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Tag: Reverted
(Renamed Plasma Sledgehammer > Plasma Sledge)
 
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{{Elemental}}
{{WeaponClassIntroText}}
== Weapons with Primitive==
== Weapons with Elemental==
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
{{TableHeaders|weapons}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
{{TableRowWeapon|Icicle}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Types</th>
{{TableRowWeapon|Lightning Shiv}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
{{TableRowWeapon|Plank}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attack Speed</th>
{{TableRowWeapon|Torch}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">DPS</th>
{{TableRowWeapon|Taser}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:4%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Crit Chance/Damage</th>
{{TableRowWeapon|Wand}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:4%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Range</th>
{{TableRowWeapon|Fireball}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Knockback</th>
{{TableRowWeapon|Flaming Brass Knuckles}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Lifesteal</th>
{{TableRowWeapon|Flamethrower}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Special Effects</th>
{{TableRowWeapon|Particle Accelerator}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base price</th>
{{TableRowWeapon|Plasma Sledge}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked by</th>
{{TableRowWeapon|Thunder Sword}}
<tr>
<td> {{Iconbox|Cacti Club|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Primitive]] [[Heavy]]</span> </td>
<td> <span class="colorrarity1">2.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(80.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">1.67s<br></span><span class="colorrarity2">1.57s<br></span><span class="colorrarity3">1.5s<br></span><span class="colorrarity4">1.34s</span> </td>
<td> <span class="colorrarity1">1.2(47%{{MeleeIcon}})/s<br></span><span class="colorrarity2">1.27(50%{{MeleeIcon}})/s<br></span><span class="colorrarity3">1.33(53%{{MeleeIcon}})/s<br></span><span class="colorrarity4">1.49(59%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
<td> <span class="colorrarity1">200<br></span><span class="colorrarity2">200<br></span><span class="colorrarity3">200<br></span><span class="colorrarity4">200</span> </td>
<td> <span class="colorrarity1">8<br></span><span class="colorrarity2">8<br></span><span class="colorrarity3">8<br></span><span class="colorrarity4">8</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td> Hitting and enemy spawns <span class="colorrarity1">3</span>/<span class="colorrarity2">4</span>/<span class="colorrarity3">5</span>/<span class="colorrarity4">6</span> projectiles dealing 50%{{RangedIcon}} damage </td>
<td> <span class="colorrarity1">20<br></span><span class="colorrarity2">39<br></span><span class="colorrarity3">74<br></span><span class="colorrarity4">149</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Hatchet|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Primitive]]</span> </td>
<td> <span class="colorrarity1">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">0.68s<br></span><span class="colorrarity2">0.68s<br></span><span class="colorrarity3">0.68s<br></span><span class="colorrarity4">0.61s</span> </td>
<td> <span class="colorrarity1">2.94(147%{{MeleeIcon}})/s<br></span><span class="colorrarity2">2.94(147%{{MeleeIcon}})/s<br></span><span class="colorrarity3">2.94(147%{{MeleeIcon}})/s<br></span><span class="colorrarity4">3.28(163%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
<td> <span class="colorrarity1">125<br></span><span class="colorrarity2">125<br></span><span class="colorrarity3">125<br></span><span class="colorrarity4">125</span> </td>
<td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td>  </td>
<td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
<td> Win a run with [[File:Wildling.png|link=Wildling|x30px]] [[Wildling]] </td>
</tr>
<tr>
<td> {{Iconbox|Rock|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Primitive]] [[Blunt]]</span> </td>
<td> <span class="colorrarity1">1.5(100.0%{{MeleeIcon}})<br></span><span class="colorrarity2">1.5(100.0%{{MeleeIcon}})<br></span><span class="colorrarity3">1.5(100.0%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(100.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">1.74s<br></span><span class="colorrarity2">1.67s<br></span><span class="colorrarity3">1.57s<br></span><span class="colorrarity4">1.5s</span> </td>
<td> <span class="colorrarity1">0.86(57%{{MeleeIcon}})/s<br></span><span class="colorrarity2">0.9(59%{{MeleeIcon}})/s<br></span><span class="colorrarity3">0.96(63%{{MeleeIcon}})/s<br></span><span class="colorrarity4">1.0(66%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">10%(x1.5)<br></span><span class="colorrarity2">15%(x1.5)<br></span><span class="colorrarity3">20%(x1.5)<br></span><span class="colorrarity4">25%(x1.5)</span> </td>
<td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
<td> <span class="colorrarity1">5<br></span><span class="colorrarity2">5<br></span><span class="colorrarity3">5<br></span><span class="colorrarity4">5</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td>  </td>
<td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Spear|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Primitive]]</span> </td>
