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{{Infobox Set
{{WeaponClassIntroText}}
|set= Primitive
|bonus1 = +3 Max HP
|bonus2 = +6 Max HP
|bonus3 = +9 Max HP
|bonus4 = +12 Max HP
|bonus5 = +15 Max HP
}}
 
== Weapons with Primitive==
== Weapons with Primitive==
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
{{TableHeaders|weapons}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
{{TableRowWeapon|Cacti Club}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Types</th>
{{TableRowWeapon|Hatchet}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
{{TableRowWeapon|Javelin}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attack Speed</th>
{{TableRowWeapon|Quarterstaff}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">DPS</th>
{{TableRowWeapon|Rock}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:4%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Crit Chance/Damage</th>
{{TableRowWeapon|Sharp Tooth}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:4%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Range</th>
{{TableRowWeapon|Slingshot}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Knockback</th>
{{TableRowWeapon|Spear}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Lifesteal</th>
{{TableRowWeapon|Stick}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Special Effects</th>
{{TableRowWeapon|Torch}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base price</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked by</th>
<tr>
<td> {{Iconbox|Cacti Club|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Primitive]] [[Heavy]]</span> </td>
<td> <span class="colorrarity1">2.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(80.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">1.67s<br></span><span class="colorrarity2">1.57s<br></span><span class="colorrarity3">1.5s<br></span><span class="colorrarity4">1.34s</span> </td>
<td> <span class="colorrarity1">1.2(47%{{MeleeIcon}})/s<br></span><span class="colorrarity2">1.27(50%{{MeleeIcon}})/s<br></span><span class="colorrarity3">1.33(53%{{MeleeIcon}})/s<br></span><span class="colorrarity4">1.49(59%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
<td> <span class="colorrarity1">200<br></span><span class="colorrarity2">200<br></span><span class="colorrarity3">200<br></span><span class="colorrarity4">200</span> </td>
<td> <span class="colorrarity1">8<br></span><span class="colorrarity2">8<br></span><span class="colorrarity3">8<br></span><span class="colorrarity4">8</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td> Hitting and enemy spawns <span class="colorrarity1">3</span>/<span class="colorrarity2">4</span>/<span class="colorrarity3">5</span>/<span class="colorrarity4">6</span> projectiles dealing 50%{{RangedIcon}} damage </td>
<td> <span class="colorrarity1">20<br></span><span class="colorrarity2">39<br></span><span class="colorrarity3">74<br></span><span class="colorrarity4">149</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Hatchet|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Primitive]]</span> </td>
<td> <span class="colorrarity1">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">0.68s<br></span><span class="colorrarity2">0.68s<br></span><span class="colorrarity3">0.68s<br></span><span class="colorrarity4">0.61s</span> </td>
<td> <span class="colorrarity1">2.94(147%{{MeleeIcon}})/s<br></span><span class="colorrarity2">2.94(147%{{MeleeIcon}})/s<br></span><span class="colorrarity3">2.94(147%{{MeleeIcon}})/s<br></span><span class="colorrarity4">3.28(163%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
<td> <span class="colorrarity1">125<br></span><span class="colorrarity2">125<br></span><span class="colorrarity3">125<br></span><span class="colorrarity4">125</span> </td>
<td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td>  </td>
<td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
<td> Win a run with [[File:Wildling.png|link=Wildling|x30px]] [[Wildling]] </td>
</tr>
<tr>
<td> {{Iconbox|Rock|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Primitive]] [[Blunt]]</span> </td>
<td> <span class="colorrarity1">1.5(100.0%{{MeleeIcon}})<br></span><span class="colorrarity2">1.5(100.0%{{MeleeIcon}})<br></span><span class="colorrarity3">1.5(100.0%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(100.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">1.74s<br></span><span class="colorrarity2">1.67s<br></span><span class="colorrarity3">1.57s<br></span><span class="colorrarity4">1.5s</span> </td>
<td> <span class="colorrarity1">0.86(57%{{MeleeIcon}})/s<br></span><span class="colorrarity2">0.9(59%{{MeleeIcon}})/s<br></span><span class="colorrarity3">0.96(63%{{MeleeIcon}})/s<br></span><span class="colorrarity4">1.0(66%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">10%(x1.5)<br></span><span class="colorrarity2">15%(x1.5)<br></span><span class="colorrarity3">20%(x1.5)<br></span><span class="colorrarity4">25%(x1.5)</span> </td>
<td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
<td> <span class="colorrarity1">5<br></span><span class="colorrarity2">5<br></span><span class="colorrarity3">5<br></span><span class="colorrarity4">5</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td>  </td>
