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Revision as of 09:26, 31 October 2024 by SoraDeclining (talk | contribs) (1.1 patch)
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Jousting Lance.png
Jousting Lance
Damage: 20(50%Melee Damage.png30%Speed Stat.png)
25(50%Melee Damage.png35%Speed Stat.png)
30(50%Melee Damage.png40%Speed Stat.png)
50(50%Melee Damage.png50%Speed Stat.png)
Attack Speed: 1.58s / 1.5s / 1.42s / 1.33s
DPS: 12.7(31%Melee Damage.png18%Speed Stat.png)/s
16.7(33%Melee Damage.png23%Speed Stat.png)/s
21.1(35%Melee Damage.png28%Speed Stat.png)/s
37.6(37%Melee Damage.png37%Speed Stat.png)/s
Crit Chance / Damage: x2 (3%) / x2 (3%) / x2 (3%) / x2 (3%)
Range: 250 / 250 / 250 / 250
Knockback: 0 / 0 / 0 / 0
Lifesteal: 0 / 0 / 0 / 0
Attack Type: Thrust
Special Effects: +2/+3/+4/+5 % Speed
-10/-15/-20/-25 % Damage while standing still

Jousting Lance

Jousting Lance is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.

Jousting Lance is a Melee Weapon. Melee weapons have two different attack types, thrust and swing, both are capable of hitting multiple enemies. Melee weapons' Range only increases or decreases by half the amount of your Range stat. The attack speed of melee weapons depends on their range. Increasing the range slightly decreases the Attack Speed, but increases the area hit by the weapon. Negative range has the inverse effect.

Class

Jousting Lance has the Weapon Class(es) of: Medieval.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Medieval (2)+1 Armor
(3)+1 Armor, +3% Dodge
(4)+2 Armor, +3% Dodge
(5)+2 Armor, +6% Dodge
(6)+3 Armor, +6% Dodge




Sword
  Sword

Update History

  • 1.1.0.0: Base damage decreased 25/30/35/50 => 20/25/30/50. Base price increased 18/34/68/118 => 20/36/72/132