From Brotato Wiki
ArosRising (talk | contribs) (Created page with "{{WeaponClassIntroText}} == Naval Weapons== Naval weapons can only be found at tier 2 or higher, and the Naval set bonus grants the Curse stat <table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> {{TableHeaders|weapons}} {{TableRowWeapon|Anchor}} {{TableRowWeapon|Blunderbuss}} {{TableRowWeapon|Captain's Sword}} {{TableRowWeapon|Trident}} </table>") |
(add DLC notice) |
||
(2 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
{{DLCNotice}} | |||
{{WeaponClassIntroText}} | {{WeaponClassIntroText}} | ||
== Naval Weapons== | == Naval Weapons== |
Latest revision as of 23:28, 3 November 2024
This content is part of the Abyssal Terrors DLC.
Naval is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.
Weapon classes also affect your chance to find other weapons with the same class in the Shop.
(3)+2 Curse
(4)+3 Curse
(5)+4 Curse
(6)+5 Curse
Naval weapons can only be found at tier 2 or higher, and the Naval set bonus grants the Curse stat
Name | Class | Damage | Attack Speed | DPS | Crit Damage/Chance | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Naval, Heavy |
- |
- |
- |
- |
- |
- |
- |
Default | |||
Naval, Gun |
- |
- |
- |
- |
- |
Cooldown is reset when you pick up a material. Pierces 2 enemies dealing -25% less damage with each pierce. |
- |
Default | |||
Naval, Blade |
- |
- |
- |
- |
- |
Alternates between thrusting and sweeping attacks Deals +25/+50 Damage for every free weapon slot you have. |
- |
Win a run with Captain | |||
Naval, Medieval |
- |
- |
- |
- |
- |
+30%/+40%/+50% damage against targets above 80% health |
- |
Default |