<td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Spear|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Primitive]]</span> </td>
<td> <span class="colorrarity1">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">1.34s<br></span><span class="colorrarity2">1.17s<br></span><span class="colorrarity3">1.01s<br></span><span class="colorrarity4">0.85s</span> </td>
<td> <span class="colorrarity1">1.49(74%{{MeleeIcon}})/s<br></span><span class="colorrarity2">1.71(85%{{MeleeIcon}})/s<br></span><span class="colorrarity3">1.98(99%{{MeleeIcon}})/s<br></span><span class="colorrarity4">2.35(117%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
<td> <span class="colorrarity1">350<br></span><span class="colorrarity2">375<br></span><span class="colorrarity3">400<br></span><span class="colorrarity4">500</span> </td>
<td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td>  </td>
<td> <span class="colorrarity1">20<br></span><span class="colorrarity2">39<br></span><span class="colorrarity3">74<br></span><span class="colorrarity4">149</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Stick|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Primitive]]</span> </td>
<td> <span class="colorrarity1">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">1.25s<br></span><span class="colorrarity2">1.17s<br></span><span class="colorrarity3">1.08s<br></span><span class="colorrarity4">1.01s</span> </td>
<td> <span class="colorrarity1">1.6(80%{{MeleeIcon}})/s<br></span><span class="colorrarity2">1.71(85%{{MeleeIcon}})/s<br></span><span class="colorrarity3">1.85(92%{{MeleeIcon}})/s<br></span><span class="colorrarity4">1.98(99%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
<td> <span class="colorrarity1">175<br></span><span class="colorrarity2">175<br></span><span class="colorrarity3">175<br></span><span class="colorrarity4">175</span> </td>
<td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td> Deals <span class="colorrarity1">+4<br></span><span class="colorrarity2">+6<br></span><span class="colorrarity3">+8<br></span><span class="colorrarity4">+10<br></span> for every additional '''stick''' you have </td>
<td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Torch|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Primitive]] [[Elemental]]</span> </td>
<td> <span class="colorrarity1">1.5(50.0%{{MeleeIcon}})<br></span><span class="colorrarity2">1.5(50.0%{{MeleeIcon}})<br></span><span class="colorrarity3">1.5(50.0%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(50.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">1.08s<br></span><span class="colorrarity2">1.01s<br></span><span class="colorrarity3">0.92s<br></span><span class="colorrarity4">0.76s</span> </td>
<td> <span class="colorrarity1">1.39(46%{{MeleeIcon}})/s<br></span><span class="colorrarity2">1.49(49%{{MeleeIcon}})/s<br></span><span class="colorrarity3">1.63(54%{{MeleeIcon}})/s<br></span><span class="colorrarity4">1.97(65%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">0%(x1.5)<br></span><span class="colorrarity2">0%(x1.5)<br></span><span class="colorrarity3">0%(x1.5)<br></span><span class="colorrarity4">0%(x1.5)</span> </td>
<td> <span class="colorrarity1">175<br></span><span class="colorrarity2">175<br></span><span class="colorrarity3">175<br></span><span class="colorrarity4">175</span> </td>
<td> <span class="colorrarity1">20<br></span><span class="colorrarity2">20<br></span><span class="colorrarity3">20<br></span><span class="colorrarity4">20</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td> Deals <br><span class="colorrarity1">3x3<br></span><span class="colorrarity2">5x4<br></span><span class="colorrarity3">8x5<br></span><span class="colorrarity4">12x8<br></span>(100%{{ElementalIcon}}) burning damage </td>
<td> <span class="colorrarity1">12<br></span><span class="colorrarity2">26<br></span><span class="colorrarity3">52<br></span><span class="colorrarity4">105</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Slingshot|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Primitive]]</span> </td>
<td> <span class="colorrarity1">2.0(80.0%{{RangedIcon}})<br></span><span class="colorrarity2">2.0(80.0%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(80.0%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(80.0%{{RangedIcon}})</span> </td>
<td> <span class="colorrarity1">1.22s<br></span><span class="colorrarity2">1.13s<br></span><span class="colorrarity3">1.05s<br></span><span class="colorrarity4">0.97s</span> </td>
<td> <span class="colorrarity1">1.64(65%{{RangedIcon}})/s<br></span><span class="colorrarity2">1.77(70%{{RangedIcon}})/s<br></span><span class="colorrarity3">1.9(76%{{RangedIcon}})/s<br></span><span class="colorrarity4">2.06(82%{{RangedIcon}})/s</span> </td>
<td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
<td> <span class="colorrarity1">300<br></span><span class="colorrarity2">300<br></span><span class="colorrarity3">300<br></span><span class="colorrarity4">300</span> </td>
<td> <span class="colorrarity1">5<br></span><span class="colorrarity2">5<br></span><span class="colorrarity3">5<br></span><span class="colorrarity4">5</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td>  </td>
<td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
<td>  </td>
</tr>
 
