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* The Tooltip of the Lightning in the game claims that the shiv bounces 1 time more than it actually does. | * The Tooltip of the Lightning in the game claims that the shiv bounces 1 time more than it actually does. | ||
* The Spawned Projectiles of the Lightning Shiv can [[Crit Chance|Crit]] and [[Life Steal]] and can inflict [[Burn]] | * The Spawned Projectiles of the Lightning Shiv can [[Crit Chance|Crit]] and [[Life Steal]] and can inflict [[Burn]] if you have one or more [[Scared Sausage]]. | ||
{{WeaponPageClassText}} | {{WeaponPageClassText}} |
Revision as of 09:35, 15 October 2024
Lightning Shiv
Lightning Shiv is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.
Lightning Shiv is a Melee Weapon. Melee weapons have two different attack types, thrust and swing, both are capable of hitting multiple enemies. Melee weapons' Range only increases or decreases by half the amount of your Range stat. The attack speed of melee weapons depends on their range. Increasing the range slightly decreases the Attack Speed, but increases the area hit by the weapon. Negative range has the inverse effect.
Lightning Shiv
Whenever the Lightning shiv hits an enemy with the shiv, a lightning projectile is spawned, that targets another random enemy anywhere on the map. You can spawn multiple projectiles with a single attack if you hit multiple targets.
- The Tooltip of the Lightning in the game claims that the shiv bounces 1 time more than it actually does.
- The Spawned Projectiles of the Lightning Shiv can Crit and Life Steal and can inflict Burn if you have one or more Scared Sausage.
Class
Lightning Shiv has the Weapon Class(es) of: Precise, Elemental.
Weapons in the same class gain bonuses, and are more likely to be found in the Shop.
Class | Bonuses | Weapons |
---|---|---|
Precise | (2)+3% Crit Chance (3)+6% Crit Chance (4)+9% Crit Chance (5)+12% Crit Chance (6)+15% Crit Chance |
|
Elemental | (2)+1 Elemental Damage (3)+2 Elemental Damage (4)+3 Elemental Damage (5)+4 Elemental Damage (6)+5 Elemental Damage |