<td> <span class="colorrarity1">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">1.34s<br></span><span class="colorrarity2">1.17s<br></span><span class="colorrarity3">1.01s<br></span><span class="colorrarity4">0.85s</span> </td>
<td> <span class="colorrarity1">1.49(74%{{MeleeIcon}})/s<br></span><span class="colorrarity2">1.71(85%{{MeleeIcon}})/s<br></span><span class="colorrarity3">1.98(99%{{MeleeIcon}})/s<br></span><span class="colorrarity4">2.35(117%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
<td> <span class="colorrarity1">350<br></span><span class="colorrarity2">375<br></span><span class="colorrarity3">400<br></span><span class="colorrarity4">500</span> </td>
<td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td>  </td>
<td> <span class="colorrarity1">20<br></span><span class="colorrarity2">39<br></span><span class="colorrarity3">74<br></span><span class="colorrarity4">149</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Stick|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Primitive]]</span> </td>
<td> <span class="colorrarity1">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">1.25s<br></span><span class="colorrarity2">1.17s<br></span><span class="colorrarity3">1.08s<br></span><span class="colorrarity4">1.01s</span> </td>
<td> <span class="colorrarity1">1.6(80%{{MeleeIcon}})/s<br></span><span class="colorrarity2">1.71(85%{{MeleeIcon}})/s<br></span><span class="colorrarity3">1.85(92%{{MeleeIcon}})/s<br></span><span class="colorrarity4">1.98(99%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
<td> <span class="colorrarity1">175<br></span><span class="colorrarity2">175<br></span><span class="colorrarity3">175<br></span><span class="colorrarity4">175</span> </td>
<td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td> Deals <span class="colorrarity1">+4<br></span><span class="colorrarity2">+6<br></span><span class="colorrarity3">+8<br></span><span class="colorrarity4">+10<br></span> for every additional '''stick''' you have </td>
<td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Torch|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Primitive]] [[Elemental]]</span> </td>
<td> <span class="colorrarity1">1.5(50.0%{{MeleeIcon}})<br></span><span class="colorrarity2">1.5(50.0%{{MeleeIcon}})<br></span><span class="colorrarity3">1.5(50.0%{{MeleeIcon}})<br></span><span class="colorrarity4">1.5(50.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">1.08s<br></span><span class="colorrarity2">1.01s<br></span><span class="colorrarity3">0.92s<br></span><span class="colorrarity4">0.76s</span> </td>
<td> <span class="colorrarity1">1.39(46%{{MeleeIcon}})/s<br></span><span class="colorrarity2">1.49(49%{{MeleeIcon}})/s<br></span><span class="colorrarity3">1.63(54%{{MeleeIcon}})/s<br></span><span class="colorrarity4">1.97(65%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">0%(x1.5)<br></span><span class="colorrarity2">0%(x1.5)<br></span><span class="colorrarity3">0%(x1.5)<br></span><span class="colorrarity4">0%(x1.5)</span> </td>
<td> <span class="colorrarity1">175<br></span><span class="colorrarity2">175<br></span><span class="colorrarity3">175<br></span><span class="colorrarity4">175</span> </td>
<td> <span class="colorrarity1">20<br></span><span class="colorrarity2">20<br></span><span class="colorrarity3">20<br></span><span class="colorrarity4">20</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td> Deals <br><span class="colorrarity1">3x3<br></span><span class="colorrarity2">5x4<br></span><span class="colorrarity3">8x5<br></span><span class="colorrarity4">12x8<br></span>(100%{{ElementalIcon}}) burning damage </td>
<td> <span class="colorrarity1">12<br></span><span class="colorrarity2">26<br></span><span class="colorrarity3">52<br></span><span class="colorrarity4">105</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Slingshot|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Primitive]]</span> </td>
<td> <span class="colorrarity1">2.0(80.0%{{RangedIcon}})<br></span><span class="colorrarity2">2.0(80.0%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(80.0%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(80.0%{{RangedIcon}})</span> </td>
<td> <span class="colorrarity1">1.22s<br></span><span class="colorrarity2">1.13s<br></span><span class="colorrarity3">1.05s<br></span><span class="colorrarity4">0.97s</span> </td>
<td> <span class="colorrarity1">1.64(65%{{RangedIcon}})/s<br></span><span class="colorrarity2">1.77(70%{{RangedIcon}})/s<br></span><span class="colorrarity3">1.9(76%{{RangedIcon}})/s<br></span><span class="colorrarity4">2.06(82%{{RangedIcon}})/s</span> </td>
<td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
<td> <span class="colorrarity1">300<br></span><span class="colorrarity2">300<br></span><span class="colorrarity3">300<br></span><span class="colorrarity4">300</span> </td>
<td> <span class="colorrarity1">5<br></span><span class="colorrarity2">5<br></span><span class="colorrarity3">5<br></span><span class="colorrarity4">5</span> </td>
<td> <span class="colorrarity1">0.0<br></span><span class="colorrarity2">0.0<br></span><span class="colorrarity3">0.0<br></span><span class="colorrarity4">0.0</span> </td>
<td>  </td>
<td> <span class="colorrarity1">10<br></span><span class="colorrarity2">22<br></span><span class="colorrarity3">45<br></span><span class="colorrarity4">91</span> </td>
<td>  </td>
</tr>
 