</table>
</table>

Latest revision as of 20:39, 3 November 2024

Primitive

Primitive is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.

Weapon classes also affect your chance to find other weapons with the same class in the Shop.

Primitive
(2)+3 Max HP
(3)+6 Max HP
(4)+9 Max HP
(5)+12 Max HP
(6)+15 Max HP

Weapons with Primitive

Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Primitive, Heavy

10(80%Melee Damage.png)
20(85%Melee Damage.png)
30(90%Melee Damage.png)
50(100%Melee Damage.png)

1.66s
1.58s
1.51s
1.36s

6.0(48%Melee Damage.png)/s
12.7(54%Melee Damage.png)/s
19.9(60%Melee Damage.png)/s
36.8(74%Melee Damage.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

200
200
200
200

8
8
8
8

0
0
0
0

Hitting an enemy spawns 3/4/5/6 projectiles dealing 50%/60%/70%/80%Ranged Damage.png damage

20
39
74
149

Default
Primitive

5(100%Melee Damage.png15%Attack Speed.png)
10(100%Melee Damage.png15%Attack Speed.png)
20(100%Melee Damage.png15%Attack Speed.png)
40(100%Melee Damage.png15%Attack Speed.png)

0.68s
0.65s
0.62s
0.58s

7.4(147%Melee Damage.png 22.1%Attack Speed.png)/s
14.7(147%Melee Damage.png 22.1%Attack Speed.png)/s
29.4(147%Melee Damage.png 22.1%Attack Speed.png)/s
64.5(161%Melee Damage.png 24.2%Attack Speed.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

125
125
125
125

2
2
2
2

0
0
0
0

15
31
61
122

Win a run with Wildling.png Wildling
Javelin

Javelin(DLC)
Primitive

8(+100%Melee Damage.png)
12(+100%Melee Damage.png)
16(+100%Melee Damage.png)
20(+100%Melee Damage.png)

1.2s
1.12s
1.03s
0.95s

6.7(83.3%Melee Damage.png)/s
10.7(89.6%Melee Damage.png)/s
15.5(97.1%Melee Damage.png)/s
21.1(105.3%Melee Damage.png)/s

x2.5 (0% chance)
x2.75 (0% chance)
x3 (0% chance)
x3.25 (0% chance)

350
375
400
425

0
0
0
0

0
0
0
0

Every 5th/4th/3rd/2nd projectile has +100 % Crit Chance.
Pierces 2/3/4/5 enemies dealing -25% less damage with each pierce.

18
36
66
140

Default
Primitive, Medieval

10(75%Level.png50%Melee Damage.png)
15(85%Level.png65%Melee Damage.png)
20(100%Level.png85%Melee Damage.png)
30(125%Level.png100%Melee Damage.png)

1.42s
1.25s
1.09s
0.92s

7.0(52.8%Level.png35.2%Melee Damage.png)/s
12.0(68.0%Level.png52.0%Melee Damage.png)/s
18.3(91.7%Level.png78.0%Melee Damage.png)/s
32.6(135.9%Level.png108.7%Melee Damage.png)/s

x1.5 (3%)
x1.5 (3%)
x1.5 (3%)
x1.5 (3%)

175
175
175
175

0
0
0
0

0
0
0
0

Alternates between thrusting and sweeping attacks
+2% XP Gain/+5% XP Gain/+9% XP Gain/+15% XP Gain

