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(Created page with "{{Infobox Set |set= Unarmed |bonus1 = +3% Dodge Chance |bonus2 = +6% Dodge Chance |bonus3 = +9% Dodge Chance |bonus4 = +12% Dodge Chance |bonus5 = +15% Dodge Chance }} == Weapons with Unarmed== <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> <tr> <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:midd...")
 
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{{Infobox Set
{{WeaponClassIntroText}}
|set= Unarmed
|bonus1 = +3% Dodge Chance
|bonus2 = +6% Dodge Chance
|bonus3 = +9% Dodge Chance
|bonus4 = +12% Dodge Chance
|bonus5 = +15% Dodge Chance
}}
 
== Weapons with Unarmed==
== Weapons with Unarmed==
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
{{TableHeaders|weapons}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
{{TableRowWeapon|Claw}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Types</th>
{{TableRowWeapon|Fist}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
{{TableRowWeapon|Flaming Brass Knuckles}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attack Speed</th>
{{TableRowWeapon|Hand}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">DPS</th>
{{TableRowWeapon|Power Fist}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:4%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Crit Chance/Damage</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:4%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Range</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Knockback</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Lifesteal</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Special Effects</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base price</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked by</th>
<tr>
<td> {{Iconbox|Fist|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Unarmed]]</span> </td>
<td> <span class="colorrarity1">1.5(100.0%{{MeleeIcon}})<br></span><span class="colorrarity2">1.5(100.0%{{MeleeIcon}})<br></span><span class="colorrarity3">1.5(100.0%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(100.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">0.76s<br></span><span class="colorrarity2">0.7s<br></span><span class="colorrarity3">0.67s<br></span><span class="colorrarity4">0.56s</span> </td>
<td> <span class="colorrarity1">1.97(131%{{MeleeIcon}})/s<br></span><span class="colorrarity2">2.14(142%{{MeleeIcon}})/s<br></span><span class="colorrarity3">2.24(149%{{MeleeIcon}})/s<br></span><span class="colorrarity4">2.68(178%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">1%(x1.5)<br></span><span class="colorrarity2">1%(x1.5)<br></span><span class="colorrarity3">1%(x1.5)<br></span><span class="colorrarity4">1%(x1.5)</span> </td>
<td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
<td> <span class="colorrarity1">15<br></span><span class="colorrarity2">15<br></span><span class="colorrarity3">15<br></span><span class="colorrarity4">15</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td>  </td>
<td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Flaming Brass Knuckles|rarity={{Rarity|Rare}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Unarmed]] [[Elemental]]</span> </td>
<td> <span class="colorrarity1">-<br></span><span class="colorrarity2">1.5(100.0%{{MeleeIcon}})<br></span><span class="colorrarity3">1.5(100.0%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(100.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">0.7s<br></span><span class="colorrarity3">0.67s<br></span><span class="colorrarity4">0.56s</span> </td>
<td> <span class="colorrarity1">-/s<br></span><span class="colorrarity2">2.14(142%{{MeleeIcon}})/s<br></span><span class="colorrarity3">2.24(149%{{MeleeIcon}})/s<br></span><span class="colorrarity4">2.68(178%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">-<br></span><span class="colorrarity2">1%(x1.5)<br></span><span class="colorrarity3">1%(x1.5)<br></span><span class="colorrarity4">1%(x1.5)</span> </td>
<td> <span class="colorrarity1">-<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
<td> <span class="colorrarity1">-<br></span><span class="colorrarity2">15<br></span><span class="colorrarity3">15<br></span><span class="colorrarity4">15</span> </td>
<td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td> Deals <br>-<br><span class="colorrarity2">8x5<br></span><span class="colorrarity3">12x6<br></span><span class="colorrarity4">15x7<br></span>(100%{{ElementalIcon}}) burning damage </td>
<td> <span class="colorrarity1">-<br></span><span class="colorrarity2">46<br></span><span class="colorrarity3">86<br></span><span class="colorrarity4">173</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Hand|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Unarmed]] [[Support]]</span> </td>
<td> <span class="colorrarity1">1.5(50.0%{{MeleeIcon}})<br></span><span class="colorrarity2">1.5(50.0%{{MeleeIcon}})<br></span><span class="colorrarity3">1.5(50.0%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(50.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">1.01s<br></span><span class="colorrarity2">0.92s<br></span><span class="colorrarity3">0.85s<br></span><span class="colorrarity4">0.68s</span> </td>
<td> <span class="colorrarity1">1.49(49%{{MeleeIcon}})/s<br></span><span class="colorrarity2">1.63(54%{{MeleeIcon}})/s<br></span><span class="colorrarity3">1.76(58%{{MeleeIcon}})/s<br></span><span class="colorrarity4">2.21(73%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">1%(x1.5)<br></span><span class="colorrarity2">1%(x1.5)<br></span><span class="colorrarity3">1%(x1.5)<br></span><span class="colorrarity4">1%(x1.5)</span> </td>
<td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
<td> <span class="colorrarity1">30<br></span><span class="colorrarity2">30<br></span><span class="colorrarity3">30<br></span><span class="colorrarity4">30</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td> <span class="colorrarity1">+3<br></span><span class="colorrarity2">+6<br></span><span class="colorrarity3">+9<br></span><span class="colorrarity4">+18<br></span> Harvesting </td>
<td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Power Fist|rarity={{Rarity|Epic}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Unarmed]] [[Explosive]]</span> </td>
<td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">1.5(100.0%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(100.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">-s<br></span><span class="colorrarity3">0.67s<br></span><span class="colorrarity4">0.56s</span> </td>
<td> <span class="colorrarity1">-/s<br></span><span class="colorrarity2">-/s<br></span><span class="colorrarity3">2.24(149%{{MeleeIcon}})/s<br></span><span class="colorrarity4">2.68(178%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">1%(x1.5)<br></span><span class="colorrarity4">1%(x1.5)</span> </td>
<td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
<td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">15<br></span><span class="colorrarity4">15</span> </td>
<td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td>  </td>
<td> <span class="colorrarity1">-<br></span><span class="colorrarity2">-<br></span><span class="colorrarity3">110<br></span><span class="colorrarity4">221</span> </td>
<td> Win a run with [[File:Brawler.png|link=Brawler|x30px]] [[Brawler]] </td>
</tr>
</table>
</table>