</table>
</table>

Latest revision as of 13:43, 4 November 2024

Elemental

Elemental is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.

Weapon classes also affect your chance to find other weapons with the same class in the Shop.

Elemental
(2)+1 Elemental Damage
(3)+2 Elemental Damage
(4)+3 Elemental Damage
(5)+4 Elemental Damage
(6)+5 Elemental Damage

Weapons with Elemental

Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Precise, Elemental

10(+100%Elemental Damage.png)
20(+100%Elemental Damage.png)
30(+100%Elemental Damage.png)
40(+100%Elemental Damage.png)

1.03s
0.95s
0.87s
0.7s

9.7(96.8%Elemental Damage.png)/s
21.1(105.3%Elemental Damage.png)/s
34.6(115.4%Elemental Damage.png)/s
57.1(142.9%Elemental Damage.png)/s

x2 (5% chance)
x2 (10% chance)
x2.5 (15% chance)
x3 (20% chance)

400
400
400
400

5
5
5
5

0
0
0
0

Pierces 1 enemy dealing -50% less to the second enemy

18-
36-
66-
140-

Default
Precise, Elemental

3(80%Melee Damage.png)
6(80%Melee Damage.png)
9(80%Melee Damage.png)
15(80%Melee Damage.png)

1.01s
0.93s
0.86s
0.78s

3.0(79%Melee Damage.png)/s
6.5(86%Melee Damage.png)/s
10.5(93%Melee Damage.png)/s
19.2(102%Melee Damage.png)/s

x2 (4%)
x2 (6%)
x2 (8%)
x2 (10%)

150
150
150
150

0
0
0
0

0
0
0
0

Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces -/1/2/3 times and inflicts 5/6/8/11 + (80%Elemental Damage.png) damage

18
36
66
142

Default
Explosive, Elemental

10(50%Melee Damage.png50%Elemental Damage.png50%Engineering Stat.png)
15(60%Melee Damage.png60%Elemental Damage.png60%Engineering Stat.png)
20(70%Melee Damage.png70%Elemental Damage.png70%Engineering Stat.png)
25(80%Melee Damage.png80%Elemental Damage.png80%Engineering Stat.png)

1.23s
1.14s
1.06s
0.98s

8.1(41%Melee Damage.png41%Elemental Damage.png41%Engineering Stat.png)/s
13.2(53%Melee Damage.png53%Elemental Damage.png53%Engineering Stat.png)/s
18.9(66%Melee Damage.png66%Elemental Damage.png66%Engineering Stat.png)/s
25.5(82%Melee Damage.png82%Elemental Damage.png82%Engineering Stat.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

150
150
150
150

5
5
5
5

0
0
0
0

Hits have 25%/30%/35%/40% chance to explode.

15
31
61
122

Default
Primitive, Elemental

1(50%Melee Damage.png50%Elemental Damage.png)
1(65%Melee Damage.png65%Elemental Damage.png)
1(80%Melee Damage.png80%Elemental Damage.png)
1(100%Melee Damage.png100%Elemental Damage.png)

1.1s
1.04s
0.95s
0.8s

0.9(45%Melee Damage.png45%Elemental Damage.png)/s
1.0(63%Melee Damage.png63%Elemental Damage.png)/s
1.1(84%Melee Damage.png84%Elemental Damage.png)/s
1.2(125%Melee Damage.png125%Elemental Damage.png)/s

x1.5 (0%)
x1.5 (0%)
x1.5 (0%)
x1.5 (0%)

175
175
175
175

20
20
20
20

0
0
0
0

Deals 3x3/5x5/8x6/12x9(100%Elemental Damage.png) burning damage.
Burning spreads to 0/0/1/1 additional nearby enemies.