17
34
66
130

Win a run with Apprentice.png Apprentice
Primitive, Blunt

20(100%Melee Damage.png)
35(100%Melee Damage.png)
50(100%Melee Damage.png)
70(100%Melee Damage.png)

1.68s
1.61s
1.53s
1.46s

11.9(59%Melee Damage.png)/s
21.7(62%Melee Damage.png)/s
32.7(65%Melee Damage.png)/s
47.9(68%Melee Damage.png)/s

x1.5 (10%)
x1.5 (15%)
x1.5 (20%)
x1.5 (25%)

150
150
150
150

5
5
5
5

0
0
0
0

-/+1 Armor/+1 Armor, +2 Max HP/+2 Armor, +2 Max HP

10
22
45
91

Default
Primitive, Precise

5(+50%Melee Damage.png+50%Life Steal.png)
8(+50%Melee Damage.png+65%Life Steal.png)
11(+50%Melee Damage.png+80%Life Steal.png)
15(+50%Melee Damage.png+100%Life Steal.png)

1.14s
1.07s
1s
0.93s

4.4(43.7%Melee Damage.png43.7%Life Steal.png)/s
7.5(46.7%Melee Damage.png60.7%Life Steal.png)/s
11(50.1%Melee Damage.png80.1%Life Steal.png)/s
16.2(54%Melee Damage.png108%Life Steal.png)/s

x2 (3% chance)
x2.15 (6% chance)
x2.3 (9% chance)
x2.5 (12% chance)

150
160
170
180

2
2
2
2

0
0
0
0

+1 % Life Steal for every 25%/20%/15%/10% of missing health

12
26
52
105

Default
Primitive

10(80%Ranged Damage.png)
13(80%Ranged Damage.png)
16(80%Ranged Damage.png)
20(80%Ranged Damage.png)

1.22s
1.17s
1.13s
1.1s

8.2(65%Ranged Damage.png)/s
11.1(68.4%Ranged Damage.png)/s
14.2(70.8%Ranged Damage.png)/s
18.2(72.7%Ranged Damage.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

300
300
300
300

5
5
5
5

0
0
0
0

Bounces 1/2/3/4 times

15
31
61
122

Default
Primitive

15(100%Melee Damage.png)
25(100%Melee Damage.png)
40(100%Melee Damage.png)
60(100%Melee Damage.png)

1.52s
1.4s
1.28s
1.24s

9.9(65%Melee Damage.png)/s
17.9(71%Melee Damage.png)/s
31.2(78%Melee Damage.png)/s
48.4(80%Melee Damage.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

350
375
400
500

0
0
0
0

0
0
0
0

20
39
74
149

Default
Primitive

8(100%Melee Damage.png)
9(100%Melee Damage.png)
10(100%Melee Damage.png)
12(100%Melee Damage.png)

1.29s
1.22s
1.15s
1.09s

6.2(78%Melee Damage.png)/s
7.4(82%Melee Damage.png)/s
8.7(87%Melee Damage.png)/s
11(92%Melee Damage.png)/s

x1.5 (3%)
x1.5 (3%)
x1.5 (3%)
x1.5 (3%)

175
175
175
175

0
0
0
0

0
0
0
0

Deals +4/+6/+8/+10 base damage for every additional stick you have

10
22
45
91

Default
Primitive, Elemental

1(50%Melee Damage.png50%Elemental Damage.png)
1(65%Melee Damage.png65%Elemental Damage.png)
1(80%Melee Damage.png80%Elemental Damage.png)
1(100%Melee Damage.png100%Elemental Damage.png)

1.1s
1.04s
0.95s
0.8s

0.9(45%Melee Damage.png45%Elemental Damage.png)/s
1.0(63%Melee Damage.png63%Elemental Damage.png)/s
1.1(84%Melee Damage.png84%Elemental Damage.png)/s
1.2(125%Melee Damage.png125%Elemental Damage.png)/s

x1.5 (0%)
x1.5 (0%)
x1.5 (0%)
x1.5 (0%)

175
175
175
175

20
20
20
20

0
0
0
0

Deals 3x3/5x5/8x6/12x9(100%Elemental Damage.png) burning damage.
Burning spreads to 0/0/1/1 additional nearby enemies.

10
22
45
91

Default