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<metadesc>Brotato Wiki Characters Guide to Characters, Stats, Effects</metadesc> | <metadesc>Brotato Wiki Characters Guide to Characters, Stats, Effects</metadesc> | ||
==Characters== | |||
There are 32 Characters available. 5 are unlocked by default, the others are unlocked through [[Progress]]. | |||
Each character has their own [[Stats]] and starting [[Weapons]]. Many have unique mechanics, and a handful also start with certain [[Items]]. | |||
Most characters also use [[Items#Item_Tags|Item Tags]], which gives more weight to items that match their playstyle. | |||
== Characters List== | |||
'''Patch: 0.6.0.7''' | '''Patch: 0.6.0.7''' | ||
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<tr> | <tr> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:57%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Stats</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:57%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Stats</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th> | ||
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<td> {{Iconbox|Chunky}} </td> | <td> {{Iconbox|Chunky}} </td> | ||
<td> {{Character Data|Chunky|stats}} </td> | <td> {{Character Data|Chunky|stats}} </td> | ||
<td> {{Character Data|Chunky|unlockedby}} </td> | <td> {{Character Data|Chunky|unlockedby}} </td> | ||
<td> {{Iconbox|{{Character Data|Chunky|unlocks}}|rarity={{Weapon Data|{{Character Data|Chunky|unlocks}}|rarity}}}} </td> | <td> {{Iconbox|{{Character Data|Chunky|unlocks}}|rarity={{Weapon Data|{{Character Data|Chunky|unlocks}}|rarity}}}} </td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Wildling}} </td> | <td> {{Iconbox|Wildling}} </td> | ||
<td> {{Character Data|Wildling|stats}} </td> | <td> {{Character Data|Wildling|stats}} </td> | ||
<td> {{Character Data|Wildling|unlockedby}} </td> | <td> {{Character Data|Wildling|unlockedby}} </td> | ||
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<td> {{Iconbox|Gladiator}} </td> | <td> {{Iconbox|Gladiator}} </td> | ||
<td> {{Character Data|Gladiator|stats}} </td> | <td> {{Character Data|Gladiator|stats}} </td> | ||
<td> {{Character Data|Gladiator|unlockedby}} </td> | <td> {{Character Data|Gladiator|unlockedby}} </td> | ||
<td> {{Iconbox|{{Character Data|Gladiator|unlocks}}|rarity={{Item Data|{{Character Data|Gladiator|unlocks}}|rarity}}}} </td> | <td> {{Iconbox|{{Character Data|Gladiator|unlocks}}|rarity={{Item Data|{{Character Data|Gladiator|unlocks}}|rarity}}}} </td> | ||
</tr> | </tr> | ||
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<td> {{Iconbox|Saver}} </td> | <td> {{Iconbox|Saver}} </td> | ||
<td> {{Character Data|Saver|stats}} </td> | <td> {{Character Data|Saver|stats}} </td> | ||
<td> {{Character Data|Saver|unlockedby}} </td> | <td> {{Character Data|Saver|unlockedby}} </td> | ||
<td> {{Iconbox|{{Character Data|Saver|unlocks}}|rarity={{Item Data|{{Character Data|Saver|unlocks}}|rarity}}}} </td> | <td> {{Iconbox|{{Character Data|Saver|unlocks}}|rarity={{Item Data|{{Character Data|Saver|unlocks}}|rarity}}}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td> {{Iconbox|Farmer}} </td> | <td> {{Iconbox|Farmer}} </td> | ||
<td> {{Character Data|Farmer|stats}} </td> | <td> {{Character Data|Farmer|stats}} </td> | ||
<td> {{Character Data|Farmer|unlockedby}} </td> | <td> {{Character Data|Farmer|unlockedby}} </td> | ||
<td> {{Iconbox|{{Character Data|Farmer|unlocks}}|rarity={{Item Data|{{Character Data|Farmer|unlocks}}|rarity}}}} </td> | <td> {{Iconbox|{{Character Data|Farmer|unlocks}}|rarity={{Item Data|{{Character Data|Farmer|unlocks}}|rarity}}}} </td> | ||
</tr> | </tr> | ||
