From Brotato Wiki

(Updated Templates)
Tag: Replaced
(Renamed Plasma Sledgehammer > Plasma Sledge)
 
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{{WeaponSet|Elemental}}
{{WeaponClassIntroText}}
== Weapons with Primitive==
== Weapons with Elemental==
<table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
{{TableHeaders|weapons}}
{{TableHeaders|weapons}}
{{TableRowWeapon|Flaming Brass Knuckles}}
{{TableRowWeapon|Icicle}}
{{TableRowWeapon|Lightning Shiv}}
{{TableRowWeapon|Lightning Shiv}}
{{TableRowWeapon|Plank}}
{{TableRowWeapon|Plank}}
{{TableRowWeapon|Plasma Sledgehammer}}
{{TableRowWeapon|Thunder Sword}}
{{TableRowWeapon|Torch}}
{{TableRowWeapon|Torch}}
{{TableRowWeapon|Flamethrower}}
{{TableRowWeapon|Taser}}
{{TableRowWeapon|Taser}}
{{TableRowWeapon|Wand}}
{{TableRowWeapon|Wand}}
{{TableRowWeapon|Fireball}}
{{TableRowWeapon|Flaming Brass Knuckles}}
{{TableRowWeapon|Flamethrower}}
{{TableRowWeapon|Particle Accelerator}}
{{TableRowWeapon|Plasma Sledge}}
{{TableRowWeapon|Thunder Sword}}
</table>
</table>

Latest revision as of 13:43, 4 November 2024

Elemental

Elemental is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.

Weapon classes also affect your chance to find other weapons with the same class in the Shop.

Elemental
(2)+1 Elemental Damage
(3)+2 Elemental Damage
(4)+3 Elemental Damage
(5)+4 Elemental Damage
(6)+5 Elemental Damage

Weapons with Elemental

Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Precise, Elemental

10(+100%Elemental Damage.png)
20(+100%Elemental Damage.png)
30(+100%Elemental Damage.png)
40(+100%Elemental Damage.png)

1.03s
0.95s
0.87s
0.7s

9.7(96.8%Elemental Damage.png)/s
21.1(105.3%Elemental Damage.png)/s
34.6(115.4%Elemental Damage.png)/s
57.1(142.9%Elemental Damage.png)/s

x2 (5% chance)
x2 (10% chance)
x2.5 (15% chance)
x3 (20% chance)

400
400
400
400

5
5
5
5

0
0
0
0

Pierces 1 enemy dealing -50% less to the second enemy

18-
36-
66-
140-

Default
Precise, Elemental

3(80%Melee Damage.png)
6(80%Melee Damage.png)
9(80%Melee Damage.png)
15(80%Melee Damage.png)

1.01s
0.93s
0.86s
0.78s

3.0(79%Melee Damage.png)/s
6.5(86%Melee Damage.png)/s
10.5(93%Melee Damage.png)/s
19.2(102%Melee Damage.png)/s

x2 (4%)
x2 (6%)
x2 (8%)
x2 (10%)

150
150
150
150

0
0
0
0

0
0
0
0

Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces -/1/2/3 times and inflicts 5/6/8/11 + (80%Elemental Damage.png) damage

18
36
66
142

Default
Explosive, Elemental

10(50%Melee Damage.png50%Elemental Damage.png50%Engineering Stat.png)
15(60%Melee Damage.png60%Elemental Damage.png60%Engineering Stat.png)
20(70%Melee Damage.png70%Elemental Damage.png70%Engineering Stat.png)
25(80%Melee Damage.png80%Elemental Damage.png80%Engineering Stat.png)

1.23s
1.14s
1.06s
0.98s

8.1(41%Melee Damage.png41%Elemental Damage.png41%Engineering Stat.png)/s
13.2(53%Melee Damage.png53%Elemental Damage.png53%Engineering Stat.png)/s
18.9(66%Melee Damage.png66%Elemental Damage.png66%Engineering Stat.png)/s
25.5(82%Melee Damage.png82%Elemental Damage.png82%Engineering Stat.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

150
150
150
150

5
5
5
5

0
0
0
0

Hits have 25%/30%/35%/40% chance to explode.

15
31
61
122

Default
Primitive, Elemental

1(50%Melee Damage.png50%Elemental Damage.png)
1(65%Melee Damage.png65%Elemental Damage.png)
1(80%Melee Damage.png80%Elemental Damage.png)
1(100%Melee Damage.png100%Elemental Damage.png)

1.1s
1.04s
0.95s
0.8s

0.9(45%Melee Damage.png45%Elemental Damage.png)/s
1.0(63%Melee Damage.png63%Elemental Damage.png)/s
1.1(84%Melee Damage.png84%Elemental Damage.png)/s
1.2(125%Melee Damage.png125%Elemental Damage.png)/s

x1.5 (0%)
x1.5 (0%)
x1.5 (0%)
x1.5 (0%)

175
175
175
175

20
20
20
20

0
0
0
0

Deals 3x3/5x5/8x6/12x9(100%Elemental Damage.png) burning damage.
Burning spreads to 0/0/1/1 additional nearby enemies.

