From Brotato Wiki
- Every Character starts with 10 Max HP by Default, and gain +1 Max HP when leveling up. ...er, like you can while playing {{CharacterIcon|Demon}} you will still have 1 Max HP when you start the next wave.5 KB (625 words) - 16:19, 25 June 2023
- The Bandana increases the amount of [[Piercing|pierce]] for projectiles by 1. This includes ranged weapons and projectiles spawned by weapons such as [[749 bytes (114 words) - 19:33, 24 January 2023
- Each ''Dangerous Bunny'' that is owned grants 1 additional free reroll in the [[Shop]]. So normally the price would be 10/13/16 for the first 3 rerolls. If you have 1 Bunny, it becomes 0/10/13. And if you have 2: 0/0/10, 0/0/0 for 3 bunnies.2 KB (326 words) - 15:13, 4 December 2023
- * The Tooltip of the Lightning in the game claims that the shiv bounces 1 time more than it actually does. ...it Chance|Crit]] and [[Life Steal]] and can inflict [[Burn]]. With the 1.0.1.3 Patch, the spawned projectile can now inflict burn.917 bytes (125 words) - 16:44, 7 December 2023
- It is identical to the turret spawned by a [[Wrench|Wrench Tier 1]].862 bytes (117 words) - 23:23, 9 March 2023
- ...Each snake increases the amount of times the burning effect can spread by +1.686 bytes (115 words) - 17:03, 7 December 2023
- |1 | name = Danger 15 KB (761 words) - 00:01, 30 April 2023
- Wildling always starts with 1 {{MiniIconbox|Stick}}, in addition to the other [[Weapons|Weapon]] you choo1 KB (165 words) - 19:04, 20 February 2024
- The Extra Stomach grants +1 permanent [[Max HP]] whenever you eat a [[Consumable]] while at full HP, wi743 bytes (123 words) - 10:51, 23 February 2023
- ...But since they are [[Tool]] weapons and not Explosive, you will be dealing 1 damage with each hit, making them significantly harder to use in the early1 KB (155 words) - 01:40, 3 January 2023
- This page outlines changes in [[Patch 1.0.0.3]] that relate specifically to [[Modding]]. There is 1 new stat: <code>speed_cap</code>8 KB (1,229 words) - 19:37, 25 June 2023
- Buying the item spawns 1 Landmine at the beginning of each wave and every 12 seconds during the wave921 bytes (125 words) - 16:55, 7 December 2023
- !1 ...armor to reduce 2 damage down to 1, because you need to reduce it to under 1.5 damage for it to round down.8 KB (981 words) - 13:31, 25 July 2023
- ...s 20 or more engineering for the turret to heal 4 HP. While it only takes -1 or more engineering for it to only heal 2 HP per shot. So think twice about840 bytes (129 words) - 20:14, 16 March 2023
- ...e negative damage it can reduce the damage you deal down to the minimum of 1 damage per hit. {{NavBoxStats|topmargin=1}}5 KB (515 words) - 19:10, 3 October 2023
- ...the item. The damage is 100%/200%/300%/400% of your [[Max HP]] as you have 1-4 Spicy Sauces.671 bytes (110 words) - 10:55, 26 March 2024
- The Ricochet increases the number of [[Bounce|bounces]] for projectiles by 1. This includes ranged weapons, [[Structures#Turrets Fire Rate|Turrets]], an996 bytes (150 words) - 03:29, 30 April 2023
- ...x|name=SMG}}'s incredibly high attack speed ({{Weapon Data|SMG|attackspeed|1}}) can provide rapid healing.1 KB (185 words) - 03:35, 10 November 2022
- ==[[Patch 0.6.1.6]] == *Main update page for this version: [[Patch 0.6.1.6]]7 KB (892 words) - 14:32, 22 June 2023
- ...further increasing depending on your current carried materials. You gain +1 Max HP per 100 materials you have. This is updated dynamically, meaning tha1 KB (164 words) - 15:41, 28 June 2023