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(Replaced content with "{{Primitive}} == Weapons with Primitive== {{Weapon Table |content= {{Weapon Info|weapon = Cacti Club}} {{Weapon Info|weapon = Hatchet}} {{Weapon Info|weapon = Rock}} {{Weapon Info|weapon = Spear}} {{Weapon Info|weapon = Stick}} {{Weapon Info|weapon = Torch}} {{Weapon Info|weapon = Slingshot}} }}") Tag: Replaced |
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{{ | {{WeaponClassIntroText}} | ||
== Weapons with Primitive== | == Weapons with Primitive== | ||
{{ | <table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
| | {{TableHeaders|weapons}} | ||
{{ | {{TableRowWeapon|Cacti Club}} | ||
{{ | {{TableRowWeapon|Hatchet}} | ||
{{ | {{TableRowWeapon|Javelin}} | ||
{{ | {{TableRowWeapon|Quarterstaff}} | ||
{{ | {{TableRowWeapon|Rock}} | ||
{{ | {{TableRowWeapon|Sharp Tooth}} | ||
{{ | {{TableRowWeapon|Slingshot}} | ||
}} | {{TableRowWeapon|Spear}} | ||
{{TableRowWeapon|Stick}} | |||
{{TableRowWeapon|Torch}} | |||
</table> |
Latest revision as of 20:39, 3 November 2024
Primitive
Primitive is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.
Weapon classes also affect your chance to find other weapons with the same class in the Shop.
(3)+6 Max HP
(4)+9 Max HP
(5)+12 Max HP
(6)+15 Max HP
Weapons with Primitive
Name | Class | Damage | Attack Speed | DPS | Crit Damage/Chance | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Primitive, Heavy |
1.66s |
x2 (3%) |
200 |
8 |
0 |
Hitting an enemy spawns 3/4/5/6 projectiles dealing 50%/60%/70%/80% damage |
20 |
Default | |||
Primitive |
0.68s |
7.4(147% 22.1%)/s |
x2 (3%) |
125 |
2 |
0 |
15 |
Win a run with Wildling | |||
Primitive |
1.2s |
x2.5 (0% chance) |
350 |
0 |
0 |
Every 5th/4th/3rd/2nd projectile has +100 % Crit Chance. Pierces 2/3/4/5 enemies dealing -25% less damage with each pierce. |
18 |
Default | |||
Primitive, Medieval |
1.42s |
7.0(52.8%35.2%)/s |
x1.5 (3%) |
175 |
0 |
0 |
Alternates between thrusting and sweeping attacks +2% XP Gain/+5% XP Gain/+9% XP Gain/+15% XP Gain |
17 |
Win a run with Apprentice | ||
Primitive, Blunt |
1.68s |
x1.5 (10%) |
150 |
5 |
0 |
-/+1 Armor/+1 Armor, +2 Max HP/+2 Armor, +2 Max HP |
10 |
Default | |||
Primitive, Precise |
1.14s |
4.4(43.7%43.7%)/s |
x2 (3% chance) |
150 |
2 |
0 |
+1 % Life Steal for every 25%/20%/15%/10% of missing health |
12 |
Default | ||
Primitive |
1.22s |
x2 (3%) |
300 |
5 |
0 |
Bounces 1/2/3/4 times |
15 |
Default | |||
Primitive |
1.52s |
x2 (3%) |
350 |
0 |
0 |
20 |
Default | ||||
Primitive |
1.29s |
x1.5 (3%) |
175 |
0 |
0 |
Deals +4/+6/+8/+10 base damage for every additional stick you have |
10 |
Default | |||
Primitive, Elemental |
1.1s |
x1.5 (0%) |
175 |
20 |
0 |
Deals 3x3/5x5/8x6/12x9(100%) burning damage. Burning spreads to 0/0/1/1 additional nearby enemies. |
10 |
Default |