From Brotato Wiki
Precise
(2)+3% Crit Chance(3)+6% Crit Chance
(4)+9% Crit Chance
(5)+12% Crit Chance
(6)+15% Crit Chance
Weapons with Precise
Name | Types | Damage | Attack Speed | DPS | Crit Chance/Damage | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Precise | 6(50%![]() 12(50% ![]() 18(50% ![]() 30(50% ![]() |
1.01s 0.93s 0.86s 0.73s |
5.9(49%![]() 12.9(53% ![]() 20.9(58% ![]() 41.1(68% ![]() |
x2 (20%) x2 (25%) x2 (30%) x2 (40%) |
150 150 150 150 |
2 2 2 2 |
0 0 0 0 |
50%/56%/62%/80% to gain 1 material when killing an enemy with a critical hit with this weapon | 12 26 52 105 |
Default | |
Precise | 6(80%![]() 9(80% ![]() 12(80% ![]() 20(80% ![]() |
1.01s 0.93s 0.86s 0.78s |
5.9(79%![]() 9.7(86% ![]() 14.0(93% ![]() 25.6(102% ![]() |
x2.5 (20%) x3 (30%) x3.5 (40%) x4 (50%) |
150 150 150 150 |
2 2 2 2 |
0 0 0 0 |
15 31 61 122 |
Default | ||
Precise, Elemental | 3(80%![]() 6(80% ![]() 9(80% ![]() 15(80% ![]() |
1.01s 0.93s 0.86s 0.78s |
3.0(79%![]() 6.5(86% ![]() 10.5(93% ![]() 19.2(102% ![]() |
x2 (4%) x2 (6%) x2 (8%) x2 (10%) |
150 150 150 150 |
0 0 0 0 |
0 0 0 0 |
Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces -/1/2/3 times and inflicts 5/6/8/11 + (80%![]() |
18 36 66 142 |
Default | |
Medical, Precise | 5(80%![]() 10(80% ![]() 15(80% ![]() 20(80% ![]() |
1.01s 0.98s 0.94s 0.86s |
5.0(79%![]() 10.2(81% ![]() 16.0(85% ![]() 23.3(93% ![]() |
x2 (10%) x2.15 (12%) x2.3 (15%) x2.5 (20%) |
150 150 150 150 |
2 2 2 2 |
40% 45% 50% 60% |
15 31 61 122 |
Default | ||
Tool | 8(50%![]() ![]() 12(50% ![]() ![]() 16(50% ![]() ![]() 20(50% ![]() ![]() |
1.05s 1.0s 0.97s 0.87s |
7.6(47%![]() ![]() 12.0(50% ![]() ![]() 16.5(51% ![]() ![]() 23.0(57% ![]() ![]() |
x2 (10%) x2 (15%) x2 (20%) x2 (30%) |
125 125 125 125 |
3 3 3 3 |
0 0 0 0 |
A landmine spawns every 12s/9s/6s/3s dealing 10(100%![]() |
10 22 45 91 |
Default | |
Precise, Medieval | 10(50%![]() ![]() 12(50% ![]() ![]() 15(50% ![]() ![]() 18(50% ![]() ![]() |
1.13s 1.13s 1.13s 1.13s |
8.8(44%![]() ![]() 10.6(44% ![]() ![]() 13.3(44% ![]() ![]() 15.9(44% ![]() ![]() |
x1.5 (30%) x1.75 (35%) x2 (40%) x2.25 (45%) |
350 350 350 350 |
8 8 8 8 |
0 0 0 0 |
Pierces up to 1/2/3/4 times on critical hit | 16 34 62 132 |
Default | |
Precise | 6(25%![]() 8(34% ![]() 10(42% ![]() 15(50% ![]() |
0.87s 0.83s 0.8s 0.7s |
6.9(28%![]() 9.6(40% ![]() 12.5(52% ![]() 21.4(71% ![]() |
x1.5 (35%) x1.5 (38%) x1.5 (41%) x1.5 (45%) |
350 350 350 350 |
0 0 0 0 |
0 0 0 0 |
Critical hits bounces 1/2/3/4 times | 12 26 52 105 |
Default | |
Gun, Precise | - - 50(100% ![]() ![]() 80(100% ![]() ![]() |
- - 2.4s 2.4s |
- - 20.8(41% ![]() ![]() 33.3(41% ![]() ![]() |
- - x3 (20%) x4 (20%) |
- - 800 1000 |
- - 30 30 |
- - 0 0 |
Hitting an enemy spawns 5/8 projectiles dealing 5 +(10%/15%![]() |
- - 115 245 |
Win a run with ![]() |