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{{Item}}<br>
{{Item}}<br>


 
== Medical Turret ==
Buying the item spawns a Turret at the beginning of each wave that shoots healing projectiles towards you while you are within 400 range for 3 + (5% {{StatIcon|Engineering}}) healing every 2.2 seconds.
Buying the item spawns a Turret at the beginning of each wave that shoots healing projectiles towards you while you are within 400 range for 3 + (5% {{StatIcon|Engineering}}) healing every 2.2 seconds.


Note that the engineering scaling rounds down. So it takes 20 or more engineering for the turret to heal 4 HP. While it only takes -1 or more engineering for it to only heal 2 HP per shot.
Note that the engineering scaling rounds down. So it takes 20 or more engineering for the turret to heal 4 HP. While it only takes -1 or more engineering for it to only heal 2 HP per shot. So think twice about buying [[Ritual]] if you have a medical Turret on a non engineering build.
 
=== Scaling ===
Turrets are unaffected by Primary Stats, such as [[Damage|% Damage]], [[Life Steal]], [[Attack Speed]], [[Crit Chance]]. But is affected by [[Engineering]] & [[Range]].


Turrets are affected by Secondary Stats such as piercing and bouncing granted by the items [[Bandana]] & [[Ricochet]]. Not that turrets deal 100% even on bandana pierces, and ignores the -50% damage per pierce. [[Explosive Turret]] benefits from Explosion Damage and Size granted by [[Dynamite]] & [[Plastic Explosive]]. Turrets can inflict burning with [[Scared Sausage]], and [[Snake]] helps [[Incendiary Turret]] inflict burn to more targets.
The Medical Turret is a [[Structures|Structure]] and is unaffected by Primary Stats, such as [[Damage]], [[Life Steal]], [[Attack Speed]], [[Crit Chance]]. But is affected by [[Engineering]].

Latest revision as of 20:14, 16 March 2023

Medical Turret.png
Medical Turret
Item
Tier 2
Stats
Spawns a medical turret that shoots bullets healing 3 (+5%Engineering Stat.png) HP
Price
40


Item

Medical Turret is an in-game item that can be bought from a Shop or can be found in a Crate. Most Items modify the Stats of the player, and some of them provide additional effects.

Medical Turret

Buying the item spawns a Turret at the beginning of each wave that shoots healing projectiles towards you while you are within 400 range for 3 + (5% Engineering Stat.png) healing every 2.2 seconds.

Note that the engineering scaling rounds down. So it takes 20 or more engineering for the turret to heal 4 HP. While it only takes -1 or more engineering for it to only heal 2 HP per shot. So think twice about buying Ritual if you have a medical Turret on a non engineering build.

The Medical Turret is a Structure and is unaffected by Primary Stats, such as Damage, Life Steal, Attack Speed, Crit Chance. But is affected by Engineering.