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|{{Iconbox|Ghost Scepter}} | |{{Iconbox|Ghost Scepter}} | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage: 10'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical: 3% (2x)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br> | <span style="color:rgb(234,226,176);">'''Cooldown: 1.03s'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br> | <span style="color:rgb(234,226,176);">'''Knockback: 2'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Range:'''</span><br> | <span style="color:rgb(234,226,176);">'''Range: 300'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | |||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | ||
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|{{Iconbox|Wand}} | |{{Iconbox|Wand}} | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage:1 (50%)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical: 0% (2x)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br> | <span style="color:rgb(234,226,176);">'''Cooldown: 0.78s'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br> | <span style="color:rgb(234,226,176);">'''Knockback: 10'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Range:'''</span><br> | <span style="color:rgb(234,226,176);">'''Range: 350'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Special Effect: Deals 4x3 burning damage'''</span><br> | |||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | ||
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|{{Iconbox|Lightning Shiv}} | |{{Iconbox|Lightning Shiv}} | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage: 3 (80%)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical: 5% (2x)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br> | <span style="color:rgb(234,226,176);">'''Cooldown: 1.01s'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br> | <span style="color:rgb(234,226,176);">'''Knockback: 0'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Range:'''</span><br> | <span style="color:rgb(234,226,176);">'''Range: 150'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Special Effect: Hitting an enemy spawns a lightning projectile that bounces 1 times and inflicts 7 damage'''</span><br> | |||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | ||
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|{{Iconbox|Knife}} | |{{Iconbox|Knife}} | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage: 6 (80%)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical: 20% (2.5x)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br> | <span style="color:rgb(234,226,176);">'''Cooldown: 1.01s'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br> | <span style="color:rgb(234,226,176);">'''Knockback: 2'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Range:'''</span><br> | <span style="color:rgb(234,226,176);">'''Range: 150'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | ||
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|{{Iconbox|Thief Dagger}} | |{{Iconbox|Thief Dagger}} | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage: 5 (50%)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical: 20% (2x)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br> | <span style="color:rgb(234,226,176);">'''Cooldown: 1.01s'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br> | <span style="color:rgb(234,226,176);">'''Knockback: 2'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Range:'''</span><br> | <span style="color:rgb(234,226,176);">'''Range: 150'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Special Effect: 30% to gain 1 material when killing an enemy with a critical hit'''</span><br> | |||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | ||
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|{{Iconbox|Shuriken}} | |{{Iconbox|Shuriken}} | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage: 8 (25%)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical: 40% (1.25)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br> | <span style="color:rgb(234,226,176);">'''Cooldown: 0.87s'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br> | <span style="color:rgb(234,226,176);">'''Knockback: 0'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Range:'''</span><br> | <span style="color:rgb(234,226,176);">'''Range: 350 (Ranged)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Special Effect: bounces 1 time after a crit'''</span><br> | |||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | ||
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|{{Iconbox|Scissors}} | |{{Iconbox|Scissors}} | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage:5 (80%)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical: 10% (2x)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br> | <span style="color:rgb(234,226,176);">'''Cooldown: 1.01s'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br> | <span style="color:rgb(234,226,176);">'''Knockback: 2'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Range:'''</span><br> | <span style="color:rgb(234,226,176);">'''Range: 150'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Life Steal: 40%'''</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal: 40%'''</span><br> | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | ||
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|{{Iconbox|Screwdriver}} | |{{Iconbox|Screwdriver}} | ||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage: 8 (80%)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical: 3% (2x)'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><br> | <span style="color:rgb(234,226,176);">'''Cooldown: 1.05s'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Knockback:'''</span><br> | <span style="color:rgb(234,226,176);">'''Knockback: 0'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Range:'''</span><br> | <span style="color:rgb(234,226,176);">'''Range: 125'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal: 0%'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Special Effect: A landmine spawns every 12s dealing 10[may be wrong plz verify] damage in an area'''</span><br> | |||
|<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | |<span style="color:rgb(234,226,176);">'''Damage:'''</span><br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span><br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span><br> |
Revision as of 15:07, 7 October 2022
Name | Common | Uncommon | Rare | Legendary |
Melee Unarmed Support |
Damage: 1 (50%) Critical: 1% (x1.5) |
Damage: Critical: |
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Melee Unarmed |
Damage: 5 (100%) Critical: 1% (1.5x) |
Damage: Critical: |
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Melee Primitive |
Damage: 8 Critical: 3% (x2) |
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Melee Primitive Elemental |
Damage: 1 (50%) Critical: 0% (1.5x) |
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Damage: 10 (80%) Critical: 3% (2x) |
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Damage: 15 Critical: 3% (2x) |
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Damage: 20 Critical: 10% (1.5x) |
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Damage: 10 Critical: 3% (2x) |
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Damage: 6 Critical: 3% (2x) |
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Damage: 12 Critical: 3% (2x) |
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Damage: 10 Critical: 3% (2x) |
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Damage:1 (50%) Critical: 0% (2x) |
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Damage: 3 (80%) Critical: 5% (2x) |
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Damage: 6 (80%) Critical: 20% (2.5x) |
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Damage: 5 (50%) Critical: 20% (2x) |
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Damage: 8 (25%) Critical: 40% (1.25) |
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Damage:5 (80%) Critical: 10% (2x) |
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Damage: 8 (80%) Critical: 3% (2x) |
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