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{{DLCNotice}}
{{WeaponClassIntroText}}
{{WeaponClassIntroText}}
== Musical Weapons==
== Naval Weapons==
Naval weapons can only be found at tier 2 or higher, and the Naval set bonus grants the [[Curse]] stat
<table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
{{TableHeaders|weapons}}
{{TableHeaders|weapons}}
{{TableRowWeapon|Flute}}
{{TableRowWeapon|Anchor}}
{{TableRowWeapon|Lute}}
{{TableRowWeapon|Blunderbuss}}
{{TableRowWeapon|Captain's Sword}}
{{TableRowWeapon|Trident}}
</table>
</table>

Latest revision as of 23:28, 3 November 2024

Abyssal terrors logo.png
Abyssal Terrors DLC

This content is part of the Abyssal Terrors DLC.

Naval

Naval is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.

Weapon classes also affect your chance to find other weapons with the same class in the Shop.

Naval
(2)+1 Curse
(3)+2 Curse
(4)+3 Curse
(5)+4 Curse
(6)+5 Curse

Naval Weapons

Naval weapons can only be found at tier 2 or higher, and the Naval set bonus grants the Curse stat

Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Anchor

Anchor(DLC)
Naval, Heavy

-
45(+100%Melee Damage.png+65%Curse.png)
70(+125%Melee Damage.png+90%Curse.png)
110(+150%Melee Damage.png+125%Curse.png)

-
1.92s
1.86s
1.81s

--
23.4(52.1%Melee Damage.png33.9%Curse.png)/s
37.6(67.2%Melee Damage.png48.4%Curse.png)/s
60.8(82.9%Melee Damage.png69.1%Curse.png)/s

-
x1.5 (3% chance)
x1.5 (3% chance)
x1.5 (3% chance)

-
175
200
225

-
10
10
10

-
0
0
0

-

-
51
95
190

Default
Naval, Gun

-
25(+100%Ranged Damage.png)
50(+125%Ranged Damage.png)
80(+150%Ranged Damage.png)

-
5.2s
5.2s
5.2s

--
4.8(19.2%Ranged Damage.png)/s
9.6(24%Ranged Damage.png)/s
15.4(28.8%Ranged Damage.png)/s

-
x2 (3% chance)
x2.25 (3% chance)
x2.5 (3% chance)

-
325
350
375

-
10
20
30

-
0
0
0

Cooldown is reset when you pick up a material.
Pierces 2 enemies dealing -25% less damage with each pierce.

-
45
95
192

Default
Naval, Blade

-
-
50(+100%Melee Damage.png+100%Curse.png)
80(+125%Melee Damage.png+125%Curse.png)

-
-
1.03s
0.95s

--
--
48.5(97%Melee Damage.png97%Curse.png)/s
84.4(131.9%Melee Damage.png131.9%Curse.png)/s

-
-
x2 (3% chance)
x2 (3% chance)

-
-
200
200

-
-
5
5

-
-
0
0

Alternates between thrusting and sweeping attacks
Deals +25/+50 Damage for every free weapon slot you have.

-
-
110
210

Win a run with Captain
Trident

Trident(DLC)
Naval, Medieval

-
30(+100%Melee Damage.png+15%Curse.png)
50(+100%Melee Damage.png+30%Curse.png)
80(+100%Melee Damage.png+50%Curse.png)

-
1.58s
1.5s
1.41s

--
19(63.2%Melee Damage.png9.5%Curse.png)/s
33.4(66.7%Melee Damage.png20%Curse.png)/s
56.5(70.7%Melee Damage.png35.3%Curse.png)/s

-
x2 (3% chance)
x2 (3% chance)
x2 (3% chance)

-
325
325
325

-
0
0
0

-
0
0
0

+30%/+40%/+50% damage against targets above 80% health

-
52
96
200

Default