Latest revision as of 15:43, 25 June 2023

Unarmed

Unarmed is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.

Weapon classes also affect your chance to find other weapons with the same class in the Shop.

Unarmed
(2)+3% Dodge Chance
(3)+6% Dodge Chance
(4)+9% Dodge Chance
(5)+12% Dodge Chance
(6)+15% Dodge Chance

Weapons with Unarmed

Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Unarmed, Precise

5(15%Attack Speed.png50%Melee Damage.png)
10(20%Attack Speed.png50%Melee Damage.png)
15(25%Attack Speed.png50%Melee Damage.png)
25(30%Attack Speed.png50%Melee Damage.png)

0.78s
0.74s
0.69s
0.61s

6.4(19.2%Attack Speed.png64.1%Melee Damage.png)/s
13.5(27%Attack Speed.png67.6%Melee Damage.png)/s
21.7(36.2%Attack Speed.png72.5%Melee Damage.png)/s
41.0(49.2%Attack Speed.png82%Melee Damage.png)/s

x2 (10%)
x2.15 (15%)
x2.3 (20%)
x2.5 (25%)

150
150
150
150

2
2
2
2

0
0
0
0

-

15
28
55
110

Win a run with Cryptid.png Cryptid
Unarmed

8(100%Melee Damage.png)
16(100%Melee Damage.png)
32(100%Melee Damage.png)
64(100%Melee Damage.png)

0.78s
0.73s
0.69s
0.59s

10.3(128%Melee Damage.png)/s
21.9(136%Melee Damage.png)/s
46.4(144%Melee Damage.png)/s
108.5(169%Melee Damage.png)/s

x1.5 (1%)
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)

150
150
150
150

15
15
15
15

0
0
0
0

10
22
45
91

Default
Unarmed, Elemental

-
16(100%Melee Damage.png)
32(100%Melee Damage.png)
64(100%Melee Damage.png)

-
0.73s
0.69s
0.59s

-
21.9(136%Melee Damage.png)/s
46.4(144%Melee Damage.png)/s
108.5(169%Melee Damage.png)/s

-
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)

-
150
150
150

-
15
15
15

-
0
0
0

Deals -/8x5/12x6/15x7(100%Elemental Damage.png) burning damage

-
46
86
173

Default
Unarmed, Support

1(50%Melee Damage.png)
1(50%Melee Damage.png)
1(50%Melee Damage.png)
1(50%Melee Damage.png)

1.01s
0.93s
0.86s
0.71s

1.0(49%Melee Damage.png)/s
1.1(53%Melee Damage.png)/s
1.2(58%Melee Damage.png)/s
1.4(70%Melee Damage.png)/s

x1.5 (1%)
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)

150
150
150
150

30
30
30
30

0
0
0
0

+3/+6/+9/+18 Harvesting

10
22
45
91

Default
Unarmed, Explosive

-
-
40(100%Melee Damage.png)
60(100%Melee Damage.png)

-
-
0.69s
0.59s

-
-
58.0(144%Melee Damage.png)/s
101.7(169%Melee Damage.png)/s

-
-
x1.5 (1%)
x1.5 (1%)

-
-
150
150

-
-
15
15

-
-
0
0

Hits have 25%/50% chance to explode.

-
-
110
221

Win a run with Brawler.png Brawler