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(Apply new Weapon Sets template (this replaces the simplified weapon set stats with an expanded table))
(1.1 Update)
 
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{{Weapon}}
{{Weapon|type=ranged}}
{{Ranged}}
{{WeaponPageClassText}}
== Type Sets ==
Weapons with same types gain set bonuses.


<table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;">
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{{TableRowSet|Gun}}
{{TableRowSet|Gun}}
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== Update History ==
* [[Patch 1.1.0.0|1.1.0.0]]: Base Crit Chance Increased: 3%/3%/3%/3% => 5%/10%/15%/20%

Latest revision as of 12:11, 27 October 2024

Pistol.png
Pistol
Damage: 12(100%Ranged Damage.png)
20(100%Ranged Damage.png)
30(100%Ranged Damage.png)
50(100%Ranged Damage.png)
Attack Speed: 1.2s / 1.12s / 1.03s / 0.87s
DPS: 10.0(83%Ranged Damage.png)/s
17.9(89%Ranged Damage.png)/s
29.1(97%Ranged Damage.png)/s
57.5(114%Ranged Damage.png)/s
Crit Chance / Damage: x2 (5%) / x2 (10%) / x2 (15%) / x2 (20%)
Range: 400 / 400 / 400 / 400
Knockback: 15 / 15 / 15 / 15
Lifesteal: 0 / 0 / 0 / 0
Attack Type: -
Special Effects: Pierces 1 enemy dealing -50% less to the second enemy

Pistol

Pistol is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.

Pistol is a Ranged Weapon. Ranged weapons shoot projectiles that travel up to the total Range. Unless the weapon has piercing, the projectiles stop at the first enemy that is hit.

Class

Pistol has the Weapon Class(es) of: Gun.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Gun (2)+10 Range
(3)+20 Range
(4)+30 Range
(5)+40 Range
(6)+50 Range



Pistol
  Pistol



SMG
  SMG




Update History

  • 1.1.0.0: Base Crit Chance Increased: 3%/3%/3%/3% => 5%/10%/15%/20%