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This means that the average cooldown of the weapon is actually 217% of the normal cooldown. Or the average cooldown is 0.94s/0.91s/0.87s/0.83s
This means that the average cooldown of the weapon is actually 217% of the normal cooldown. Or the average cooldown is 0.94s/0.91s/0.87s/0.83s
The listed DPS of this weapon includes the reload cooldown.





Revision as of 21:22, 26 February 2023

Revolver
Damage: 15(100%)
20(130%)
25(165%)
40(200%)
Attack Speed: 0.43s / 0.42s / 0.4s / 0.38s
DPS: 21.3(142%)/s
29.8(194%)/s
39.5(261%)/s
67.2(336%)/s
Crit Chance / Damage: x2 (3%) / x2 (3%) / x2 (3%) / x2 (3%)
Range: 450 / 450 / 450 / 450
Knockback: 15 / 15 / 15 / 15
Lifesteal: 0 / 0 / 0 / 0
Attack Type: -
Special Effects: Every 6th shot has a longer cooldown: 2.07s/1.93s/1.80s/1.67s

Revolver

Revolver is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.

Revolver is a Ranged Weapon. Ranged weapons shoot projectiles that travel up to the total Range. Unless the weapon has piercing, the projectiles stop at the first enemy that is hit.

Reload

The Revolver has to reload every time it has fired 6 shots. The Reload is 8 times the normal cooldown. This reload time is always 8 times the normal cooldown and scales with Weapon Tier and Attack Speed

This means that the average cooldown of the weapon is actually 217% of the normal cooldown. Or the average cooldown is 0.94s/0.91s/0.87s/0.83s

The listed DPS of this weapon includes the reload cooldown.


Class

Revolver has the Weapon Class(es) of: Gun.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Gun (2)+10 Range
(3)+20 Range
(4)+30 Range
(5)+40 Range
(6)+50 Range



Pistol
  Pistol



SMG
  SMG