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[[Blood Donation]] deal 1 damage every second while giving +40 to [[Harvesting]]. | [[Blood Donation]] deal 1 damage every second while giving +40 to [[Harvesting]]. | ||
This | This is a great synergy as the Bull will explode every second while taking only 1 damage. | ||
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{{Iconbox|Plastic Explosive|rarity=3|size=70px}} | {{Iconbox|Plastic Explosive|rarity=3|size=70px}} | ||
{{Iconbox|Dynamite|rarity=1|size=70px}} | {{Iconbox|Dynamite|rarity=1|size=70px}} | ||
Bull's explosion is count as [[Explosion Damage]] thus is affected by above. | |||
[[Plastic Explosive]] increases Bull's explosive range by 25%. | [[Plastic Explosive]] increases Bull's explosive range by 25%. | ||
[[Dynamite]] increases Bull's explosive range by 15%. | [[Dynamite]] increases Bull's explosive range by 15%. | ||
== General Guide == | |||
*[[Max HP]] and [[HP Regeneration]] are very important for this build. | |||
*[[Armor]] is very useful as the player need to tank. | |||
*[[Dodge]] is also okay if the player has [[Blood Donation]]. | |||
*Main damage comes from [[Melee Damage]], [[Ranged Damage]], [[Elemental Damage]]. | |||
**It is recommended to focus on [[Melee Damage]]. While each stat gives the same damage boost, [[Melee Damage]] [[Items]] and [[Upgrades]] usually give more compared to other two. | |||
Following stats are useless in this build: | |||
*[[Life Steal]] | |||
*[[Attack Speed]] | |||
*[[Crit Chance]] (Needs confirmation) | |||
*[[Range]] |
Revision as of 16:42, 5 October 2022
Stats
+15 Max HP
+25% HP Regeneration
+5 Armor
You explode for 30 (300%Melee Damage 300%Ranged Damage 300%Elemental Damage) damage when you take damage
You can't equip weapons
+25% HP Regeneration
+5 Armor
You explode for 30 (300%Melee Damage 300%Ranged Damage 300%Elemental Damage) damage when you take damage
You can't equip weapons
Character
Bull is a playable character in the game. Individual characters differ in their Stats and traits, to encourage a variety of play styles in Brotato.
How to Unlock
Win a run in Danger 1
Synergies
Blood Donation deal 1 damage every second while giving +40 to Harvesting.
This is a great synergy as the Bull will explode every second while taking only 1 damage.
Bull's explosion is count as Explosion Damage thus is affected by above.
Plastic Explosive increases Bull's explosive range by 25%. Dynamite increases Bull's explosive range by 15%.
General Guide
- Max HP and HP Regeneration are very important for this build.
- Armor is very useful as the player need to tank.
- Dodge is also okay if the player has Blood Donation.
- Main damage comes from Melee Damage, Ranged Damage, Elemental Damage.
- It is recommended to focus on Melee Damage. While each stat gives the same damage boost, Melee Damage Items and Upgrades usually give more compared to other two.
Following stats are useless in this build:
- Life Steal
- Attack Speed
- Crit Chance (Needs confirmation)
- Range