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<metadesc>Brotato Wiki Guide to Anchor, Stats, Damage, Effects, Set Bonuses</metadesc> | |||
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{{Infobox Weapon | {{Infobox Weapon | ||
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Latest revision as of 12:27, 9 December 2024
This content is part of the Abyssal Terrors DLC.
Anchor
Anchor is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.
Anchor is a Melee Weapon. Melee weapons have two different attack types, thrust and swing, both are capable of hitting multiple enemies. Melee weapons' Range only increases or decreases by half the amount of your Range stat. The attack speed of melee weapons depends on their range. Increasing the range slightly decreases the Attack Speed, but increases the area hit by the weapon. Negative range has the inverse effect.
Class
Anchor has the Weapon Class(es) of: Naval, Heavy.
Weapons in the same class gain bonuses, and are more likely to be found in the Shop.
Class | Bonuses | Weapons |
---|---|---|
Naval | (2)+1 Curse (3)+2 Curse (4)+3 Curse (5)+4 Curse (6)+5 Curse |
|
Heavy | (2)+5% Damage (3)+10% Damage (4)+15% Damage (5)+20% Damage (6)+25% Damage |