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Primitive

Primitive is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.

Weapon classes also affect your chance to find other weapons with the same class in the Shop.

Primitive
(2)+3 Max HP
(3)+6 Max HP
(4)+9 Max HP
(5)+12 Max HP
(6)+15 Max HP

Weapons with Primitive

Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Primitive, Heavy

15(80%)
20(85%)
35(90%)
60(100%)

1.66s
1.58s
1.51s
1.36s

6.0(48%)/s
12.7(54%)/s
19.9(60%)/s
36.8(74%)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

200
200
200
200

8
8
8
8

0
0
0
0

Hitting an enemy spawns 3/4/5/6 projectiles dealing 1 + 60%/2 + 70%/3 + 80%/4 + 100% damage

20
39
74
149

Default
Primitive, Medieval

10(75%50%)
15(85%65%)
20(100%85%)
30(125%100%)

1.42s
1.25s
1.09s
0.92s

7.0(52.8%35.2%)/s
12.0(68.0%52.0%)/s
18.3(91.7%78.0%)/s
32.6(135.9%108.7%)/s

x1.5 (3%)
x1.5 (3%)
x1.5 (3%)
x1.5 (3%)

175
175
175
175

0
0
0
0

0
0
0
0

Alternates between thrusting and sweeping attacks
+2% XP Gain/+5% XP Gain/+9% XP Gain/+15% XP Gain

15
31
61
122

Win a run with Apprentice
Primitive

7(100%20%)
11(100%20%)
22(100%20%)
45(100%20%)

0.68s
0.67s
0.65s
0.63s

10.2(147% 29.4%)/s
16.4(149% 29.8%)/s
33.8(154% 30.8%)/s
71.4(159% 31.7%)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

125
125
125
125

2
2
2
2

0
0
0
0

10
22
45
91

Win a run with Wildling
Primitive, Blunt

20(100%)
35(100%)
50(100%)
70(100%)

1.68s
1.61s
1.53s
1.46s

11.9(59%)/s
21.7(62%)/s
32.7(65%)/s
47.9(68%)/s

x1.5 (10%)
x1.5 (15%)
x1.5 (20%)
x1.5 (25%)

150
150
150
150

5
5
5
5

0
0
0
0

-/+1 Armor/+1 Armor, +2 Max HP/+2 Armor, +2 Max HP

10
22
45
91

Default
Primitive

15(100%)
25(100%)
40(100%)
60(100%)

1.52s
1.4s
1.28s
1.24s

9.9(65%)/s
17.9(71%)/s
31.2(78%)/s
48.4(80%)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

350
375
400
500

0
0
0
0

0
0
0
0

20
39
74
149

Default
Primitive

8(100%)
9(100%)
10(100%)
12(100%)

1.29s
1.22s
1.15s
1.09s

6.2(78%)/s
7.4(82%)/s
8.7(87%)/s
11(92%)/s

x1.5 (3%)
x1.5 (3%)
x1.5 (3%)
x1.5 (3%)

175
175
175
175

0
0
0
0

0
0
0
0

Deals +4/+6/+8/+10 base damage for every additional stick you have

10
22
45
91

Default
Primitive, Elemental

1(50%50%)
1(65%65%)
1(80%80%)
1(100%100%)

1.1s
1.04s
0.95s
0.8s

0.9(45%45%)/s
1.0(63%63%)/s
1.1(84%84%)/s
1.2(125%125%)/s

x1.5 (0%)
x1.5 (0%)
x1.5 (0%)
x1.5 (0%)

175
175
175
175

20
20
20
20

0
0
0
0

Deals 3x3/5x5/8x6/12x9(100%) burning damage.
Burning spreads to 0/0/1/1 additional nearby enemies.

10
22
45
91

Default
Primitive

10(80%)
13(80%)
16(80%)
20(80%)

1.22s
1.17s
1.13s
1.1s

8.2(65%)/s
11.1(68.4%)/s
14.2(70.8%)/s
18.2(72.7%)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

300
300
300
300

5
5
5
5

0
0
0
0

Bounces 1/2/3/4 times

15
31
61
122

Default