10
22
45
91

Default
Support, Elemental

6x1(80%Elemental Damage.png)
6x2(70%Elemental Damage.png)
6x3(60%Elemental Damage.png)
12x4(50%Elemental Damage.png)

0.95s
0.95s
0.95s
0.95s

6.3(84%Elemental Damage.png)/s
12.6(147%Elemental Damage.png)/s
18.9(189%Elemental Damage.png)/s
50.5(210%Elemental Damage.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

200
200
200
200

0
0
0
0

0
0
0
0

Slows enemies in a radius around the projectile

15
31
61
122

Default
Elemental

1(50%Elemental Damage.png)
1(65%Elemental Damage.png)
1(80%Elemental Damage.png)
1(100%Elemental Damage.png)

0.87s
0.78s
0.7s
0.53s

1.1(57%Elemental Damage.png)/s
1.3(83.3%Elemental Damage.png)/s
1.4(114.3%Elemental Damage.png)/s
1.9(188.7%Elemental Damage.png)/s

x2 (0%)
x2 (0%)
x2 (0%)
x2 (0%)

350
375
400
425

10
10
10
10

0
0
0
0

Deals 3x3/5x5/8x6/12x9(100%Elemental Damage.png) burning damage

12
26
52
105

Default
Explosive, Elemental

-
5(+25%Elemental Damage.png)
10(+50%Elemental Damage.png)
20(+75%Elemental Damage.png)

-
1.12s
1.03s
0.87s

--
4.5(22.4%Elemental Damage.png)/s
9.7(48.4%Elemental Damage.png)/s
23.1(86.5%Elemental Damage.png)/s

-
x1.5 (3% chance)
x1.5 (3% chance)
x1.5 (3% chance)

-
400
450
500

-
0
0
0

-
0
0
0

Projectiles explode on hit.
Deals -/5x3/6x4/8x5 (+100%Elemental Damage.png) burning damage

-
36
66
140

Default
Unarmed, Elemental

-
16(100%Melee Damage.png)
32(100%Melee Damage.png)
64(100%Melee Damage.png)

-
0.73s
0.69s
0.59s

-
21.9(136%Melee Damage.png)/s
46.4(144%Melee Damage.png)/s
108.5(169%Melee Damage.png)/s

-
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)

-
150
150
150

-
15
15
15

-
0
0
0

Deals -/8x5/12x6/15x7(100%Elemental Damage.png) burning damage

-
46
86
173

Default
Elemental, Heavy

-
1(1%Elemental Damage.png)
1(1%Elemental Damage.png)
1(1%Elemental Damage.png)

-
0.12s
0.12s
0.09s

-
8.3(8%Elemental Damage.png)/s
8.3(8%Elemental Damage.png)/s
11.1(11%Elemental Damage.png)/s

-
x2 (0%)
x2 (0%)
x2 (0%)

-
250
300
400

-
0
0
0

-
0
0
0

Deals -/1x3/3x5/5x8(100%Elemental Damage.png) burning damage
Pierces 99 enemies dealing 1 damage

-
56
103
207

Default
Heavy, Elemental

-
-
60(+100%Elemental Damage.png+100%Engineering Stat.png)
120(+100%Elemental Damage.png+100%Engineering Stat.png)

-
-
1.95s
1.62s

--
--
30.8(51.3%Elemental Damage.png51.3%Engineering Stat.png)/s
74.2(61.8%Elemental Damage.png61.8%Engineering Stat.png)/s

-
-
x2 (3% chance)
x2 (3% chance)

-
-
800
800

-
-
0
0

-
-
0
0

Deals 8x8/10x10 (+100%Elemental Damage.png) burning damage
Slows enemies by 1%/2% on hit for every 1 Engineering you have [0%].
Pierces through enemies.
Can't bounce

-
-
144
289

Win a run with Technomage
Elemental, Explosive

-
-
80(150%Melee Damage.png150%Elemental Damage.png)
120(200%Melee Damage.png200%Elemental Damage.png)

-
-
1.55s
1.49s

-
-
51.6(96%Melee Damage.png96%Elemental Damage.png)/s
80.5(134%Melee Damage.png134%Elemental Damage.png)/s

-
-
x1.75 (3%)
x1.75 (3%)

-
-
175
175

-
-
30
30

-
-
0
0

Hits have 25%/50% chance to explode.

-
-
136
272

Win a run with Knight.png Knight
Blade, Elemental

-
-
30(125%Melee Damage.png125%Elemental Damage.png)
60(150%Melee Damage.png150%Elemental Damage.png)

-
-
1.21s
1.06s

-
-
24.8(103%Melee Damage.png103%Elemental Damage.png)/s
56.6(141%Melee Damage.png141%Elemental Damage.png)/s

-
-
x2 (3%)
x2 (3%)

-
-
200
200

-
-
5
5

-
-
0
0

Hitting an enemy spawns 2/4 projectiles that slow and damage enemies by 100%Elemental Damage.png

-
-
119
238

Win a run with Mage.png Mage