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(Replaced content with "{{Precise}} == Weapons with Precise == {{Weapon Table |content= {{Weapon Info|weapon = Thief Dagger}} {{Weapon Info|weapon = Knife}} {{Weapon Info|weapon = Lightning Shiv}} {{Weapon Info|weapon = Scissors}} {{Weapon Info|weapon = Screwdriver}} {{Weapon Info|weapon = Shuriken}} }}") Tag: Replaced |
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{{ | {{WeaponClassIntroText}} | ||
== Weapons with Precise == | == Weapons with Precise == | ||
{{ | <table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
| | {{TableHeaders|weapons}} | ||
{{ | {{TableRowWeapon|Claw}} | ||
{{ | {{TableRowWeapon|Crossbow}} | ||
{{ | {{TableRowWeapon|Icicle}} | ||
{{ | {{TableRowWeapon|Knife}} | ||
{{ | {{TableRowWeapon|Lightning Shiv}} | ||
{{ | {{TableRowWeapon|Scissors}} | ||
}} | {{TableRowWeapon|Sharp Tooth}} | ||
{{TableRowWeapon|Shuriken}} | |||
{{TableRowWeapon|Thief Dagger}} | |||
{{TableRowWeapon|Sniper Gun}} | |||
{{TableRowWeapon|Drill}} | |||
</table> |
Latest revision as of 20:35, 3 November 2024
Precise
Precise is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.
Weapon classes also affect your chance to find other weapons with the same class in the Shop.
(3)+6% Crit Chance
(4)+9% Crit Chance
(5)+12% Crit Chance
(6)+15% Crit Chance
Weapons with Precise
Name | Class | Damage | Attack Speed | DPS | Crit Damage/Chance | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Unarmed, Precise |
0.78s |
6.4(19.2%64.1%)/s |
x2 (10%) |
150 |
2 |
0 |
- |
15 |
Win a run with Cryptid | ||
Precise, Medieval |
1.13s |
x1.5 (30%) |
350 |
8 |
0 |
Pierces up to 1/2/3/4 times on critical hit |
16 |
Default | |||
Precise, Elemental |
1.03s |
x2 (5% chance) |
400 |
5 |
0 |
Pierces 1 enemy dealing -50% less to the second enemy |
18- |
Default | |||
Precise |
1.01s |
x2.5 (20%) |
150 |
2 |
0 |
15 |
Default | ||||
Precise, Elemental |
1.01s |
x2 (4%) |
150 |
0 |
0 |
Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces -/1/2/3 times and inflicts 5/6/8/11 + (80%) damage |
18 |
Default | |||
Medical, Precise |
1.01s |
x2 (10%) |
150 |
2 |
40% |
15 |
Default | ||||
Primitive, Precise |
1.14s |
4.4(43.7%43.7%)/s |
x2 (3% chance) |
150 |
2 |
0 |
+1 % Life Steal for every 25%/20%/15%/10% of missing health |
12 |
Default | ||
Precise |
0.87s |
x1.5 (35%) |
350 |
0 |
0 |
Critical hits bounces 1/2/3/4 times |
12 |
Default | |||
Precise |
1.01s |
x2 (20%) |
150 |
2 |
0 |
50%/56%/62%/80% to gain 1 material when killing an enemy with a critical hit with this weapon |
12 |
Default | |||
Gun, Precise |
- |
- |
- |
- |
- |
Hitting an enemy spawns 5/8 projectiles dealing 5 +(10%/15%) |
- |
Win a run with Hunter | |||
Legendary, Precise |
- |
- |
- |
- |
- |
100% chance to gain 1 material when killing an enemy with a critical hit. +10 % Attack Speed every 5 seconds until the end of the wave |
- |
Default |