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Revision as of 01:28, 11 October 2022 by Ta1ha (talk | contribs)

Gun
(2)+10 Range
(3)+20 Range
(4)+30 Range
(5)+40 Range
(6)+50 Range


Weapons with Gun

Name Types Damage Attack Speed DPS Crit Chance/Damage Range Knockback Lifesteal Special Effects Base price Unlocked by
Gun 1.5(50.0%Ranged Damage.png)
1.5(60.0%Ranged Damage.png)
1.5(70.0%Ranged Damage.png)
1.5(80.0%Ranged Damage.png)
0.17s
0.17s
0.17s
0.15s
8.82(294%Ranged Damage.png)/s
8.82(352%Ranged Damage.png)/s
8.82(411%Ranged Damage.png)/s
10.0(533%Ranged Damage.png)/s
1%(x1.5)
1%(x1.5)
1%(x1.5)
1%(x1.5)
400
400
400
400
0
0
0
0
0.0
0.0
0.0
0.0
20
39
74
149
Gun 2.0(80.0%Ranged Damage.png)
2.0(85.0%Ranged Damage.png)
2.0(90.0%Ranged Damage.png)
2.0(100.0%Ranged Damage.png)
1.37s
1.28s
1.2s
1.12s
1.46(58%Ranged Damage.png)/s
1.56(66%Ranged Damage.png)/s
1.67(75%Ranged Damage.png)/s
1.79(89%Ranged Damage.png)/s
3%(x2.0)
3%(x2.0)
3%(x2.0)
3%(x2.0)
350
350
350
350
8
8
8
8
0.0
0.0
0.0
0.0
20
39
74
149
Gun 2.0(400.0%Ranged Damage.png)
2.0(450.0%Ranged Damage.png)
2.0(500.0%Ranged Damage.png)
2.0(600.0%Ranged Damage.png)
2.23s
2.15s
2.07s
1.9s
0.9(179%Ranged Damage.png)/s
0.93(209%Ranged Damage.png)/s
0.97(241%Ranged Damage.png)/s
1.05(315%Ranged Damage.png)/s
3%(x2.0)
3%(x2.0)
3%(x2.0)
3%(x2.0)
500
500
500
500
0
0
0
0
0.0
0.0
0.0
0.0
15
31
61
122
Medical Gun 2.0(100.0%Ranged Damage.png)
2.0(100.0%Ranged Damage.png)
2.0(100.0%Ranged Damage.png)
2.0(100.0%Ranged Damage.png)
0.95s
0.87s
0.78s
0.62s
2.11(105%Ranged Damage.png)/s
2.3(114%Ranged Damage.png)/s
2.56(128%Ranged Damage.png)/s
3.23(161%Ranged Damage.png)/s
3%(x2.0)
3%(x2.0)
3%(x2.0)
3%(x2.0)
400
400
400
400
0
0
0
0
0.4
0.45
0.5
0.6
15
31
61
122
Heavy Gun -
-
1.75(50.0%Ranged Damage.png)
2.0(75.0%Ranged Damage.png)
-s
-s
0.09s
0.06s
-/s
-/s
19.44(555%Ranged Damage.png)/s
33.33(1250%Ranged Damage.png)/s
-
-
1%(x1.75)
3%(x2.0)
-
-
400
450
-
-
3
3
-
-
0.0
0.0
-
-
127
255
Gun 2.0(100.0%Ranged Damage.png)
2.0(100.0%Ranged Damage.png)
2.0(100.0%Ranged Damage.png)
2.0(100.0%Ranged Damage.png)
1.2s
1.12s
1.03s
0.87s
1.67(83%Ranged Damage.png)/s
1.79(89%Ranged Damage.png)/s
1.94(97%Ranged Damage.png)/s
2.3(114%Ranged Damage.png)/s
3%(x2.0)
3%(x2.0)
3%(x2.0)
3%(x2.0)
400
400
400
400
15
15
15
15
0.0
0.0
0.0
0.0
15
31
61
122
Gun Explosive 2.0(50.0%Ranged Damage.png)
2.0(50.0%Ranged Damage.png)
2.0(50.0%Ranged Damage.png)
2.0(50.0%Ranged Damage.png)
1.3s
1.22s
1.13s
1.05s
1.54(38%Ranged Damage.png)/s
1.64(40%Ranged Damage.png)/s
1.77(44%Ranged Damage.png)/s
1.9(47%Ranged Damage.png)/s
3%(x2.0)
3%(x2.0)
3%(x2.0)
3%(x2.0)
450
450
450
450
0
0
0
0
0.0
0.0
0.0
0.0
50%/65%/80%/100% chance for projectiles to explode on hit dealing 75%/80%/85%/90% damage 15
31
61
122