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(→‎Items: Split into positive and negative sections)
(→‎Mechanics: Add item: Torture)
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<td>  {{Item Data|Shady Potion|limit}} </td>
<td>  {{Item Data|Shady Potion|limit}} </td>
<td>  {{Item Data|Shady Potion|unlockedby}} </td>
<td>  {{Item Data|Shady Potion|unlockedby}} </td>
</tr></table>
=== Mechanics ===
These items alter or use your HP Regeneration, without directly affecting the stat.<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th><tr>
<td>  {{Iconbox|Torture|rarity={{Item Data|Torture|rarity}}}} </td>
<td> Tier {{Item Data|Broken Mouth|rarity}} </td>
<td>  {{Item Data|Torture|stats}} </td>
<td>  {{Item Data|Torture|price}} </td>
<td>  {{Item Data|Torture|limit}} </td>
<td>  {{Item Data|Torture|unlockedby}} </td>
</tr></table>
</tr></table>

Revision as of 00:59, 7 November 2022

HP Regeneration

HP Regeneration

You regenerate x% of your HP every 5 seconds (unless you have Torture, where you regenerate 3 HP every second). You can have max of 50% HP Regeneration. If this is negative it acts like the stat is at 0.

Items

Positive

The following Characters have a higher chance to find these items in the Shop: Bull.png Bull, Chunky.png Chunky, Doctor.png Doctor, Masochist.png Masochist, Pacifist.png Pacifist

Name Rarity Effects Base Price Limit Unlocked By
Tier 3 +8 Max HP
+3 HP Regeneration
-8 Luck
85
Tier 1 +3 Max HP
+2 HP Regeneration
-1 HP recovered from consumables
15
Tier 2 +2 % Life Steal
+2 HP Regeneration
-3 Harvesting
45
Tier 2 +2 Elemental Damage
+2 HP Regeneration
-2 % Speed
40
Tier 3 +4 Elemental Damage
+1 HP Regeneration
-10% Enemies
-5 % Damage
65 1
Tier 4 +20 Melee Damage
+5 HP Regeneration
+5 Knockback
-8 % Damage
-3 % Speed
110
Tier 4 +10 HP Regeneration
+2 HP Regeneration every 5 seconds until the end of the wave
-10 Luck
95 Win a run with Doctor.png Doctor
Tier 1 +3 HP Regeneration
-2 Luck
25
Tier 1 +3 HP Regeneration
-1 % Life Steal
15
Tier 4 +3 Max HP
+2 HP Regeneration
+1 % Life Steal
+5 % Damage
+5 % Attack Speed
+3 % Speed
+3 % Dodge
+1 Armor
+5 Luck
95 Win a run with Well Rounded.png Well Rounded
Tier 3 +8 HP Regeneration
Start waves with -50% HP
50 1
Tier 3 +6 Max HP
+2 HP Regeneration
-2 Melee Damage
-1 Ranged Damage
60

Negative

Name Rarity Effects Base Price Limit Unlocked By
Tier 1 +5 Max HP
-1 HP Regeneration
25
Tier 4 +3 Armor
+5 % Crit Chance
+5 Engineering
+5 % Speed
-2 HP Regeneration
-2 % Life Steal
90
Tier 1 +2 Melee Damage
+1 Ranged Damage
-1 HP Regeneration
30
Tier 3 +10 % Attack Speed
+5 % Crit Chance
+15 Range
-2 HP Regeneration
80
Tier 4 +3 Melee Damage at the end of a wave
+3 Engineering at the end of a wave
-1 Max HP at the end of a wave
100 Win a run with Engineer.png Engineer
Tier 2 +20 Luck
-2 HP Regeneration
48

Mechanics

These items alter or use your HP Regeneration, without directly affecting the stat.

Name Rarity Effects Base Price Limit Unlocked By
Tier 1 +15 Max HP
Restore 5 HP per second. Cannot heal any other way.
100 1