From Brotato Wiki

(Apply Template:WeaponPageClassText)
No edit summary
 
(One intermediate revision by one other user not shown)
Line 3: Line 3:
|name={{PAGENAME}}
|name={{PAGENAME}}
}}
}}
{{Weapon}}
{{Weapon|type=ranged}}
{{Ranged}}
{{WeaponPageClassText}}
{{WeaponPageClassText}}


Line 11: Line 10:
{{TableRowSet|Gun}}
{{TableRowSet|Gun}}
</table>
</table>
== Update History ==
* [[Patch 1.1.0.0|1.1.0.0]]: Cooldown stat changed from 105/100/95/85 => 95/90/85/75. Resulting in an attack speed change of: 2.15/2.07/1.98/1.82 => 1.98/1.90/1.82/1.65

Latest revision as of 22:02, 28 October 2024

Laser Gun.png
Laser Gun
Damage: 40(400%Ranged Damage.png)
55(450%Ranged Damage.png)
70(500%Ranged Damage.png)
100(600%Ranged Damage.png)
Attack Speed: 1.98s / 1.90s / 1.82s / 1.65s
DPS: 20.2(202%Ranged Damage.png)/s
22.9(237%Ranged Damage.png)/s
38.5(275%Ranged Damage.png)/s
60.6(364%Ranged Damage.png)/s
Crit Chance / Damage: x2 (3%) / x2 (3%) / x2 (3%) / x2 (3%)
Range: 500 / 500 / 500 / 500
Knockback: 0 / 0 / 0 / 0
Lifesteal: 0 / 0 / 0 / 0
Attack Type: -
Special Effects: Pierces 1 enemy dealing -25% less to the second enemy

Laser Gun

Laser Gun is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.

Laser Gun is a Ranged Weapon. Ranged weapons shoot projectiles that travel up to the total Range. Unless the weapon has piercing, the projectiles stop at the first enemy that is hit.

Class

Laser Gun has the Weapon Class(es) of: Gun.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Gun (2)+10 Range
(3)+20 Range
(4)+30 Range
(5)+40 Range
(6)+50 Range



Pistol
  Pistol



SMG
  SMG







Update History

  • 1.1.0.0: Cooldown stat changed from 105/100/95/85 => 95/90/85/75. Resulting in an attack speed change of: 2.15/2.07/1.98/1.82 => 1.98/1.90/1.82/1.65