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Amount of damage you can take before dying. You can increase this by buying [[Items]] from [[Shop]]. Also some [[Characters]] starts with extra Max HP. There is no limit to it and this stat cannot go negative.
Amount of damage you can take before dying. You can increase this by buying [[Items]] from [[Shop]]. Also some [[Characters]] starts with extra Max HP. There is no limit to it and this stat cannot go negative.


== Items with Max HP==
== Items ==
The following [[Characters]] have a higher chance to find these items in the Shop: [[File:Bull.png|link=Bull|x30px]] [[Bull]], [[File:Chunky.png|link=Chunky|x30px]] [[Chunky]], [[File:Masochist.png|link=Masochist|x30px]] [[Masochist]], [[File:Pacifist.png|link=Pacifist|x30px]] [[Pacifist]]
 
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Revision as of 01:49, 2 November 2022

Max HP

Max HP

Amount of damage you can take before dying. You can increase this by buying Items from Shop. Also some Characters starts with extra Max HP. There is no limit to it and this stat cannot go negative.

Items

The following Characters have a higher chance to find these items in the Shop: Bull.png Bull, Chunky.png Chunky, Masochist.png Masochist, Pacifist.png Pacifist

Name Rarity Effects Base Price Limit Unlocked By
Tier 2 +8 Max HP
-2 % Dodge
-2 Knockback
65
Tier 3 +15 Max HP
+10 % Enemy health
80
Tier 3 +8 Max HP
+3 HP Regeneration
-8 Luck
85
Tier 1 +30% pickup range
+1 Knockback
25
Tier 1 +3 Max HP
+2 HP Regeneration
-1 HP recovered from consumables
15
Tier 1 +2 Elemental Damage
-1 Max HP
30
Tier 1 +5 Max HP
-1 HP Regeneration
25
Tier 1 +3 Max HP
-1 % Damage
15
Tier 1 +1 Melee Damage
+3 % Crit Chance
-1 Max HP
20
Tier 1 +2 Max HP
+2 Melee Damage
-3 % Attack Speed
20
Tier 4 +10 Engineering
+50 % XP Gain
-3 Max HP
90
Tier 1 +1 Armor
+1 Engineering
-2 Max HP
20
Tier 4 +5 Max HP
+2 HP Regeneration for every permanent -1 % Speed you have
-20 % Speed
100 1
Tier 1 +2 Max HP
+5 % Damage
+5% Enemies
30 10
Tier 1 +7 % Damage
-2 Max HP
20
Tier 4 +15 % Speed
+10 % Dodge
-5 Max HP
-1 Armor
100
Tier 2 +2 Armor
+6 % Dodge
-3 Max HP
45
Tier 2 +3 Melee Damage
+5 Max HP
-15 Range
50
Tier 2 +3 Max HP
+3 % Damage
+1 Armor
+3 % Speed
-4 % Crit Chance
55
Tier 4 +15 % Crit Chance
+50 Range
-3 Max HP
-1 Armor
95 Win a run with Ranger.png Ranger
Tier 4 +12 Max HP
+5 HP Regeneration
+3 % Life Steal
-8 % Crit Chance
105 Win a run with Mutant.png Mutant
Tier 4 +12 Max HP
+25 Luck
-5 % Damage
100 Win a run with Pacifist.png Pacifist
Tier 4 +3 Max HP
+2 HP Regeneration
+1 % Life Steal
+5 % Damage
+5 % Attack Speed
+3 % Speed
+3 % Dodge
+1 Armor
+5 Luck
95 Win a run with Well Rounded.png Well Rounded
Tier 3 +6 Max HP
+2 HP Regeneration
-2 Melee Damage
-1 Ranged Damage
60
Tier 1 Burning spreads to an additional nearby enemy
-1 Max HP
25
Tier 4 +15 Max HP
Restore 5 HP per second. Cannot heal any other way.
100 1
Tier 3 +3 Armor
+5 Max HP
-5 % Speed
80
Tier 1 +3 Max HP
Start the next wave with 1 HP
12