From Brotato Wiki

(common stats up to laser gun)
(Added the common stats for all the rest of the weapons that you can get from the menu as well as stats for some weapon version 2 that has been now called rare)
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|style="width:20%; font-weight:bold;text-align:left;"|Name
|style="width:20%; font-weight:bold;text-align:left;"|Name
|style="width:20%; font-weight:bold;background-color:#000000;" |Common
|style="width:20%; font-weight:bold;background-color:#000000;" |Common
|style="width:20% ;font-weight:bold;background-color:#5497C0;" |Uncommon
|style="width:20% ;font-weight:bold;background-color:#5497C0;" |Rare
|style="width:20% ;font-weight:bold;background-color:#815079;" |Rare
|style="width:20% ;font-weight:bold;background-color:#815079;" |Epic
|style="width:20% ;font-weight:bold;background-color:#A02E2E;" |Legendary
|style="width:20% ;font-weight:bold;background-color:#A02E2E;" |Legendary
|-
|-
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|-
|-
|{{Iconbox|Laser Gun}}
|{{Iconbox|Laser Gun}}
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage: 30 (400%)'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical: 3% (2x)'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown: 2.23s'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback: 0'''</span><br>
<span style="color:rgb(234,226,176);">'''Range:'''</span><br>
<span style="color:rgb(234,226,176);">'''Range: 500'''</span><br>
<span style="color:rgb(234,226,176);">'''Piercing 1 (-25%)'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
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|-
|-
|{{Iconbox|Double Barrel Shotgun}}
|{{Iconbox|Double Barrel Shotgun}}
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage: 3x4 (80%)'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical: 3% (2x)'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown: 1.28%'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback: 8'''</span><br>
<span style="color:rgb(234,226,176);">'''Range:'''</span><br>
<span style="color:rgb(234,226,176);">'''Range: 350'''</span><br>
<span style="color:rgb(234,226,176);">'''Piecing 2 (-30%)'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
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|-
|-
|{{Iconbox|Flamethrower}}
|{{Iconbox|Flamethrower}}
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''This weapon doesn't exist in common'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br>
<span style="color:rgb(234,226,176);">'''Range:'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
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|-
|-
|{{Iconbox|Rocket Launcher}}
|{{Iconbox|Rocket Launcher}}
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''This weapon doesn't exist in common'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br>
<span style="color:rgb(234,226,176);">'''Range:'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
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|-
|-
|{{Iconbox|Minigun}}
|{{Iconbox|Minigun}}
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''This weapon doesn't exist in common:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
|<span style="color:rgb(234,226,176);">'''This weapon doesn't exist in rare:'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br>
<span style="color:rgb(234,226,176);">'''Range:'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br>
<span style="color:rgb(234,226,176);">'''Range:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
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|-
|-
|{{Iconbox|Hammer}}
|{{Iconbox|Hammer}}
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''This weapon doesn't exist in common:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage: 30'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical: 3% (1.75x)'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown: 1.64s'''</span><br>
<span style="color:rgb(234,226,176);">'''Range:'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback: 25'''</span><br>
<span style="color:rgb(234,226,176);">'''Range: 175'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br>
<span style="color:rgb(234,226,176);">'''Range:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
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|-
|-
|{{Iconbox|Sword}}
|{{Iconbox|Sword}}
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''This weapon doesn't exist in common:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage: 25'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical: 3% (2x)'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown: 1.28s'''</span><br>
<span style="color:rgb(234,226,176);">'''Range:'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback: 5'''</span><br>
<span style="color:rgb(234,226,176);">'''Range: 200'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br>
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br>
<span style="color:rgb(234,226,176);">'''Range:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
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|-
|-
|{{Iconbox|Thunder Sword}}
|{{Iconbox|Thunder Sword}}
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br>
|<span style="color:rgb(234,226,176);">'''Damage: [IDK if this exist in common plz delete if it doesn't'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br>
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br>

Revision as of 15:44, 7 October 2022

Name Common Rare Epic Legendary

Melee Unarmed Support

Damage: 1 (50%)

Critical: 1% (x1.5)
Cooldown: 1.01s
Knockback: 30
Range: 150
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Melee Unarmed

Damage: 5 (100%)

Critical: 1% (1.5x)
Cooldown: 0.78%
Knockback: 15
Range: 150
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Melee Primitive

Damage: 8

Critical: 3% (x2)
Cooldown: 1.25s
Knockback: 0
Range: 175
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Melee Primitive Elemental

