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The Revolver has to reload every time it has fired 6 shots. The Reload is 8 times the normal cooldown. This reload time is always 8 times the normal cooldown and scales with Weapon Tier and [[Attack Speed]] | The Revolver has to reload every time it has fired 6 shots. The Reload is 8 times the normal cooldown. This reload time is always 8 times the normal cooldown and scales with Weapon Tier and [[Attack Speed]] | ||
This means that the average cooldown of the weapon is actually 217% of the normal cooldown. Or the average cooldown is | This means that the average cooldown of the weapon is actually 217% of the normal cooldown. | ||
Or the average cooldown is <span class="colorrarity1">0.94s</span>/<span class="colorrarity2">0.91s</span>/<span class="colorrarity3">0.87s</span>/<span class="colorrarity4">0.83s</span> | |||
The listed DPS of this weapon includes the reload cooldown. | The listed DPS of this weapon includes the reload cooldown. |
Revision as of 22:03, 5 March 2023
Revolver
Revolver is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.
Revolver is a Ranged Weapon. Ranged weapons shoot projectiles that travel up to the total Range. Unless the weapon has piercing, the projectiles stop at the first enemy that is hit.
Reload
The Revolver has to reload every time it has fired 6 shots. The Reload is 8 times the normal cooldown. This reload time is always 8 times the normal cooldown and scales with Weapon Tier and Attack Speed
This means that the average cooldown of the weapon is actually 217% of the normal cooldown.
Or the average cooldown is 0.94s/0.91s/0.87s/0.83s
The listed DPS of this weapon includes the reload cooldown.
Class
Revolver has the Weapon Class(es) of: Gun.
Weapons in the same class gain bonuses, and are more likely to be found in the Shop.
Class | Bonuses | Weapons |
---|---|---|
Gun | (2)+10 Range (3)+20 Range (4)+30 Range (5)+40 Range (6)+50 Range |