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(Added Starting Weapons)
(Use `Template:GenerateCharacterStartingWeaponsTable` to replace the starting weapons table)
 
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==Starting Weapons==
==Starting Weapons==


Artificer has 2nd least range of weapon choice among other [[Characters]].
Their arsenal consists mostly of [[Explosive_(Item_Tag)|Explosive Damage]] weapons and [[Engineer]] weapons. It is worth noting that turrets deal damage as normal, and if you get to tier 4 (red) wrenches, the explosive turrets will benefit from your explosive bonuses. Landmines also benefit from these. But since they are [[Tool]] weapons and not Explosive, you will be dealing 1 damage with each hit, making them significantly harder to use in the early game.  


Their arsenal consists mostly of [[Explosive_(Item_Tag)|Explosive Damage]] weapons and 1 [[Engineer]] weapon.
{{GenerateCharacterStartingWeaponsTable|name={{PAGENAME}}}}


<table class="starting-weapons-table">
== Update History ==
<tr>
 
<td style="vertical-align: top;">{{Iconbox|Plank|size=60px|maxwidth=60px|rarity=auto}}</td>
* [[Patch 1.1.0.0|1.1.0.0]]: Now has +100% Damage with Tool weapons, making the melee attacks of wrench and screwdriver deal regular damage.
<td style="vertical-align: top;">{{Iconbox|Shredder|size=60px|maxwidth=60px|rarity=auto}}</td>
<td style="vertical-align: top;">{{Iconbox|Screwdriver|size=60px|maxwidth=60px|rarity=auto}}</td>
</tr>
</table>


{{NavBoxCharacters}}
{{NavBoxCharacters}}

Latest revision as of 21:29, 5 November 2024

Artificer
Artificer
Character
Stats
+175% Explosion Damage
+4% Explosion Size for every 1 Elemental Damage you have
+100% Damage with Tool weapons
-100% Damage
Armor modifications are reduced by 50%
Unlocked By
Kill 15 Enemies with a single explosion
Unlocks


Character

Artificer is a playable character in the game. Individual characters differ in their Stats and traits, to encourage a variety of play styles in Brotato.

How to Unlock

Kill 15 Enemies with a single explosion

Unlocks

Unlocks Explosive Shells if you win a game with Artificer:

Starting Weapons

Their arsenal consists mostly of Explosive Damage weapons and Engineer weapons. It is worth noting that turrets deal damage as normal, and if you get to tier 4 (red) wrenches, the explosive turrets will benefit from your explosive bonuses. Landmines also benefit from these. But since they are Tool weapons and not Explosive, you will be dealing 1 damage with each hit, making them significantly harder to use in the early game.

Update History

  • 1.1.0.0: Now has +100% Damage with Tool weapons, making the melee attacks of wrench and screwdriver deal regular damage.