From Brotato Wiki
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You regenerate 1 HP every ''x'' seconds. If this is negative, it acts like the stat is at 0. | You regenerate 1 HP every ''x'' seconds. If this is negative, it acts like the stat is at 0. | ||
* At 1 ''{{StatIcon|name=HP Regeneration}}'', you heal 1 HP every 5 seconds (0.2 /sec). | |||
* At 10 ''{{StatIcon|name=HP Regeneration}}'', you heal 1 HP every 1 second. | |||
* At 21 ''{{StatIcon|name=HP Regeneration}}'', you heal 1 HP every 0.51 seconds (1.98 /sec, or roughly 2 HP /sec). | |||
* At 33 ''{{StatIcon|name=HP Regeneration}}'', you heal 1 HP every 0.33 seconds (3.04 /sec, or roughly 3 HP /sec). | |||
* For exact changes per stat point, see [[HP Regeneration#Healing Values|''Healing Values'']] below. | |||
Overridden by {{ItemIcon|name=Torture}}, which regenerates 3 HP/s ''(equivalent to roughly 33 {{StatIcon|name=HP Regeneration}})'' and ignores all other healing. | |||
==Items== | ==Items== |
Revision as of 19:10, 7 November 2022
HP Regeneration
You regenerate 1 HP every x seconds. If this is negative, it acts like the stat is at 0.
- At 1 , you heal 1 HP every 5 seconds (0.2 /sec).
- At 10 , you heal 1 HP every 1 second.
- At 21 , you heal 1 HP every 0.51 seconds (1.98 /sec, or roughly 2 HP /sec).
- At 33 , you heal 1 HP every 0.33 seconds (3.04 /sec, or roughly 3 HP /sec).
- For exact changes per stat point, see Healing Values below.
Overridden by Torture, which regenerates 3 HP/s (equivalent to roughly 33 ) and ignores all other healing.
Items
Positive
The following Characters have a higher chance to find these items in the Shop: Bull, Chunky, Doctor, Masochist, Pacifist
Name | Rarity | Effects | Base Price | Limit | Unlocked By |
---|---|---|---|---|---|
Tier 3 | +8 Max HP +3 HP Regeneration -8 Luck |
85 | |||
Tier 1 | +3 Max HP +2 HP Regeneration -1 HP recovered from consumables |
15 | |||
Tier 2 | +2 % Life Steal +2 HP Regeneration -3 Harvesting |
45 | |||
Tier 2 | +2 Elemental Damage +2 HP Regeneration -2 % Speed |
40 | |||
Tier 3 | +4 Elemental Damage +1 HP Regeneration -10% Enemies -5 % Damage |
65 | 1 | ||
Tier 4 | +20 Melee Damage +5 HP Regeneration +5 Knockback -8 % Damage -3 % Speed |
110 | |||
Tier 4 | +10 HP Regeneration +2 HP Regeneration every 5 seconds until the end of the wave -10 Luck |
95 | Win a run with Doctor | ||
Tier 1 | +3 HP Regeneration -2 Luck |
25 | |||
Tier 1 | +3 HP Regeneration -1 % Life Steal |
15 | |||
Tier 4 | +3 Max HP +2 HP Regeneration +1 % Life Steal +5 % Damage +5 % Attack Speed +3 % Speed +3 % Dodge +1 Armor +5 Luck |
95 | Win a run with Well Rounded | ||
Tier 3 | +8 HP Regeneration Start waves with -50% HP |
50 | 1 | ||
Tier 3 | +6 Max HP +2 HP Regeneration -2 Melee Damage -1 Ranged Damage |
60 |
Negative
Name | Rarity | Effects | Base Price | Limit | Unlocked By |
---|---|---|---|---|---|
Tier 1 | +5 Max HP -1 HP Regeneration |
25 | |||
Tier 4 | +3 Armor +5 % Crit Chance +5 Engineering +5 % Speed -2 HP Regeneration -2 % Life Steal |
90 | |||
Tier 1 | +2 Melee Damage +1 Ranged Damage -1 HP Regeneration |
30 | |||
Tier 3 | +10 % Attack Speed +5 % Crit Chance +15 Range -2 HP Regeneration |
80 | |||
Tier 4 | +3 Melee Damage at the end of a wave +3 Engineering at the end of a wave -1 Max HP at the end of a wave |
100 | Win a run with Engineer | ||
Tier 2 | +20 Luck -2 HP Regeneration |
48 |
Mechanics
These items alter or use your HP Regeneration, without directly affecting the stat.
Name | Rarity | Effects | Base Price | Limit | Unlocked By |
---|---|---|---|---|---|
Tier 4 | +5 Max HP +2 HP Regeneration for every permanent -1 % Speed you have -20 % Speed | 100 | 1 | ||
Tier 4 | +15 Max HP Restore 5 HP per second. Cannot heal any other way. |
100 | 1 |
Healing Values
The formula for HP regen is:
HPEveryXSeconds = 5.0 / ( 1.0 + ( ( HP_Regen - 1) / 2.25 ) )
The formula for HP per second is simply PerSecond = 1 / HPEveryXSeconds
.
HP Regen | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 HP every x seconds | 0 | 5 | 3.46 | 2.65 | 2.14 | 1.8 | 1.55 | 1.36 | 1.22 | 1.1 | 1 | 0.92 | 0.85 | 0.79 | 0.74 | 0.69 | 0.65 | 0.62 | 0.58 | 0.56 | 0.53 |
HP / second | 0 | 0.2 | 0.29 | 0.38 | 0.47 | 0.56 | 0.64 | 0.73 | 0.82 | 0.91 | 1 | 1.09 | 1.18 | 1.27 | 1.36 | 1.44 | 1.53 | 1.62 | 1.71 | 1.8 | 1.89 |
HP Regen | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 150 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 HP every x seconds | 1 | 0.53 | 0.36 | 0.27 | 0.22 | 0.18 | 0.16 | 0.14 | 0.12 | 0.11 | 0.10 | 0.09 | 0.09 | 0.08 | 0.07 |
HP / second | 1 | 1.89 | 2.78 | 3.67 | 4.56 | 5.44 | 6.33 | 7.22 | 8.11 | 9 | 9.89 | 10.78 | 11.67 | 12.56 | 13.44 |
Trivia
- In an older version of Brotato, HP Regeneration healed x% of your HP every 5 seconds.