From Brotato Wiki

(Apply new Weapon Sets template (this replaces the simplified weapon set stats with an expanded table))
(Apply Template:WeaponPageClassText)
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{{Weapon}}
{{Weapon}}
{{Melee}}
{{Melee}}
== Type Sets ==
{{WeaponPageClassText}}
Weapons with same types gain set bonuses.


<table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;">
<table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;">

Revision as of 22:31, 8 November 2022

Sword.png
Sword
Damage: -
25(100%Melee Damage.png)
40(100%Melee Damage.png)
60(100%Melee Damage.png)
Attack Speed: - / 1.28s / 1.13s / 0.98s
DPS: -
19.5(78%Melee Damage.png)/s
35.4(88%Melee Damage.png)/s
61.2(102%Melee Damage.png)/s
Crit Chance / Damage: - / x2 (3%) / x2 (3%) / x2 (3%)
Range: - / 200 / 200 / 200
Knockback: - / 5 / 5 / 5
Lifesteal: - / 0 / 0 / 0
Attack Type: Thrust
Special Effects: Alternates between thrusting and sweeping attacks

Sword

Sword is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons. This template has been deprecated in favor of Template:Weapon.

Usage: {{Weapon|type=melee}}

Class

Sword has the Weapon Class(es) of: Blade, Medieval.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Blade (2)+1 Melee Damage 1% Life Steal
(3)+2 Melee Damage 2% Life Steal
(4)+3 Melee Damage 3% Life Steal
(5)+4 Melee Damage 4% Life Steal
(6)+5 Melee Damage 5% Life Steal


Sword
  Sword


Heavy (2)+5% Damage
(3)+10% Damage
(4)+15% Damage
(5)+20% Damage
(6)+25% Damage

Hammer
  Hammer