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Revision as of 00:47, 7 November 2022 by Darkly77 (talk | contribs) (add item: Pumpkin)

Certain Items grant projectiles Piercing, and some Weapons have innate Piercing.

If a projectile has both Bounce and Piercing, the Bounce occurs first. Explosive projectiles explode on every bounce and pierce.

Items

Name Rarity Effects Base Price Limit Unlocked By Tags
Tier 3 Projectiles pierce through 1 additional target
-10 % Damage
75 Ranged Damage
Tier 2 +15% Piercing Damage. Can't go above base damage
-2 % Damage
40 Ranged Damage

Weapons

Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Precise, Medieval

10(50%Ranged Damage.png10%Range Stat.png)
12(50%Ranged Damage.png10%Range Stat.png)
15(50%Ranged Damage.png10%Range Stat.png)
18(50%Ranged Damage.png10%Range Stat.png)

1.13s
1.13s
1.13s
1.13s

8.8(44%Ranged Damage.png8%Range Stat.png)/s
10.6(44%Ranged Damage.png8%Range Stat.png)/s
13.3(44%Ranged Damage.png8%Range Stat.png)/s
15.9(44%Ranged Damage.png8%Range Stat.png)/s

x1.5 (30%)
x1.75 (35%)
x2 (40%)
x2.25 (45%)

350
350
350
350

8
8
8
8

0
0
0
0

Pierces up to 1/2/3/4 times on critical hit

16
34
62
132

Default
Gun

3x4(80%Ranged Damage.png)
6x4(85%Ranged Damage.png)
9x4(90%Ranged Damage.png)
9x6(100%Ranged Damage.png)

1.37s
1.28s
1.2s
1.2s

8.8(233%Ranged Damage.png)/s
18.8(265%Ranged Damage.png)/s
30.0(300%Ranged Damage.png)/s
45(500%Ranged Damage.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

350
350
350
350

8
8
8
8

0
0
0
0

Pierces 2/2/2/3 enemies, dealing -30% less damage after each piercing

20
39
74
149

Default
Elemental, Heavy

-
1(1%Elemental Damage.png)
1(1%Elemental Damage.png)
1(1%Elemental Damage.png)

-
0.12s
0.12s
0.09s

-
8.3(8%Elemental Damage.png)/s
8.3(8%Elemental Damage.png)/s
11.1(11%Elemental Damage.png)/s

-
x2 (0%)
x2 (0%)
x2 (0%)

-
250
300
400

-
0
0
0

-
0
0
0

Deals -/1x3/3x5/5x8(100%Elemental Damage.png) burning damage
Pierces 99 enemies dealing 1 damage

-
56
103
207

Default
Gun

40(400%Ranged Damage.png)
55(450%Ranged Damage.png)
70(500%Ranged Damage.png)
100(600%Ranged Damage.png)

1.98s
1.90s
1.82s
1.65s

20.2(202%Ranged Damage.png)/s
22.9(237%Ranged Damage.png)/s
38.5(275%Ranged Damage.png)/s
60.6(364%Ranged Damage.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

500
500
500
500

0
0
0
0

0
0
0
0

Pierces 1 enemy dealing -25% less to the second enemy

15
31
61
122

Default
Heavy, Gun

-
-
1(50%Ranged Damage.png)
3(75%Ranged Damage.png)

-
-
0.09s
0.073s

-
-
11.1(555%Ranged Damage.png)/s
41.1(1027%Ranged Damage.png)/s

-
-
x1.75 (1%)
x2 (3%)

-
-
400
450

-
-
3
3

-
-
0
0

Pierces 1/2 enemies dealing -50% less damage with each pierce.

-
-
127
255

Default
Gun, Heavy

-
-
250(1000%Ranged Damage.png)
350(1500%Ranged Damage.png)

-
-
3.23s
3.23s

-
-
77.4(309%Ranged Damage.png)/s
108.4(464%Ranged Damage.png)/s

-
-
x2 (3%)
x2 (3%)

-
-
800
1000

-
-
0
0

-
-
0
0

Pierces through enemies

-
-
127
255

Win a run with Demon.png Demon
Gun

12(100%Ranged Damage.png)
20(100%Ranged Damage.png)
30(100%Ranged Damage.png)
50(100%Ranged Damage.png)

1.2s
1.12s
1.03s
0.87s

10.0(83%Ranged Damage.png)/s
17.9(89%Ranged Damage.png)/s
29.1(97%Ranged Damage.png)/s
57.5(114%Ranged Damage.png)/s

x2 (5%)
x2 (10%)
x2 (15%)
x2 (20%)

400
400
400
400

15
15
15
15

0
0
0
0

Pierces 1 enemy dealing -50% less to the second enemy

10
22
45
91

Default
Gun, Explosive

5(50%Ranged Damage.png)
10(50%Ranged Damage.png)
15(50%Ranged Damage.png)
25(50%Ranged Damage.png)

1.3s
1.22s
1.13s
1.05s

3.8(38%Ranged Damage.png)/s
8.2(40%Ranged Damage.png)/s
13.3(44%Ranged Damage.png)/s
23.8(47%Ranged Damage.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

450
450
450
450

0
0
0
0

0
0
0
0

50%/65%/80%/100% chance for projectiles to explode on hit. Pierces 3 enemies dealing 100% damage

15
31
61
122

Default