From Brotato Wiki

(torch common stats)
(common stats up to ghost scepter)
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|<span style="color:rgb(234,226,176);">'''Damage: 8'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage: 8'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical: 3% (x2)'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical: 3% (x2)'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:1.25s'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown: 1.25s'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback:0'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback: 0'''</span><br>
<span style="color:rgb(234,226,176);">'''Range:175'''</span><br>
<span style="color:rgb(234,226,176);">'''Range: 175'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
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|{{Iconbox|Torch}}
|{{Iconbox|Torch}}
<span style="color:rgb(234,226,176);">'''Melee Primitive Elemental'''</span><br>
<span style="color:rgb(234,226,176);">'''Melee Primitive Elemental'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:1 (50%)'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage: 1 (50%)'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical: 0% (1.5x)'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical: 0% (1.5x)'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:1.1s'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown: 1.1s'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback:20'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback: 20'''</span><br>
<span style="color:rgb(234,226,176);">'''Range:175'''</span><br>
<span style="color:rgb(234,226,176);">'''Range: 175'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
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|-
|-
|{{Iconbox|Cacti Club}}
|{{Iconbox|Cacti Club}}
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage: 10 (80%)'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical: 3% (2x)'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown: 1.66s'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback: 8'''</span><br>
<span style="color:rgb(234,226,176);">'''Range:'''</span><br>
<span style="color:rgb(234,226,176);">'''Range: 200'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
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|-
|-
|{{Iconbox|Spear}}
|{{Iconbox|Spear}}
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage: 15'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical: 3% (2x)'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown: 1.53s'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback: 0'''</span><br>
<span style="color:rgb(234,226,176);">'''Range:'''</span><br>
<span style="color:rgb(234,226,176);">'''Range: 350'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
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|-
|-
|{{Iconbox|Rock}}
|{{Iconbox|Rock}}
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage: 20'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical: 10% (1.5x)'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown: 1.68'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback: 5'''</span><br>
<span style="color:rgb(234,226,176);">'''Range:'''</span><br>
<span style="color:rgb(234,226,176);">'''Range: 150'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
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|-
|-
|{{Iconbox|Slingshot}}
|{{Iconbox|Slingshot}}
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage: 10'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical: 3% (2x)'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown: 1.22s'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback: 5'''</span><br>
<span style="color:rgb(234,226,176);">'''Range:'''</span><br>
<span style="color:rgb(234,226,176);">'''Range: 300'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
<span style="color:rgb(234,226,176);">'''Bounces: 1 (-0% damage)'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
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|-
|-
|{{Iconbox|Ghost Flint}}
|{{Iconbox|Ghost Flint}}
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage: 6'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical: 3% (2x)'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown: 1.23s'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback: 2'''</span><br>
<span style="color:rgb(234,226,176);">'''Range:'''</span><br>
<span style="color:rgb(234,226,176);">'''Range: 150'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
<span style="color:rgb(234,226,176);">'''Special Effect: +1% attack speed for every 20 kills in a wave'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
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|-
|-
|{{Iconbox|Ghost Axe}}
|{{Iconbox|Ghost Axe}}
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage: 12'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical: 3% (2x)'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown: 1.73'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback: 2'''</span><br>
<span style="color:rgb(234,226,176);">'''Range:'''</span><br>
<span style="color:rgb(234,226,176);">'''Range: 200'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
<span style="color:rgb(234,226,176);">'''Special Effect: +1% damage for every 20 kills in a wave'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>

Revision as of 14:46, 7 October 2022

Name Common Uncommon Rare Legendary

Melee Unarmed Support

Damage: 1 (50%)

Critical: 1% (x1.5)
Cooldown: 1.01s
Knockback: 30
Range: 150
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Melee Unarmed

Damage: 5 (100%)

Critical: 1% (1.5x)
Cooldown: 0.78%
Knockback: 15
Range: 150
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Melee Primitive

Damage: 8

Critical: 3% (x2)
Cooldown: 1.25s
Knockback: 0
Range: 175
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Melee Primitive Elemental

Damage: 1 (50%)

Critical: 0% (1.5x)
Cooldown: 1.1s
Knockback: 20
Range: 175
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 10 (80%)

Critical: 3% (2x)
Cooldown: 1.66s
Knockback: 8
Range: 200
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 15

Critical: 3% (2x)
Cooldown: 1.53s
Knockback: 0
Range: 350
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 20

Critical: 10% (1.5x)
Cooldown: 1.68
Knockback: 5
Range: 150
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 10

Critical: 3% (2x)
Cooldown: 1.22s
Knockback: 5
Range: 300
Life Steal: 0%
Bounces: 1 (-0% damage)

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 6

Critical: 3% (2x)
Cooldown: 1.23s
Knockback: 2
Range: 150
Life Steal: 0%
Special Effect: +1% attack speed for every 20 kills in a wave

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 12

Critical: 3% (2x)
Cooldown: 1.73
Knockback: 2
Range: 200
Life Steal: 0%
Special Effect: +1% damage for every 20 kills in a wave

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
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Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:


Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 40%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 40%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

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Knockback:
Range:

Damage:

Critical:
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Knockback:
Range:

Damage:

Critical:
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Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

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Cooldown:
Knockback:
Range:

Damage:

Critical:
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Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

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Cooldown:
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Range:

Damage:

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Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
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Knockback:
Range:
Life Steal: 0%

Damage:

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Cooldown:
Knockback:
Range:

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Cooldown:
Knockback:
Range:

Damage:

Critical:
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Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

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Cooldown:
Knockback:
Range:

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Knockback:
Range:

Damage:

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Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
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Range:

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Range:

Damage:

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Range:
Life Steal: 0%

Damage:

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Range:

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Range:
Life Steal: 0%

Damage:

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