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Burning

Burning is a debuff inflicted by several weapons and the item Scared Sausage. Burning deals x + (100%Elemental Damage.png) each second, for y seconds. Each weapon has different base damage and duration that increases with each tier.

Bouncing and Piercing hits can inflict burn on each hit, such as a Double Barrel Shotgun if you have Scared Sausages, or a Wand if you have Ricochet or Bandana.

Scared Sausage

Scared Sausage gives any hit produced by you a 25% chance to inflict burn for 1 + (100%Elemental Damage.png) each second, for 3 seconds. Each additional Scared Sausage increases the chance to inflict burn by another 25%, up to a max of 100% when you have 4.

The Scared Sausage also gives +1 to the base burning damage of weapons that already inflict burning on hit such as the Flamethrower. It doesn't do anything else for those weapons. Since Scared Sausage costs more than 1 elemental damage in general, you might not want to buy Scared Sausages unless you actually use its ability to inflict burn.

There are a few exceptions that cannot inflict burn with Scared Sausage.


Snake

Snake makes any burn you inflict be able to spread its debuff to any nearby enemy that isn't already burning. Each snake increases the amount of times the burning effect can spread by +1. The spread can happen at any point during the burning duration. Fire spread by snakes cannot itself spread further. Only burning effects caused by you can spread.

Eyes Surgery

Eyes Surgery reduces the time between each tick of burning damage by 10%, or 0.1 second for each Eyes Surgery you have. This means that targets with the burn debuff will take damage every 0.9/0.8/0.7 second. This leads to a 11%/25%/43% increase in the damage per second done by the burn effect.

However the total amount of ticks doesn't increase. So if the burn debuff deals 10x3 damage, it will still only deal 30 damage in total, but it will happen faster.

Since multiple burn debuffs doesn't stack, but instead refreshes the duration of the burn, this might not be an issue.


Turrets

Engineering turrets such as Turret, Laser Turret, Explosive Turret and Tyler can inflict burn via Scared Sausage. Even the explosion can spread fire.

Incendiary Turret inflicts a separate type of burn with blue fire. The damage of the turret can be increased by 1 for each Scared Sausage you have, but it cannot inflict regular burn. Snakes do spread the blue fire of the turret.


Related Items

These items interact with the Burn Mechanic.

Name Rarity Effects Base Price Limit Unlocked By
Tier 2Burning activates 20% faster
+1 Elemental Damage
-10 Range
602
Tier 1 Attacks have a 25% chance to deal 3x1 (+100%Elemental Damage.png) burning damage 25 4
Tier 1Burning spreads to an additional nearby enemy
-1 Max HP
25


Weapons

These Weapons inflict burn on hit.

Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Unarmed, Elemental

-
16(100%Melee Damage.png)
32(100%Melee Damage.png)
64(100%Melee Damage.png)

-
0.73s
0.69s
0.59s

-
21.9(136%Melee Damage.png)/s
46.4(144%Melee Damage.png)/s
108.5(169%Melee Damage.png)/s

-
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)

-
150
150
150

-
15
15
15

-
0
0
0

Deals -/8x5/12x6/15x7(100%Elemental Damage.png) burning damage

-
46
86
173

Default
Primitive, Elemental

1(50%Melee Damage.png50%Elemental Damage.png)
1(65%Melee Damage.png65%Elemental Damage.png)
1(80%Melee Damage.png80%Elemental Damage.png)
1(100%Melee Damage.png100%Elemental Damage.png)

1.1s
1.04s
0.95s
0.8s

0.9(45%Melee Damage.png45%Elemental Damage.png)/s
1.0(63%Melee Damage.png63%Elemental Damage.png)/s
1.1(84%Melee Damage.png84%Elemental Damage.png)/s
1.2(125%Melee Damage.png125%Elemental Damage.png)/s

x1.5 (0%)
x1.5 (0%)
x1.5 (0%)
x1.5 (0%)

175
175
175
175

20
20
20
20

0
0
0
0

Deals 3x3/5x5/8x6/12x9(100%Elemental Damage.png) burning damage.
Burning spreads to 0/0/1/1 additional nearby enemies.

10
22
45
91

Default
Elemental, Heavy

-
1(1%Elemental Damage.png)
1(1%Elemental Damage.png)
1(1%Elemental Damage.png)

-
0.12s
0.12s
0.09s

-
8.3(8%Elemental Damage.png)/s
8.3(8%Elemental Damage.png)/s
11.1(11%Elemental Damage.png)/s

-
x2 (0%)
x2 (0%)
x2 (0%)

-
250
300
400

-
0
0
0

-
0
0
0

Deals -/1x3/3x5/5x8(100%Elemental Damage.png) burning damage
Pierces 99 enemies dealing 1 damage

-
56
103
207

Default
Elemental

1(50%Elemental Damage.png)
1(65%Elemental Damage.png)
1(80%Elemental Damage.png)
1(100%Elemental Damage.png)

0.87s
0.78s
0.7s
0.53s

1.1(57%Elemental Damage.png)/s
1.3(83.3%Elemental Damage.png)/s
1.4(114.3%Elemental Damage.png)/s
1.9(188.7%Elemental Damage.png)/s

x2 (0%)
x2 (0%)
x2 (0%)
x2 (0%)

350
375
400
425

10
10
10
10

0
0
0
0

Deals 3x3/5x5/8x6/12x9(100%Elemental Damage.png) burning damage

12
26
52
105

Default