Damage: 1 (50%)

Critical: 0% (1.5x)
Cooldown: 1.1s
Knockback: 20
Range: 175
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 10 (80%)

Critical: 3% (2x)
Cooldown: 1.66s
Knockback: 8
Range: 200
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 15

Critical: 3% (2x)
Cooldown: 1.53s
Knockback: 0
Range: 350
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 20

Critical: 10% (1.5x)
Cooldown: 1.68
Knockback: 5
Range: 150
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 10

Critical: 3% (2x)
Cooldown: 1.22s
Knockback: 5
Range: 300
Life Steal: 0%
Bounces: 1 (-0% damage)

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 6

Critical: 3% (2x)
Cooldown: 1.23s
Knockback: 2
Range: 150
Life Steal: 0%
Special Effect: +1% attack speed for every 20 kills in a wave

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 12

Critical: 3% (2x)
Cooldown: 1.73
Knockback: 2
Range: 200
Life Steal: 0%
Special Effect: +1% damage for every 20 kills in a wave

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 10

Critical: 3% (2x)
Cooldown: 1.03s
Knockback: 2
Range: 300
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:1 (50%)

Critical: 0% (2x)
Cooldown: 0.78s
Knockback: 10
Range: 350
Life Steal: 0%
Special Effect: Deals 4x3 burning damage

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 3 (80%)

Critical: 5% (2x)
Cooldown: 1.01s
Knockback: 0
Range: 150
Life Steal: 0%
Special Effect: Hitting an enemy spawns a lightning projectile that bounces 1 times and inflicts 7 damage

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 6 (80%)

Critical: 20% (2.5x)
Cooldown: 1.01s
Knockback: 2
Range: 150
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 5 (50%)

Critical: 20% (2x)
Cooldown: 1.01s
Knockback: 2
Range: 150
Life Steal: 0%
Special Effect: 30% to gain 1 material when killing an enemy with a critical hit

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 8 (25%)

Critical: 40% (1.25)
Cooldown: 0.87s
Knockback: 0
Range: 350 (Ranged)
Life Steal: 0%
Special Effect: bounces 1 time after a crit

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:5 (80%)

Critical: 10% (2x)
Cooldown: 1.01s
Knockback: 2
Range: 150
Life Steal: 40%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 8 (80%)

Critical: 3% (2x)
Cooldown: 1.05s
Knockback: 0
Range: 125
Life Steal: 0%
Special Effect: A landmine spawns every 12s dealing 10[may be wrong plz verify] damage in an area

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 12

Critical: 3% (2x)
Cooldown: 1.7
Knockback: 20
Range: 175
Life Steal: 0%
Special Effect: Spawns a turret that shoots bullets dealing 5[also may be wrong plz verify] damage

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 10

Critical: 3% (2x)
Cooldown: 0.95s
Knockback: 0
Range: 400
Life Steal: 40%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 5

Critical: 3% (2x)
Cooldown: 0.95s
Knockback: 0
Range: 200
Life Steal: 0%
Special Effect: Slows enemies in a radius around the projectile

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 6 (50%)

Critical: 3% (2x)
Cooldown: 1.22s
Knockback: 0
Range: 450
Piercing: 3 (-0% damage)
Life Steal: 0%
Special Effect: 50% chance for projectiles to explode on hit

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 3 (50%)

Critical: 1% (1.5x)
Cooldown: 0.17s
Knockback: 0
Range: 400
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 12

Critical: 3% (2x)
Cooldown: 1.12s
Knockback: 15
Range: 400
Piercing 1 (-50%)
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 30 (400%)

Critical: 3% (2x)
Cooldown: 2.23s
Knockback: 0
Range: 500
Piercing 1 (-25%)
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: 3x4 (80%)

Critical: 3% (2x)
Cooldown: 1.28%
Knockback: 8
Range: 350
Piecing 2 (-30%)
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

This weapon doesn't exist in common
Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

This weapon doesn't exist in common
Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

This weapon doesn't exist in common:
This weapon doesn't exist in rare:
Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

This weapon doesn't exist in common:
Damage: 30

Critical: 3% (1.75x)
Cooldown: 1.64s
Knockback: 25
Range: 175
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

This weapon doesn't exist in common:
Damage: 25

Critical: 3% (2x)
Cooldown: 1.28s
Knockback: 5
Range: 200
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage: [IDK if this exist in common plz delete if it doesn't

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:
Life Steal: 0%

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range:

Damage:

Critical:
Cooldown:
Knockback:
Range: