From Brotato Wiki
(2 intermediate revisions by the same user not shown) | |||
Line 15: | Line 15: | ||
* Spawned projectiles from {{MiniIconbox|name=Alien Eyes}},{{MiniIconbox|name=Baby with a Beard}}, {{MiniIconbox|name=Lightning Shiv}}, {{MiniIconbox|name=Cacti Club}} and other weapons can inflict [[burn]]. '''(This was not the case, but was changed in patch 1.0.1.3.)''' | * Spawned projectiles from {{MiniIconbox|name=Alien Eyes}},{{MiniIconbox|name=Baby with a Beard}}, {{MiniIconbox|name=Lightning Shiv}}, {{MiniIconbox|name=Cacti Club}} and other weapons can inflict [[burn]]. '''(This was not the case, but was changed in patch 1.0.1.3.)''' | ||
* The [[Explosive|Explosion]] from {{MiniIconbox|name=Bull}} or {{MiniIconbox|name=Landmines}} can inflict burn, as | * The [[Explosive|Explosion]] from {{MiniIconbox|name=Bull}} or {{MiniIconbox|name=Landmines}} can inflict burn, as do explosions from weapons such as {{MiniIconbox|name=Rocket Launcher}}. | ||
* All [[Engineering#Turrets & Mines|Engineering structures]] can inflict burn, via direct hit as well as explosion hit (''{{MiniIconbox|name=Turret}}, {{MiniIconbox|name=Laser Turret}}, {{MiniIconbox|name=Explosive Turret}}, and {{MiniIconbox|name=Tyler}}''). | * All [[Engineering#Turrets & Mines|Engineering structures]] can inflict burn, via direct hit as well as explosion hit (''{{MiniIconbox|name=Turret}}, {{MiniIconbox|name=Laser Turret}}, {{MiniIconbox|name=Explosive Turret}}, and {{MiniIconbox|name=Tyler}}''). | ||
Line 25: | Line 25: | ||
=== Incendiary Turrets === | === Incendiary Turrets === | ||
{{MiniIconbox|name=Incendiary Turret}} inflicts a separate type of burn | {{MiniIconbox|name=Incendiary Turret}} inflicts a separate type of burn ("blue burn"); they can not inflict the burn from ''Scared Sausage''. | ||
The damage of the turret's "blue burn" ''is'' increased by 1 for each ''Scared Sausage''. | |||
[[Snake|Snakes]] do spread the blue fire of the turret. |
Latest revision as of 11:31, 17 December 2023
Item
Scared Sausage is an in-game item that can be bought from a Shop or can be found in a Crate. Most Items modify the Stats of the player, and some of them provide additional effects.
Scared Sausage
Scared Sausage gives any weapon hit, any projectile hit, and any hit by an Engineering structure a 25% chance to inflict burn.
The burn effect from Scared Sausage does 1 + (100%) damage each second, for up to 3 seconds.
Each additional Scared Sausage increases the chance to inflict burn by another 25%. It is possible to reach a 100% chance by holding 4 Scared Sausages (which is the count limit for this item).
Scared Sausage passively adds 1 to the burn damage of any weapons that inflict burn (e.g Flamethrower), and to other Scared Sausages (if multiple are held). Since Scared Sausage costs more than 1 Elemental Damage, it is not economical to buy the item only to increase the burn damage of weapons.
Effects that can inflict burn
- Spawned projectiles from Alien Eyes, Baby with a Beard, Lightning Shiv, Cacti Club and other weapons can inflict burn. (This was not the case, but was changed in patch 1.0.1.3.)
- The Explosion from Bull or Landmines can inflict burn, as do explosions from weapons such as Rocket Launcher.
- All Engineering structures can inflict burn, via direct hit as well as explosion hit ( Turret, Laser Turret, Explosive Turret, and Tyler).
Effects that can not inflict burn
- Baby Elephant, Cyberball, or Riposte can not inflict burn.
- The Explosion from items such as Spicy Sauce or Rip and Tear can not inflict burn.
Incendiary Turrets
Incendiary Turret inflicts a separate type of burn ("blue burn"); they can not inflict the burn from Scared Sausage.
The damage of the turret's "blue burn" is increased by 1 for each Scared Sausage.
Snakes do spread the blue fire of the turret.