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Supermageseb (talk | contribs) (common stats up to laser gun) |
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|{{Iconbox|Wrench}} | |{{Iconbox|Wrench}} | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage: 12'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical: 3% (2x)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br> | <span style="color:rgb(234,226,176);">'''Cooldown: 1.7'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br> | <span style="color:rgb(234,226,176);">'''Knockback: 20'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Range:'''</span><br> | <span style="color:rgb(234,226,176);">'''Range: 175'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Special Effect: Spawns a turret that shoots bullets dealing 5[also may be wrong plz verify] damage'''</span><br> | |||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | ||
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|{{Iconbox|Medical Gun}} | |{{Iconbox|Medical Gun}} | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage: 10'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical: 3% (2x)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br> | <span style="color:rgb(234,226,176);">'''Cooldown: 0.95s'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br> | <span style="color:rgb(234,226,176);">'''Knockback: 0'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Range:'''</span><br> | <span style="color:rgb(234,226,176);">'''Range: 400'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Life Steal: 40%'''</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal: 40%'''</span><br> | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | ||
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|{{Iconbox|Taser}} | |{{Iconbox|Taser}} | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage: 5'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical: 3% (2x)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br> | <span style="color:rgb(234,226,176);">'''Cooldown: 0.95s'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br> | <span style="color:rgb(234,226,176);">'''Knockback: 0'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Range:'''</span><br> | <span style="color:rgb(234,226,176);">'''Range: 200'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Special Effect: Slows enemies in a radius around the projectile '''</span><br> | |||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | ||
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|{{Iconbox|Shredder}} | |{{Iconbox|Shredder}} | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage: 6 (50%)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical: 3% (2x)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br> | <span style="color:rgb(234,226,176);">'''Cooldown: 1.22s'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br> | <span style="color:rgb(234,226,176);">'''Knockback: 0'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Range:'''</span><br> | <span style="color:rgb(234,226,176);">'''Range: 450'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Piercing: 3 (-0% damage)'''</span><br> | |||
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Special Effect: 50% chance for projectiles to explode on hit'''</span><br> | |||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | ||
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|{{Iconbox|SMG}} | |{{Iconbox|SMG}} | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage: 3 (50%)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical: 1% (1.5x)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br> | <span style="color:rgb(234,226,176);">'''Cooldown: 0.17s'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br> | <span style="color:rgb(234,226,176);">'''Knockback: 0'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Range:'''</span><br> | <span style="color:rgb(234,226,176);">'''Range: 400'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | ||
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|{{Iconbox|Pistol}} | |{{Iconbox|Pistol}} | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage: 12'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical: 3% (2x)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br> | <span style="color:rgb(234,226,176);">'''Cooldown: 1.12s'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br> | <span style="color:rgb(234,226,176);">'''Knockback: 15'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Range:'''</span><br> | <span style="color:rgb(234,226,176);">'''Range: 400'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Piercing 1 (-50%)'''</span><br> | |||
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> |
Revision as of 15:24, 7 October 2022
Name | Common | Uncommon | Rare | Legendary |
Melee Unarmed Support |
Damage: 1 (50%) Critical: 1% (x1.5) |
Damage: Critical: |
Damage: Critical: |
Damage: Critical: |
Melee Unarmed |
Damage: 5 (100%) Critical: 1% (1.5x) |
Damage: Critical: |
Damage: Critical: |
Damage: Critical: |
Melee Primitive |
Damage: 8 Critical: 3% (x2) |
Damage: Critical: |
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Damage: Critical: |
Melee Primitive Elemental |
Damage: 1 (50%) Critical: 0% (1.5x) |
Damage: Critical: |
Damage: Critical: |
Damage: Critical: |
Damage: 10 (80%) Critical: 3% (2x) |
Damage: Critical: |
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Damage: 15 Critical: 3% (2x) |
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Damage: 20 Critical: 10% (1.5x) |
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Damage: 10 Critical: 3% (2x) |
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Damage: 6 Critical: 3% (2x) |
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Damage: 12 Critical: 3% (2x) |
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Damage: 10 Critical: 3% (2x) |
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Damage:1 (50%) Critical: 0% (2x) |
Damage: Critical: |
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Damage: Critical: | |
Damage: 3 (80%) Critical: 5% (2x) |
Damage: Critical: |
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Damage: 6 (80%) Critical: 20% (2.5x) |
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Damage: 5 (50%) Critical: 20% (2x) |
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Damage: 8 (25%) Critical: 40% (1.25) |
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Damage:5 (80%) Critical: 10% (2x) |
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Damage: 8 (80%) Critical: 3% (2x) |
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Damage: 12 Critical: 3% (2x) |
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Damage: 10 Critical: 3% (2x) |
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Damage: 5 Critical: 3% (2x) |
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Damage: 6 (50%) Critical: 3% (2x) |
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Damage: 3 (50%) Critical: 1% (1.5x) |
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Damage: 12 Critical: 3% (2x) |
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