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Description
Description
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
    <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
    <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th>
    <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th>
    <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unique</th>
    <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th>
<tr>
<td> {{Iconbox|Alien Magic|rarity={{Rarity|Epic}}}} </td>
<td> Epic </td>
<td> +8 Max HP <br>+3 HP Regeneration <br>-8 Luck </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Alien Worm|rarity={{Rarity|Common}}}} </td>
<td> Common </td>
<td> +2 Max HP <br>+1% HP Regeneration <br>-1 HP recovered from consumables </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Blood Leech|rarity={{Rarity|Rare}}}} </td>
<td> Rare </td>
<td> +2% Life Steal <br>+2% HP Regeneration <br>-6 Harvesting </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Broken Mouth|rarity={{Rarity|Common}}}} </td>
<td> Common </td>
<td> +5 Max HP <br>-1 HP Regeneration  </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Campfire|rarity={{Rarity|Rare}}}} </td>
<td> Rare </td>
<td> +2 Elemental Damage <br>+2% HP Regeneration <br>-2% Speed </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Candle|rarity={{Rarity|Epic}}}} </td>
<td> Epic </td>
<td> +4 Elemental Damage <br>+1% HP Regeneration <br>-10%Enemies <br>-5%Damage </td>
<td> True </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Esty's Couch|rarity={{Rarity|Legendary}}}} </td>
<td> Legendary </td>
<td> +2% HP Regeneration for every <br>-1% Speed you have. <br>+5 Max HP <br>-15% Speed </td>
<td> True </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Exoskeleton|rarity={{Rarity|Legendary}}}} </td>
<td> Legendary </td>
<td> +5 Armor <br>+15% Crit Chance <br>-2% HP Regeneration <br>-2% Life Steal </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Hedgehog|rarity={{Rarity|Common}}}} </td>
<td> Common </td>
<td> +2 Melee Damage <br>+1 Ranged Damage <br>-1 HP Regeneration  </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Mammoth|rarity={{Rarity|Legendary}}}} </td>
<td> Legendary </td>
<td> +15 Melee Damage <br>+2% HP Regeneration <br>-8% Damage <br>-3% Speed </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Medikit|rarity={{Rarity|Legendary}}}} </td>
<td> Legendary </td>
<td> +8% HP Regeneration <br>-15 Luck </td>
<td>  </td>
<td> Win a run with [[File:Doctor.png|link=Doctor|x30px]] [[Doctor]] </td>
</tr>
<tr>
<td> {{Iconbox|Mushroom|rarity={{Rarity|Common}}}} </td>
<td> Common </td>
<td> +2 HP Regeneration <br>-3 Luck  </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Plant|rarity={{Rarity|Common}}}} </td>
<td> Common </td>
<td> +2 HP Regeneration <br>-1% Life Steal  </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Poisonous Tonic|rarity={{Rarity|Epic}}}} </td>
<td> Epic </td>
<td> +10% Attack Speed <br>+8% Critical Chance <br>+15 Range <br>-2% HP Regeneration </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Potato|rarity={{Rarity|Legendary}}}} </td>
<td> Legendary </td>
<td> +3 Max HP <br>+1% HP Regeneration <br>+3% Damage <br>+3% Speed <br>+5 Luck </td>
<td>  </td>
<td> Win a run with [[File:Well Rounded.png|link=Well Rounded|x30px]] [[Well Rounded]] </td>
</tr>
<tr>
<td> {{Iconbox|Robot Arm|rarity={{Rarity|Legendary}}}} </td>
<td> Legendary </td>
<td> +6 Armor <br>+6 Engineering <br>-3% HP Regeneration <br>-3% Life Steal </td>
<td>  </td>
<td> Win a run with [[File:Engineer.png|link=Engineer|x30px]] [[Engineer]] </td>
</tr>
<tr>
<td> {{Iconbox|Sad Tomato|rarity={{Rarity|Epic}}}} </td>
<td> Epic </td>
<td> +8% HP Regeneration Start waves with <br>-50% HP  </td>
<td> True </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Shady Potion|rarity={{Rarity|Rare}}}} </td>
<td> Rare </td>
<td> +20 Luck <br>-2% HP Regeneration </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Shmoop|rarity={{Rarity|Epic}}}} </td>
<td> Epic </td>
<td> +6 Max HP <br>+2% HP Regeneration <br>-2 Melee Damage <br>-1 Ranged Damage </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
</table>

Revision as of 06:28, 9 October 2022

HP Regeneration

HP Regeneration

Description

Name Rarity Effects Unique Unlocked By
Epic +8 Max HP
+3 HP Regeneration
-8 Luck
Unlocked by default
Common +2 Max HP
+1% HP Regeneration
-1 HP recovered from consumables
Unlocked by default
Rare +2% Life Steal
+2% HP Regeneration
-6 Harvesting
Unlocked by default
Common +5 Max HP
-1 HP Regeneration
Unlocked by default
Rare +2 Elemental Damage
+2% HP Regeneration
-2% Speed
Unlocked by default
Epic +4 Elemental Damage
+1% HP Regeneration
-10%Enemies
-5%Damage
True Unlocked by default
Legendary +2% HP Regeneration for every
-1% Speed you have.
+5 Max HP
-15% Speed
True Unlocked by default
Legendary +5 Armor
+15% Crit Chance
-2% HP Regeneration
-2% Life Steal
Unlocked by default
Common +2 Melee Damage
+1 Ranged Damage
-1 HP Regeneration
Unlocked by default
Legendary +15 Melee Damage
+2% HP Regeneration
-8% Damage
-3% Speed
Unlocked by default
Legendary +8% HP Regeneration
-15 Luck
Win a run with Doctor.png Doctor
Common +2 HP Regeneration
-3 Luck
Unlocked by default
Common +2 HP Regeneration
-1% Life Steal
Unlocked by default
Epic +10% Attack Speed
+8% Critical Chance
+15 Range
-2% HP Regeneration
Unlocked by default
Legendary +3 Max HP
+1% HP Regeneration
+3% Damage
+3% Speed
+5 Luck
Win a run with Well Rounded.png Well Rounded
Legendary +6 Armor
+6 Engineering
-3% HP Regeneration
-3% Life Steal
Win a run with Engineer.png Engineer
Epic +8% HP Regeneration Start waves with
-50% HP
True Unlocked by default
Rare +20 Luck
-2% HP Regeneration
Unlocked by default
Epic +6 Max HP
+2% HP Regeneration
-2 Melee Damage
-1 Ranged Damage
Unlocked by default