10
22
45
91

Default
Support, Elemental

6x1(80%Elemental Damage.png)
6x2(70%Elemental Damage.png)
6x3(60%Elemental Damage.png)
12x4(50%Elemental Damage.png)

0.95s
0.95s
0.95s
0.95s

6.3(84%Elemental Damage.png)/s
12.6(147%Elemental Damage.png)/s
18.9(189%Elemental Damage.png)/s
50.5(210%Elemental Damage.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

200
200
200
200

0
0
0
0

0
0
0
0

Slows enemies in a radius around the projectile

15
31
61
122

Default
Elemental

1(50%Elemental Damage.png)
1(65%Elemental Damage.png)
1(80%Elemental Damage.png)
1(100%Elemental Damage.png)

0.87s
0.78s
0.7s
0.53s

1.1(57%Elemental Damage.png)/s
1.3(83.3%Elemental Damage.png)/s
1.4(114.3%Elemental Damage.png)/s
1.9(188.7%Elemental Damage.png)/s

x2 (0%)
x2 (0%)
x2 (0%)
x2 (0%)

350
375
400
425

10
10
10
10

0
0
0
0

Deals 3x3/5x5/8x6/12x9(100%Elemental Damage.png) burning damage

12
26
52
105

Default
Explosive, Elemental

-
5(+25%Elemental Damage.png)
10(+50%Elemental Damage.png)
20(+75%Elemental Damage.png)

-
1.12s
1.03s
0.87s

--
4.5(22.4%Elemental Damage.png)/s
9.7(48.4%Elemental Damage.png)/s
23.1(86.5%Elemental Damage.png)/s

-
x1.5 (3% chance)
x1.5 (3% chance)
x1.5 (3% chance)

-
400
450
500

-
0
0
0

-
0
0
0

Projectiles explode on hit.
Deals -/5x3/6x4/8x5 (+100%Elemental Damage.png) burning damage

-
36
66
140

Default
Unarmed, Elemental

-
16(100%Melee Damage.png)
32(100%Melee Damage.png)
64(100%Melee Damage.png)

-
0.73s
0.69s
0.59s

-
21.9(136%Melee Damage.png)/s
46.4(144%Melee Damage.png)/s
108.5(169%Melee Damage.png)/s

-
x1.5 (1%)
x1.5 (1%)
x1.5 (1%)

-
150
150
150

-
15
15
15

-
0
0
0

Deals -/8x5/12x6/15x7(100%Elemental Damage.png) burning damage

-
46
86
173

Default
Elemental, Heavy

-
1(1%Elemental Damage.png)
1(1%Elemental Damage.png)
1(1%Elemental Damage.png)

-
0.12s
0.12s
0.09s

-
8.3(8%Elemental Damage.png)/s
8.3(8%Elemental Damage.png)/s
11.1(11%Elemental Damage.png)/s

-
x2 (0%)
x2 (0%)
x2 (0%)

-
250
300
400

-
0
0
0

-
0
0
0

Deals -/1x3/3x5/5x8(100%Elemental Damage.png) burning damage
Pierces 99 enemies dealing 1 damage

-
56
103
207

Default
Heavy, Elemental

-
-
60(+100%Elemental Damage.png+100%Engineering Stat.png)
120(+100%Elemental Damage.png+100%Engineering Stat.png)

-
-
1.95s
1.62s

--
--
30.8(51.3%Elemental Damage.png51.3%Engineering Stat.png)/s
74.2(61.8%Elemental Damage.png61.8%Engineering Stat.png)/s

-
-
x2 (3% chance)
x2 (3% chance)

-
-
800
800

-
-
0
0

-
-
0
0

Deals 8x8/10x10 (+100%Elemental Damage.png) burning damage
Slows enemies by 1%/2% on hit for every 1 Engineering you have [0%].
Pierces through enemies.
Can't bounce

-
-
144
289

Win a run with Technomage
Elemental, Explosive

-
-
80(150%Melee Damage.png150%Elemental Damage.png)
120(200%Melee Damage.png200%Elemental Damage.png)

-
-
1.55s
1.49s

-
-
51.6(96%Melee Damage.png96%Elemental Damage.png)/s
80.5(134%Melee Damage.png134%Elemental Damage.png)/s

-
-
x1.75 (3%)
x1.75 (3%)

-
-
175
175

-
-
30
30

-
-
0
0

Hits have 25%/50% chance to explode.

-
-
136
272

Win a run with Knight.png Knight
Blade, Elemental

-
-
30(125%Melee Damage.png125%Elemental Damage.png)
60(150%Melee Damage.png150%Elemental Damage.png)

-
-
1.21s
1.06s

-
-
24.8(103%Melee Damage.png103%Elemental Damage.png)/s
56.6(141%Melee Damage.png141%Elemental Damage.png)/s

-
-
x2 (3%)
x2 (3%)

-
-
200
200

-
-
5
5

-
-
0
0

Hitting an enemy spawns 2/4 projectiles that slow and damage enemies by 100%Elemental Damage.png

-
-
119
238

Win a run with Mage.png Mage