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|name={{PAGENAME}}
|name={{PAGENAME}}
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{{Weapon}}
{{Weapon|type=melee}}
{{Melee}}
{{WeaponPageClassText}}
{{WeaponPageClassText}}


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{{TableRowSet|Precise}}
{{TableRowSet|Precise}}
</table>
</table>
== Update History ==
* [[Patch 1.1.0.0|1.1.0.0]]: Crit Multiplier increased: 2x/2x/2x/2x => 2x/2.15x/2.3x/2.5x

Latest revision as of 12:27, 27 October 2024

Scissors.png
Scissors
Damage: 5(80%Melee Damage.png)
10(80%Melee Damage.png)
15(80%Melee Damage.png)
20(80%Melee Damage.png)
Attack Speed: 1.01s / 0.98s / 0.94s / 0.86s
DPS: 5.0(79%Melee Damage.png)/s
10.2(81%Melee Damage.png)/s
16.0(85%Melee Damage.png)/s
23.3(93%Melee Damage.png)/s
Crit Chance / Damage: x2 (10%) / x2.15 (12%) / x2.3 (15%) / x2.5 (20%)
Range: 150 / 150 / 150 / 150
Knockback: 2 / 2 / 2 / 2
Lifesteal: 40% / 45% / 50% / 60%
Attack Type: Thrust

Scissors

Scissors is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.

Scissors is a Melee Weapon. Melee weapons have two different attack types, thrust and swing, both are capable of hitting multiple enemies. Melee weapons' Range only increases or decreases by half the amount of your Range stat. The attack speed of melee weapons depends on their range. Increasing the range slightly decreases the Attack Speed, but increases the area hit by the weapon. Negative range has the inverse effect.

Class

Scissors has the Weapon Class(es) of: Medical, Precise.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Medical (2)+1 HP Regeneration
(3)+2 HP Regeneration
(4)+3 HP Regeneration
(5)+4 HP Regeneration
(6)+5 HP Regeneration


Precise (2)+3% Crit Chance
(3)+6% Crit Chance
(4)+9% Crit Chance
(5)+12% Crit Chance
(6)+15% Crit Chance
Claw
  Claw


Icicle
  Icicle

Knife
  Knife







Drill
  Drill

Update History

  • 1.1.0.0: Crit Multiplier increased: 2x/2x/2x/2x => 2x/2.15x/2.3x/2.5x