From Brotato Wiki
| Line 33: | Line 33: | ||
| type = | | type = | ||
| image = brave_icon.webp | | image = brave_icon.webp | ||
| rarity = | | rarity = 0 | ||
| tags = | | tags = | ||
| stat1 = You start with {{Color|green|1 Village Special Sword}} | | stat1 = {{StatIcon|Empty}}You start with {{Color|green|1 Village Special Sword}} | ||
| stat2 = {{Color|green|+3 % Damage}} when you level up | | stat2 = {{StatIcon|Empty}}{{Color|green|+3 % Damage}} when you level up | ||
| stat3 = {{Color|green|+3 % Attack Speed}} when you level up | | stat3 = {{StatIcon|Empty}}{{Color|green|+3 % Attack Speed}} when you level up | ||
| stat4 = {{Color|red|Harvesting}} modifications are reduced by {{Color|red|80%}} | | stat4 = {{StatIcon|Harvesting}}{{Color|red|Harvesting}} modifications are reduced by {{Color|red|80%}} | ||
| stat5 = {{Color|red|-1 % Damage}} for every {{Color|curse|1 Curse}} you have | | stat5 = {{StatIcon|Empty}}{{Color|red|-1 % Damage}} for every {{Color|curse|1 Curse}} you have | ||
}} | }} | ||
|{{StatsCard | |{{StatsCard | ||
| Line 46: | Line 46: | ||
| type = | | type = | ||
| image = Sage_icon.webp | | image = Sage_icon.webp | ||
| rarity = | | rarity = 0 | ||
| tags = | | tags = | ||
| stat1 = {{Color|green|+1 % Damage}} every 1 second until the end of the wave | | stat1 = {{StatIcon|Damage}}{{Color|green|+1 % Damage}} every 1 second until the end of the wave | ||
| stat2 = {{Color|green|+1 % Attack Speed}} every 1 second until the end of the wave | | stat2 = {{StatIcon|Attack Speed}}{{Color|green|+1 % Attack Speed}} every 1 second until the end of the wave | ||
| stat3 = {{Color|green|+10 % XP Gain}} at the end of a wave | | stat3 = {{StatIcon|Empty}}{{Color|green|+10 % XP Gain}} at the end of a wave | ||
| stat4 = {{Color|red|-2 Max Hp}} at the end of a wave | | stat4 = {{StatIcon|Max Hp}}{{Color|red|-2 Max Hp}} at the end of a wave | ||
| stat5 = {{Color|red|-5 % Speed}} | | stat5 = {{StatIcon|Speed}}{{Color|red|-5 % Speed}} | ||
}} | |||
|{{StatsCard | |||
| name = Thief | |||
| cat = Character | |||
| image = Thief_icon.webp | |||
| rarity = 0 | |||
| stat1 = {{StatIcon|Empty}}You start with {{Color|green|1 Thief Dagger}} | |||
| stat2 = {{StatIcon|Empty}}{{Color|green|+15%}} materials dropped from enemies | |||
| stat3 = {{StatIcon|Empty}}Gain {{Color|red|-35%}} more materials from recycling items | |||
| stat4 = {{StatIcon|Harvesting}}{{Color|red|Harvesting}} modifications are reduced by {{Color|red|100%}} | |||
| stat5 = {{StatIcon|Empty}}Lose {{Color|red|10}} materials when hit | |||
}} | }} | ||
| | | | ||
| | | | ||
Revision as of 12:18, 14 May 2026
Description
A DLC-sized major mod that introduces 15 new characters, 38 new weapons, 47 new items, 1 new zone, 2 new maps, 33 new enemies, 2 new weapon classes, 2 new consumables, and a job system featuring 36 distinct jobs.
Game Version
1.1.15.0
Last Updated
2026-05-13
Links
Overview
A major mod inspired by Japanese fantasy, introducing new characters, weapons, items, pets, and a brand-new mechanic: Jobs.