From Brotato Wiki
Certain Items grant projectiles Piercing, and some Weapons have innate Piercing.
If a projectile has both Bounce and Piercing, the Bounce occurs first. Explosive projectiles explode on every bounce and pierce.
Items
| Name | Rarity | Effects | Base Price | Limit | Unlocked By | Tags |
|---|---|---|---|---|---|---|
| Tier 3 | Projectiles pierce through 1 additional target -10 % Damage |
75 | Ranged Damage |
Weapons
| Name | Class | Damage | Attack Speed | DPS | Crit Damage/Chance | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Precise, Medieval |
1.13s |
x1.5 (30%) |
350 |
8 |
0 |
Pierces up to 1/2/3/4 times on critical hit |
16 |
Default | |||
| Gun |
1.37s |
x2 (3%) |
350 |
8 |
0 |
Pierces 2/2/2/3 enemies, dealing -30% less damage after each piercing |
20 |
Default | |||
| Elemental, Heavy |
- |
- |
- |
- |
- |
Deals -/1x3/3x5/5x8(100% Pierces 99 enemies dealing 1 damage |
- |
Default | |||
| Gun |
1.98s |
x2 (3%) |
500 |
0 |
0 |
Pierces 1 enemy dealing -25% less to the second enemy |
15 |
Default | |||
| Heavy, Gun |
- |
- |
- |
- |
- |
Pierces 1/2 enemies dealing -50% less damage with each pierce. |
- |
Default | |||
| Gun, Heavy |
- |
- |
- |
- |
- |
Pierces through enemies |
- |
Win a run with |
|||
| Gun |
1.2s |
x2 (5%) |
400 |
15 |
0 |
Pierces 1 enemy dealing -50% less to the second enemy |
10 |
Default | |||
| Gun, Explosive |
1.3s |
x2 (3%) |
450 |
0 |
0 |
50%/65%/80%/100% chance for projectiles to explode on hit. Pierces 3 enemies dealing 100% damage |
15 |
Default |