From Brotato Wiki
| Line 66: | Line 66: | ||
| stat5 = {{StatIcon|Empty}}Lose {{Color|red|10}} materials when hit | | stat5 = {{StatIcon|Empty}}Lose {{Color|red|10}} materials when hit | ||
}} | }} | ||
|{{StatsCard | |||
| name = Ninja | |||
| cat = Character | |||
| image = Ninja_icon.webp | |||
| rarity = 0 | |||
| stat1 = {{StatIcon|Crit Chance}}{{Color|green|+1 % Crit Chance}} every 1 second until the end of the wave | |||
| stat2 = {{StatIcon|Attack Speed}}For every {{Color|green|1}} excess %crit chance {{Color|green|+1 % Attack Speed}} | |||
| stat3 = {{StatIcon|Empty}}Dodge is capped at {{Color|green|75%}} | |||
| stat4 = {{StatIcon|Damage}}{{Color|green|+5 % Damage}} until the end of the wave when you dodge an attack | |||
| stat5 = {{StatIcon|Armor}}{{Color|red|-1 Armor}} for every weapon you have | |||
| stat6 = {{StatIcon|Max Hp}}{{Color|red|Max Hp}} modifications are reduced by {{Color|red|33%}} | |||
| stat7 = {{StatIcon|Harvesting}}{{Color|red|Harvesting}} modifications are reduced by {{Color|red|100%}} | |||
}} | |||
|{{StatsCard | |||
| name = Princess | |||
| cat = Character | |||
| image = Princess_icon.webp | |||
| rarity = 0 | |||
| stat1 = {{StatIcon|Damage}}For every {{Color|green|1}} limited item(s) owned {{Color|green|+5% Damage}} | |||
| stat2 = {{StatIcon|Attack Speed}}For every {{Color|green|1}} limited item(s) owned {{Color|green|+5% Attack Speed}} | |||
| stat3 = {{StatIcon|Luck}}{{Color|green|+5 Luck}} for every different weapon you have | |||
| stat4 = {{StatIcon|Max Hp}}{{Color|red|Max Hp}} modifications are reduced by {{Color|red|33%}} | |||
| stat5 = {{StatIcon|Armor}}{{Color|red|Armor}} modifications are reduced by {{Color|red|33%}} | |||
}} | |||
|- | |||
|{{StatsCard | |||
| name = Priest | |||
| cat = Character | |||
| image = Priest_icon.webp | |||
| rarity = 0 | |||
| stat1 = {{StatIcon|Empty}}Every 3 seconds, deals 10(+100%{{StatIcon|Holy}}) damage to enemies within a range of 150(+50%{{StatIcon|Range}}).Damage frequency is affected by %attack speed | |||
| stat2 = {{StatIcon|Holy}}{{Color|green|+1 Holy}} when you level up | |||
| stat3 = {{StatIcon|Luck}}{{Color|green|+10}} Luck | |||
| stat4 = {{StatIcon|Harvesting}}{{Color|green|+10}} Harvesting | |||
| stat5 = {{StatIcon|Damage}}{{Color|red|% Damage}} modifications are reduced by {{Color|red|33%}} | |||
| stat6 = {{StatIcon|Attack Speed}}{{Color|red|-25}} % Attack Speed | |||
}} | |||
| | |||
| | |||
| | | | ||
| | | | ||
Revision as of 13:23, 14 May 2026
Description
A DLC-sized major mod that introduces 15 new characters, 38 new weapons, 47 new items, 1 new zone, 2 new maps, 33 new enemies, 2 new weapon classes, 2 new consumables, and a job system featuring 36 distinct jobs.
Game Version
1.1.15.0
Last Updated
2026-05-13
Links
Overview
A major mod inspired by Japanese fantasy, introducing new characters, weapons, items, pets, and a brand-new mechanic: Jobs.
Characters