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Revision as of 19:08, 17 January 2023 by ArosRising (talk | contribs) (Increased Landmines to 150%)

See also: Explosive (Item Tag)

Explosive

Explosive is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.

Weapon classes also affect your chance to find other weapons with the same class in the Shop.

Explosive
(2)+5% Explosive Size
(3)+10% Explosive Size
(4)+15% Explosive Size
(5)+20% Explosive Size
(6)+25% Explosive Size


Weapons with Explosive

Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Explosive, Elemental

10(60%60%60%)
15(70%70%70%)
20(80%80%80%)
30(90%90%90%)

1.23s
1.14s
1.06s
0.98s

8.1(49%49%49%)/s
13.2(61%61%61%)/s
18.9(75%75%75%)/s
30.6(92%92%92%)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

150
150
150
150

5
5
5
5

0
0
0
0

Hits have 25%/30%/40%/50% chance to explode.

15
31
61
122

Default
Weapon name not found

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Unarmed, Explosive

-
-
40(100%)
80(100%)

-
-
0.69s
0.59s

-
-
58.0(144%)/s
101.7(169%)/s

-
-
x1.5 (1%)
x1.5 (1%)

-
-
150
150

-
-
15
15

-
-
0
0

Hits have 25%/50% chance to explode.

-
-
110
221

Win a run with Brawler
Heavy, Explosive

-
-
60(100%100%)
120(100%100%)

-
-
2.12s
2.12s

-
-
28.3(47%47%)/s
56.6(47%47%)/s

-
-
x2 (3%)
x2 (3%)

-
-
800
800

-
-
15
15

-
-
0
0

Projectiles explode on hit

-
-
144
289

Win a run with Soldier
Heavy, Explosive

-
30(100%)
50(100%)
80(100%)

-
1.78s
1.37s
1.03s

-
16.9(56%)/s
36.5(72%)/s
77.7(97%)/s

-
x2 (3%)
x2 (3%)
x2 (3%)

-
500
550
600

-
15
15
15

-
0
0
0

Projectiles explode on hit

-
56
103
207

Default
Gun, Explosive

5(50%)
10(50%)
15(50%)
25(50%)

1.3s
1.22s
1.13s
1.05s

3.8(38%)/s
8.2(40%)/s
13.3(44%)/s
23.8(47%)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

450
450
450
450

0
0
0
0

0
0
0
0

50%/65%/80%/100% chance for projectiles to explode on hit. Pierces 3 enemies dealing 100% damage

15
31
61
122

Default

Explosion Sizes

Different weapons/items/character effects have different sized explosions. Which you can see on the following list. The "Explosion Size" stat scales multiplicatively with the base size, meaning that if you pick up +100% explosion size (4 plastic explosives), it would increase the size of a Plank's explosion from 75% to 150%, a Rocket Launcher's explosion from 100% to 200%, and a Nuclear Launcher 3's explosion from 200% to 400%.

Note that Wrench spawns Explosive Turret at Tier 4.

Type Name Tier Size
Character Bull - 100%
Item Landmines - 150%
Item Rip and Tear - 65%
Item Explosive Turret - 100%
Weapon Plank all 75%
Weapon Plasma Sledgehammer Tier 3 100%
Tier 4 125%
Weapon Power Fist Tier 3 75%
Tier 4 100%
Weapon Nuclear Launcher Tier 3 200%
Tier 4 225%
Weapon Rocket Launcher all 100%
Weapon Shredder Tier 1 75%
Tier 2 80%
Tier 3 85%
Tier 4 90%