From Brotato Wiki

(Bot Edit)
 
(Apply new Weapon Sets template (this replaces the simplified weapon set stats with an expanded table))
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== Type Sets ==
== Type Sets ==
Weapons with same types gain set bonuses.
Weapons with same types gain set bonuses.
{{Blade}} {{Heavy}}
 
<table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;">
{{TableHeaders|sets}}
{{TableRowSet|Blade}}
{{TableRowSet|Heavy}}
</table>

Revision as of 00:31, 4 November 2022

Sword.png
Sword
Damage: -
25(100%Melee Damage.png)
40(100%Melee Damage.png)
60(100%Melee Damage.png)
Attack Speed: - / 1.28s / 1.13s / 0.98s
DPS: -
19.5(78%Melee Damage.png)/s
35.4(88%Melee Damage.png)/s
61.2(102%Melee Damage.png)/s
Crit Chance / Damage: - / x2 (3%) / x2 (3%) / x2 (3%)
Range: - / 200 / 200 / 200
Knockback: - / 5 / 5 / 5
Lifesteal: - / 0 / 0 / 0
Attack Type: Thrust
Special Effects: Alternates between thrusting and sweeping attacks

Sword

Sword is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons. This template has been deprecated in favor of Template:Weapon.

Usage: {{Weapon|type=melee}}

Type Sets

Weapons with same types gain set bonuses.

Class Bonuses Weapons
Blade (2)+1 Melee Damage 1% Life Steal
(3)+2 Melee Damage 2% Life Steal
(4)+3 Melee Damage 3% Life Steal
(5)+4 Melee Damage 4% Life Steal
(6)+5 Melee Damage 5% Life Steal


Sword
  Sword




Heavy (2)+5% Damage
(3)+10% Damage
(4)+15% Damage
(5)+20% Damage
(6)+25% Damage

Anchor
  Anchor



Hammer
  Hammer