From Brotato Wiki
See also: Explosive (Item Tag)
Explosive
Explosive is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.
Weapon classes also affect your chance to find other weapons with the same class in the Shop.
(3)+10% Explosive Size
(4)+15% Explosive Size
(5)+20% Explosive Size
(6)+25% Explosive Size
Weapons with Explosive
Name | Class | Damage | Attack Speed | DPS | Crit Damage/Chance | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Explosive, Elemental |
1.23s |
8.1(40% |
x2 (3%) |
150 |
5 |
0 |
Hits have 25%/30%/35%/40% chance to explode. |
15 |
Default | ||
Elemental, Explosive |
- |
- |
- |
- |
- |
Hits have 25%/50% chance to explode. |
- |
Win a run with ![]() |
|||
Unarmed, Explosive |
- |
- |
- |
- |
- |
Hits have 25%/50% chance to explode. |
- |
Win a run with ![]() |
|||
Heavy, Explosive |
- |
- |
- |
- |
- |
Projectiles explode on hit |
- |
Win a run with ![]() |
|||
Heavy, Explosive |
- |
- |
- |
- |
- |
Projectiles explode on hit |
- |
Default | |||
Gun, Explosive |
1.3s |
x2 (3%) |
450 |
0 |
0 |
50%/65%/80%/100% chance for projectiles to explode on hit. Pierces 3 enemies dealing 100% damage |
15 |
Default |
Explosion Sizes
Different weapons/items/character effects have different sized explosions. Which you can see on the following list. The "Explosion Size" stat scales multiplicatively with the base size, meaning that if you pick up +100% explosion size (4 plastic explosives), it would increase the size of a Plank's explosion from 75% to 150%, a Rocket Launcher's explosion from 100% to 200%, and a Nuclear Launcher 3's explosion from 200% to 400%.
Note that Wrench spawns
Explosive Turret at Tier 4.
Type | Name | Tier | Size |
---|---|---|---|
Character | ![]() |
- | 100% |
Item | ![]() |
- | 100% |
Item | ![]() |
- | 65% |
Item | ![]() |
- | 100% |
Weapon | ![]() |
all | 75% |
Weapon | ![]() |
T3 | 100% |
T4 | 125% | ||
Weapon | ![]() |
T3 | 75% |
T4 | 100% | ||
Weapon | ![]() |
T3 | 200% |
T4 | 225% | ||
Weapon | ![]() |
all | 100% |
Weapon | ![]() |
T1 | 75% |
T2 | 80% | ||
T3 | 85% | ||
T4 | 90% |