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{{TableRowSet|Primitive}}
{{TableRowSet|Medieval}}
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</table>

Revision as of 12:58, 25 June 2023

Quarterstaff.png
Quarterstaff
Damage: 10(75%Level.png50%Melee Damage.png)
15(85%Level.png65%Melee Damage.png)
20(100%Level.png85%Melee Damage.png)
30(125%Level.png100%Melee Damage.png)
Attack Speed: 1.42s / 1.25s / 1.09s / 0.92s
DPS: 7.0(52.8%Level.png35.2%Melee Damage.png)/s
12.0(68.0%Level.png52.0%Melee Damage.png)/s
18.3(91.7%Level.png78.0%Melee Damage.png)/s
32.6(135.9%Level.png108.7%Melee Damage.png)/s
Crit Chance / Damage: x1.5 (3%) / x1.5 (3%) / x1.5 (3%) / x1.5 (3%)
Range: 175 / 175 / 175 / 175
Knockback: 0 / 0 / 0 / 0
Lifesteal: 0 / 0 / 0 / 0
Attack Type: Thrust
Special Effects: Alternates between thrusting and sweeping attacks
+2% XP Gain/+5% XP Gain/+9% XP Gain/+15% XP Gain
Unlocked by: Win a run with Apprentice.png Apprentice

Quarterstaff

Quarterstaff is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.

Quarterstaff is a Melee Weapon. Melee weapons have two different attack types, thrust and swing, both are capable of hitting multiple enemies. Melee weapons' Range only increases or decreases by half the amount of your Range stat. The attack speed of melee weapons depends on their range. Increasing the range slightly decreases the Attack Speed, but increases the area hit by the weapon. Negative range has the inverse effect.

Notes

Fighting Stick is the only weapon that scales with your current Level.

Class

Quarterstaff has the Weapon Class(es) of: Primitive, Medieval.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Primitive (2)+3 Max HP
(3)+6 Max HP
(4)+9 Max HP
(5)+12 Max HP
(6)+15 Max HP




Rock
  Rock



Spear
  Spear

Stick
  Stick

Torch
  Torch
Medieval (2)+1 Armor
(3)+1 Armor, +3% Dodge
(4)+2 Armor, +3% Dodge
(5)+2 Armor, +6% Dodge
(6)+3 Armor, +6% Dodge




Mace
  Mace

Sword
  Sword