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== Reload == | == Reload == | ||
The Revolver has to reload every time it has fired 6 shots | The Revolver has to reload every time it has fired 6 shots. This reload time is about 4-5 times the normal cooldown, and scales with Weapon Tier and [[Attack Speed]]. | ||
The average cooldown is: <span class="colorrarity1">0.70s</span>/<span class="colorrarity2">0.67s</span>/<span class="colorrarity3">0.63s</span>/<span class="colorrarity4">0.60s</span> | |||
The listed DPS of this weapon includes the reload cooldown. | The listed DPS of this weapon includes the reload cooldown. | ||
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{{TableRowSet|Gun}} | {{TableRowSet|Gun}} | ||
</table> | </table> | ||
== Update History == | |||
* [[Patch 1.1.0.0|1.1.0.0]]: The Tooltip cooldown for the reload cooldown was fixed to show the correct amount. |
Latest revision as of 12:20, 27 October 2024
Revolver
Revolver
Revolver is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.
Revolver is a Ranged Weapon. Ranged weapons shoot projectiles that travel up to the total Range. Unless the weapon has piercing, the projectiles stop at the first enemy that is hit.
Reload
The Revolver has to reload every time it has fired 6 shots. This reload time is about 4-5 times the normal cooldown, and scales with Weapon Tier and Attack Speed.
The average cooldown is: 0.70s/0.67s/0.63s/0.60s
The listed DPS of this weapon includes the reload cooldown.
Class
Revolver has the Weapon Class(es) of: Gun.
Weapons in the same class gain bonuses, and are more likely to be found in the Shop.
Class | Bonuses | Weapons |
---|---|---|
Gun | (2)+10 Range (3)+20 Range (4)+30 Range (5)+40 Range (6)+50 Range |
Update History
- 1.1.0.0: The Tooltip cooldown for the reload cooldown was fixed to show the correct amount.