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== Type Sets ==
== Strategy ==
Weapons with same types gain set bonuses.
The Chopper provides additional healing with consumables. Having 6 choppers gives +6 to consumable healing, or even +12 if all of them are tier 4. Increasing your [[Luck]] stat increases the amount of consumables dropped. 
 
The Chopper scales its damage by 20% of your [[Max HP]], so it might be worth it to pick up more Max HP than you otherwise would.  
 
 
 
{{WeaponPageClassText}}


<table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;">
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{{TableRowSet|Blade}}
{{TableRowSet|Blade}}
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== Update History ==
* [[Patch 1.1.0.0|1.1.0.0]]: HP Scaling changed: 20%/20%/20%/20% => 15%/20%/25%/30%. Range at lower Tiers increased: 125/135/150/180 => 135/150/165/180. Crit chance at Tier 4 increased: 20% => 25%
* [[Patch 1.1.0.0|1.1.0.0]]: New base attack speed due to range increase: 0.98s/0.96s/0.94s/0.89s => 0.99s/0.98s/0.96s/0.89s

Latest revision as of 14:40, 27 October 2024

Chopper.png
Chopper
Damage: 6(50%Melee Damage.png15%Max HP.png)
12(50%Melee Damage.png20%Max HP.png)
18(50%Melee Damage.png25%Max HP.png)
30(50%Melee Damage.png30%Max HP.png)
Attack Speed: 0.99s / 0.99s / 0.96s / 0.89s
DPS: 6.1(51%Melee Damage.png15%Max HP.png)/s
12.2(51%Melee Damage.png20%Max HP.png)/s
18.8(52%Melee Damage.png26%Max HP.png)/s
33.7(56%Melee Damage.png34%Max HP.png)/s
Crit Chance / Damage: x2 (10%) / x2 (15%) / x2 (20%) / x2 (25%)
Range: 135 / 150 / 165 / 180
Knockback: 2 / 2 / 2 / 2
Lifesteal: 0 / 0 / 0 / 0
Attack Type: Sweep
Special Effects: +1/+1/+1/+2 health healed from consumables
Unlocked by: Win a run with Multitasker.png Multitasker

Chopper

Chopper is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.

Chopper is a Melee Weapon. Melee weapons have two different attack types, thrust and swing, both are capable of hitting multiple enemies. Melee weapons' Range only increases or decreases by half the amount of your Range stat. The attack speed of melee weapons depends on their range. Increasing the range slightly decreases the Attack Speed, but increases the area hit by the weapon. Negative range has the inverse effect.

Strategy

The Chopper provides additional healing with consumables. Having 6 choppers gives +6 to consumable healing, or even +12 if all of them are tier 4. Increasing your Luck stat increases the amount of consumables dropped.

The Chopper scales its damage by 20% of your Max HP, so it might be worth it to pick up more Max HP than you otherwise would.


Class

Chopper has the Weapon Class(es) of: Blade.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Blade (2)+1 Melee Damage 1% Life Steal
(3)+2 Melee Damage 2% Life Steal
(4)+3 Melee Damage 3% Life Steal
(5)+4 Melee Damage 4% Life Steal
(6)+5 Melee Damage 5% Life Steal


Sword
  Sword




Update History

  • 1.1.0.0: HP Scaling changed: 20%/20%/20%/20% => 15%/20%/25%/30%. Range at lower Tiers increased: 125/135/150/180 => 135/150/165/180. Crit chance at Tier 4 increased: 20% => 25%
  • 1.1.0.0: New base attack speed due to range increase: 0.98s/0.96s/0.94s/0.89s => 0.99s/0.98s/0.96s/0.89s