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<td> {{Iconbox|Ghost}} </td> | <td> {{Iconbox|Ghost}} </td> | ||
<td> {{Character Data|Ghost|stats}} </td> | <td> {{Character Data|Ghost|stats}} </td> | ||
<td> {{Character Data|Ghost|unlockedby}} </td> | <td> {{Character Data|Ghost|unlockedby}} </td> | ||
<td> {{Iconbox|{{Character Data|Ghost|unlocks}}|rarity={{Item Data|{{Character Data|Ghost|unlocks}}|rarity}}}} </td> | <td> {{Iconbox|{{Character Data|Ghost|unlocks}}|rarity={{Item Data|{{Character Data|Ghost|unlocks}}|rarity}}}} </td> | ||
</tr> | </tr> | ||
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<td> {{Character Data|Engineer|stats}} </td> | <td> {{Character Data|Engineer|stats}} </td> | ||
<td> {{Character Data|Engineer|unlockedby}} </td> | <td> {{Character Data|Engineer|unlockedby}} </td> | ||
<td> {{Iconbox|{{Character Data|Engineer|unlocks}}|rarity={{Item Data|{{Character Data|Engineer|unlocks}}|rarity}}}} </td> | <td> {{Iconbox|{{Character Data|Engineer|unlocks}}|rarity={{Item Data|{{Character Data|Engineer|unlocks}}|rarity}}}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td> {{Character Data|Explorer|stats}} </td> | <td> {{Character Data|Explorer|stats}} </td> | ||
<td> {{Character Data|Explorer|unlockedby}} </td> | <td> {{Character Data|Explorer|unlockedby}} </td> | ||
<td> {{Iconbox|{{Character Data|Explorer|unlocks}}|rarity={{Item Data|{{Character Data|Explorer|unlocks}}|rarity}}}} </td> | <td> {{Iconbox|{{Character Data|Explorer|unlocks}}|rarity={{Item Data|{{Character Data|Explorer|unlocks}}|rarity}}}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Doctor}} </td> | <td> {{Iconbox|Doctor}} </td> | ||
<td> {{Character Data|Doctor|stats}} </td> | <td> {{Character Data|Doctor|stats}} </td> | ||
<td> {{Character Data|Doctor|unlockedby}} </td> | <td> {{Character Data|Doctor|unlockedby}} </td> | ||
<td> {{Iconbox|{{Character Data|Doctor|unlocks}}|rarity={{Item Data|{{Character Data|Doctor|unlocks}}|rarity}}}} </td> | <td> {{Iconbox|{{Character Data|Doctor|unlocks}}|rarity={{Item Data|{{Character Data|Doctor|unlocks}}|rarity}}}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Hunter}} </td> | <td> {{Iconbox|Hunter}} </td> | ||
<td> {{Character Data|Hunter|stats}} </td> | <td> {{Character Data|Hunter|stats}} </td> | ||
<td> {{Character Data|Hunter|unlockedby}} </td> | <td> {{Character Data|Hunter|unlockedby}} </td> | ||
<td> {{Iconbox|{{Character Data|Hunter|unlocks}}|rarity={{Weapon Data|{{Character Data|Hunter|unlocks}}|rarity}}}} </td> | <td> {{Iconbox|{{Character Data|Hunter|unlocks}}|rarity={{Weapon Data|{{Character Data|Hunter|unlocks}}|rarity}}}} </td> | ||
</tr> | </tr> | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Bull}} </td> | <td> {{Iconbox|Bull}} </td> | ||
<td> {{Character Data|Bull|stats}} </td> | <td> {{Character Data|Bull|stats}} </td> | ||
<td> {{Character Data|Bull|unlockedby}} </td> | <td> {{Character Data|Bull|unlockedby}} </td> | ||
<td> {{Iconbox|{{Character Data|Bull|unlocks}}|rarity={{Item Data|{{Character Data|Bull|unlocks}}|rarity}}}} </td> | <td> {{Iconbox|{{Character Data|Bull|unlocks}}|rarity={{Item Data|{{Character Data|Bull|unlocks}}|rarity}}}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
</table> | </table> | ||
<comments /> | <comments /> |
Revision as of 02:13, 8 November 2022
Characters
There are 32 Characters available. 5 are unlocked by default, the others are unlocked through Progress.
Each character has their own Stats and starting Weapons. Many have unique mechanics, and a handful also start with certain Items.
Most characters also use Item Tags, which gives more weight to items that match their playstyle.
Characters List
Patch: 0.6.0.7
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