From Brotato Wiki
Heavy
(2)+5% Damage(3)+10% Damage
(4)+15% Damage
(5)+20% Damage
(6)+25% Damage
Weapons with Heavy
Name | Types | Damage | Attack Speed | DPS | Crit Chance/Damage | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Primitive, Heavy | 10(80%![]() 20(85% ![]() 30(90% ![]() 50(100% ![]() |
1.66s 1.58s 1.51s 1.36s |
6.0(48%![]() 12.7(54% ![]() 19.9(60% ![]() 36.8(74% ![]() |
x2 (3%) x2 (3%) x2 (3%) x2 (3%) |
200 200 200 200 |
8 8 8 8 |
0 0 0 0 |
Hitting an enemy spawns 3/4/5/6 projectiles dealing 50%/60%/70%/80%![]() |
20 39 74 149 |
Default | |
Blunt, Heavy | - 35(150% ![]() 70(175% ![]() 110(200% ![]() |
- 1.67s 1.59s 1.5s |
- 21.0(89% ![]() 44.0(110% ![]() 73.3(133% ![]() |
- x1.75 (3%) x1.75 (3%) x1.75 (3%) |
- 175 175 175 |
- 30 40 50 |
- 0 0 0 |
+2/+4/+6 Knockback | - 51 95 190 |
Default | |
Elemental, Heavy | - 1(1% ![]() 1(1% ![]() 1(1% ![]() |
- 0.12s 0.12s 0.09s |
- 8.3(8% ![]() 8.3(8% ![]() 11.1(11% ![]() |
- x2 (0%) x2 (0%) x2 (0%) |
- 250 300 400 |
- 0 0 0 |
- 0 0 0 |
Deals -/1x3/3x5/5x8(100%![]() Pierces 99 enemies dealing 1 damage |
- 56 103 207 |
Default | |
Heavy, Gun | - - 1(50% ![]() 3(75% ![]() |
- - 0.09s 0.073s |
- - 11.1(555% ![]() 41.1(1027% ![]() |
- - x1.75 (1%) x2 (3%) |
- - 400 450 |
- - 3 3 |
- - 0 0 |
Pierces 1/2 enemies dealing -50% less damage with each pierce. | - - 127 255 |
Default | |
Heavy, Explosive | - - 60(100% ![]() ![]() 120(100% ![]() ![]() |
- - 2.12s 2.12s |
- - 28.3(47% ![]() ![]() 56.6(47% ![]() ![]() |
- - x2 (3%) x2 (3%) |
- - 800 800 |
- - 15 15 |
- - 0 0 |
Projectiles explode on hit | - - 144 289 |
Win a run with ![]() |
|
Gun, Heavy | - - 250(1000% ![]() 350(1500% ![]() |
- - 3.23s 3.23s |
- - 77.4(309% ![]() 108.4(464% ![]() |
- - x2 (3%) x2 (3%) |
- - 800 1000 |
- - 0 0 |
- - 0 0 |
Pierces through enemies | - - 127 255 |
Win a run with ![]() |
|
Heavy, Explosive | - 30(100% ![]() 50(100% ![]() 80(100% ![]() |
- 1.78s 1.37s 1.03s |
- 16.9(56% ![]() 36.5(72% ![]() 77.7(97% ![]() |
- x2 (3%) x2 (3%) x2 (3%) |
- 500 550 600 |
- 15 15 15 |
- 0 0 0 |
Projectiles explode on hit | - 56 103 207 |
Default |