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{{WeaponSet|Support}}
{{WeaponClassIntroText}}
 
== Weapons with Support==
== Weapons with Support==
<table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
{{TableHeaders|weapons}}
{{TableHeaders|weapons}}
{{TableRowWeapon|Hand}}
{{TableRowWeapon|Hand}}
{{TableRowWeapon|Hiking Pole}}
{{TableRowWeapon|Lute}}
{{TableRowWeapon|Pruner}}
{{TableRowWeapon|Sickle}}
{{TableRowWeapon|Taser}}
{{TableRowWeapon|Potato Thrower}}
{{TableRowWeapon|Potato Thrower}}
{{TableRowWeapon|Taser}}
</table>
</table>

Latest revision as of 12:09, 5 November 2024

Support

Support is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.

Weapon classes also affect your chance to find other weapons with the same class in the Shop.

Support
(2)+5 Harvesting
(3)+10 Harvesting
(4)+15 Harvesting
(5)+20 Harvesting
(6)+25 Harvesting

Weapons with Support

Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Unarmed, Support

1(50%Melee Damage.png)
1(50%Melee Damage.png)
1(50%Melee Damage.png)
1(50%Melee Damage.png)

1.01s
0.93s
0.86s
0.71s

1.0(49%Melee Damage.png)/s
1.1(53%Melee Damage.png)/s
1.2(58%Melee Damage.png)/s
1.4(70%Melee Damage.png)/s

x1.5 (1%)
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)

150
150
150
150

30
30
30
30

0
0
0
0

+3/+6/+9/+18 Harvesting

10
22
45
91

Default
Support

12(+50%Melee Damage.png+10%Range Stat.png)
18(+50%Melee Damage.png+12%Range Stat.png)
24(+50%Melee Damage.png+15%Range Stat.png)
30(+50%Melee Damage.png+20%Range Stat.png)

1.42s
1.34s
1.25s
1.17s

8.4(35.2%Melee Damage.png7%Range Stat.png)/s
13.5(37.4%Melee Damage.png9%Range Stat.png)/s
19.1(39.9%Melee Damage.png12%Range Stat.png)/s
25.6(42.7%Melee Damage.png17.1%Range Stat.png)/s

x1.5 (3% chance)
x1.5 (3% chance)
x1.5 (3% chance)
x1.5 (3% chance)

175
175
175
175

0
0
0
0

0
0
0
0

+1 Range for every 70/60/50/40 steps you take during a wave

17
34
66
130

Default
Lute

Lute(DLC)
Musical, Support

4(+50%Melee Damage.png+10%Luck.png)
8(+50%Melee Damage.png+15%Luck.png)
12(+50%Melee Damage.png+20%Luck.png)
16(+50%Melee Damage.png+25%Luck.png)

1.31s
1.25s
1.2s
1.14s

3.1(38.1%Melee Damage.png7.6%Luck.png)/s
6.4(39.9%Melee Damage.png12%Luck.png)/s
10(41.7%Melee Damage.png16.7%Luck.png)/s
14(43.8%Melee Damage.png21.9%Luck.png)/s

x1.5 (3% chance)
x1.5 (3% chance)
x1.5 (3% chance)
x1.5 (3% chance)

150
175
200
225

2
2
2
2

0
0
0
0

Enemies hit take 10% more damage for 3 seconds (max: 30%/50%/70%/100%)

15
31
61
122

Default
Support

10(50%Melee Damage.png)
15(65%Melee Damage.png)
20(80%Melee Damage.png)
25(100%Melee Damage.png)

1.14s
1.06s
0.98s
0.89s

8.8(43%Melee Damage.png)/s
14.2(61%Melee Damage.png)/s
20.4(81%Melee Damage.png)/s
28.1(112%Melee Damage.png)/s

x1.25 (3%)
x1.5 (6%)
x1.75 (9%)
x2 (12%)

150
150
150
150

2
2
2
2

0
0
0
0

Spawns a garden that creates a fruit every 15/14/12/10 seconds

15
28
52
95

Default
Sickle

Sickle(DLC)
Support

5(+80%Melee Damage.png+10%Harvesting.png)
8(+80%Melee Damage.png+15%Harvesting.png)
12(+80%Melee Damage.png+20%Harvesting.png)
15(+80%Melee Damage.png+25%Harvesting.png)

0.87s
0.82s
0.77s
0.7s

5.8(92.2%Melee Damage.png11.5%Harvesting.png)/s
9.8(97.9%Melee Damage.png18.4%Harvesting.png)/s
15.6(104.3%Melee Damage.png26.1%Harvesting.png)/s
21.4(114.2%Melee Damage.png35.7%Harvesting.png)/s

x2 (3% chance)
x2 (3% chance)
x2 (3% chance)
x2 (3% chance)

125
125
125
125

2
2
2
2

0
0
0
0

+20%/+30%/+40%/+50% damage against targets below 30% health

15
31
61
122

Default
Support, Elemental

6x1(80%Elemental Damage.png)
6x2(70%Elemental Damage.png)
6x3(60%Elemental Damage.png)
12x4(50%Elemental Damage.png)

0.95s
0.95s
0.95s
0.95s

6.3(84%Elemental Damage.png)/s
12.6(147%Elemental Damage.png)/s
18.9(189%Elemental Damage.png)/s
50.5(210%Elemental Damage.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

200
200
200
200

0
0
0
0

0
0
0
0

Slows enemies in a radius around the projectile

15
31
61
122

Default
Support

-
1(25%Ranged Damage.png20%Max HP.png)
1(25%Ranged Damage.png20%Max HP.png)
1(25%Ranged Damage.png20%Max HP.png)

-
0.45s
0.37s
0.25s

-
2.2(55%Ranged Damage.png44%Max HP.png)/s
2.7(67%Ranged Damage.png54%Max HP.png)/s
4.0(100%Ranged Damage.png80%Max HP.png)/s

-
x1.5 (3%)
x1.5 (3%)
x1.5 (3%)

-
500
500
500

-
20
25
30

-
0
0
0

-
36
69
139

Win a run with Chunky.png Chunky