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{{TableRowSet|Gun}}
{{TableRowSet|Gun}}
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</table>
== Update History ==
* [[Patch 1.1.0.0|1.1.0.0]]: Base Damage decreased: 3 => 2. Price increased: 270 => 300. Crit damage multiplier decreased: 2x => 1.5x
* [[Patch 1.1.0.0|1.1.0.0]]: Tooltip now shows the correct reload cooldown. Cooldown shown 4.4s => 2.04. Doesn't impact the game, just the tooltip.

Latest revision as of 12:05, 31 October 2024

Chain Gun.png
Chain Gun
Damage: -
-
-
2x3(100%Ranged Damage.png100%Engineering Stat.png)
Attack Speed: - / - / - / 0.073s
DPS: -
-
-
82.2(4110%Ranged Damage.png4110%Engineering Stat.png)/s
Crit Chance / Damage: - / - / - / x1.5 (3%)
Range: - / - / - / 500
Knockback: - / - / - / 5
Lifesteal: - / - / - / 0
Attack Type: -
Special Effects: Cooldown is 2.04s every 100 shots.
Pierces 1 enemy dealing -50% less damage with each pierce.

Chain Gun

Chain Gun is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.

Chain Gun is a Ranged Weapon. Ranged weapons shoot projectiles that travel up to the total Range. Unless the weapon has piercing, the projectiles stop at the first enemy that is hit.

Notes

Chain Gun is one of only 2 weapons that have an regularly interrupted cooldown, which acts like a reload after 100 shots. The other is Revolver.png Revolver, which reloads after 6 shots.


Class

Chain Gun has the Weapon Class(es) of: Legendary, Gun.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Legendary (2)-20 Max HP
(3)-40 Max HP
(4)-60 Max HP
(5)-80 Max HP
(6)-100 Max HP


Drill
  Drill



Scythe
  Scythe
Gun (2)+10 Range
(3)+20 Range
(4)+30 Range
(5)+40 Range
(6)+50 Range



Pistol
  Pistol



SMG
  SMG






Update History

  • 1.1.0.0: Base Damage decreased: 3 => 2. Price increased: 270 => 300. Crit damage multiplier decreased: 2x => 1.5x
  • 1.1.0.0: Tooltip now shows the correct reload cooldown. Cooldown shown 4.4s => 2.04. Doesn't impact the game, just the tooltip.