From Brotato Wiki
Structures
Structures are friendly units/objects that spawn in to help you survive the wave or kill the enemy aliens. Structures can be spawned by certain Items and Weapons as seen on the lists below.
Engineering Builds are based around having turrets and/or Landmines around, which means a lot of structures.
Scissors has the ability to increase the spawn rate of Garden's fruits and the spawn rate Landmines. It also increases the firing rate of turrets. The amount is equal to 50% of your Attack Speed.
The Bull has an ability that makes Turrets spawn together in a cluster, but it doesn't affect other structures. The Bull gains +2 armor for each structure weapon and items you have. So even Wandering Bot grants armor. However with Landmines the +2 armor doesn't depend on the amount of mines on the field, but rather just on the amount of weapons and items you have that spawns mines.
Structures
These items spawns structures.
Name | Rarity | Effects | Base Price | Limit | Unlocked By | Tags |
---|---|---|---|---|---|---|
Tier 2 | Spawns a garden that creates a fruit every 15 seconds | 50 | Consumable, Structure | |||
Tier 1 | A landmine spawns every 12 seconds dealing 10 (+100%) damage in an area | 15 | Engineering, Explosive, Structure | |||
Tier 1 | Spawns a turret that shoots bullets dealing 10 (+80%) damage | 15 | Engineering, Structure | |||
Tier 2 | Spawns a turret that shoots flames dealing 8x5 (+33%) burning damage | 40 | Engineering, Structure | |||
Tier 2 | Spawns a medical turret that shoots bullets healing 3 (+5%) HP | 40 | Engineering, Structure | |||
Tier 3 | Spawns a turret that shoots piercing bullets dealing 20 (+125%) damage | 65 | Engineering, Structure | |||
Tier 4 | Spawns a turret that shoots explosive bullets dealing 25 (+150%) damage in an area | 80 | Engineering, Structure | |||
Tier 3 | Spawns a little bot that slows down nearby enemies | 60 | Less Enemy Speed, Structure |
Turrets Fire Rate
The base Fire rates of the different turrets are listed below.
You can increase the fire rate of the turrets with the Improved Tools item which makes the turrets scale with 50% of your attack speed.
Turrets spawned by Wrench are the same as the turrets spawns by their respective items.
The attack speed of turrets is slightly randomised between each shot to between 70% and 130% of the attack speed. So the Attack Speeds shown here are just the averages.
Turret | Atk. Speed |
---|---|
Turret | 0.73s |
Incendiary Turret | 0.28s |
Medical Turret | 2.2s |
Laser Turret | 0.87s |
Explosive Turret | 0.87s |
Tyler | 2.2s |
Weapons that spawn Structure
These Weapons spawn structures.
Name | Class | Damage | Attack Speed | DPS | Crit Damage/Chance | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Support |
1.14s |
x1.25 (3%) |
150 |
2 |
0 |
Spawns a garden that creates a fruit every 15/14/12/10 seconds |
15 |
Default | |||
Tool |
1.05s |
x2 (10%) |
125 |
3 |
0 |
A landmine spawns every 12s/9s/6s/3s dealing 10(100%) damage in an area |
10 |
Default | |||
Tool |
1.7s |
x2 (3%) |
175 |
20 |
0 |
Spawns a Turret/Incendiary Turret/Laser Turret/Explosive Turret |
20 |
Default |
Characters
These Characters Have mechanics that interact with Structures. See the Engineering page for characters related to engineering in general.
Name | Stats | Unlocked By | Unlocks | Item Tags |
---|---|---|---|---|
+10 Engineering Engineering modifications are increased by 25% You start with 1 Wrench Structures spawn close to each other Damage modifications are reduced by 50% |
Get 5 turrets on the map simultaneously | Engineering | ||
+3% of your materials per second while standing still (+25 max) +40% Damage while moving +40% Attack Speed while moving +2 Armor for every 1 Structure you have -50% materials dropped -1% Damage for every 15 Materials you have -1% Speed for every 30 Materials you have |
Reach -20% Speed | None |