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== Weapons with Gun== | == Weapons with Gun== |
Revision as of 01:28, 11 October 2022
Gun
(2)+10 Range(3)+20 Range
(4)+30 Range
(5)+40 Range
(6)+50 Range
Weapons with Gun
Name | Types | Damage | Attack Speed | DPS | Crit Chance/Damage | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Gun | 1.5(50.0%![]() 1.5(60.0% ![]() 1.5(70.0% ![]() 1.5(80.0% ![]() |
0.17s 0.17s 0.17s 0.15s |
8.82(294%![]() 8.82(352% ![]() 8.82(411% ![]() 10.0(533% ![]() |
1%(x1.5) 1%(x1.5) 1%(x1.5) 1%(x1.5) |
400 400 400 400 |
0 0 0 0 |
0.0 0.0 0.0 0.0 |
20 39 74 149 |
|||
Gun | 2.0(80.0%![]() 2.0(85.0% ![]() 2.0(90.0% ![]() 2.0(100.0% ![]() |
1.37s 1.28s 1.2s 1.12s |
1.46(58%![]() 1.56(66% ![]() 1.67(75% ![]() 1.79(89% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
350 350 350 350 |
8 8 8 8 |
0.0 0.0 0.0 0.0 |
20 39 74 149 |
|||
Gun | 2.0(400.0%![]() 2.0(450.0% ![]() 2.0(500.0% ![]() 2.0(600.0% ![]() |
2.23s 2.15s 2.07s 1.9s |
0.9(179%![]() 0.93(209% ![]() 0.97(241% ![]() 1.05(315% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
500 500 500 500 |
0 0 0 0 |
0.0 0.0 0.0 0.0 |
15 31 61 122 |
|||
Medical Gun | 2.0(100.0%![]() 2.0(100.0% ![]() 2.0(100.0% ![]() 2.0(100.0% ![]() |
0.95s 0.87s 0.78s 0.62s |
2.11(105%![]() 2.3(114% ![]() 2.56(128% ![]() 3.23(161% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
400 400 400 400 |
0 0 0 0 |
0.4 0.45 0.5 0.6 |
15 31 61 122 |
|||
Heavy Gun | - - 1.75(50.0% ![]() 2.0(75.0% ![]() |
-s -s 0.09s 0.06s |
-/s -/s 19.44(555% ![]() 33.33(1250% ![]() |
- - 1%(x1.75) 3%(x2.0) |
- - 400 450 |
- - 3 3 |
- - 0.0 0.0 |
- - 127 255 |
|||
Gun | 2.0(100.0%![]() 2.0(100.0% ![]() 2.0(100.0% ![]() 2.0(100.0% ![]() |
1.2s 1.12s 1.03s 0.87s |
1.67(83%![]() 1.79(89% ![]() 1.94(97% ![]() 2.3(114% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
400 400 400 400 |
15 15 15 15 |
0.0 0.0 0.0 0.0 |
15 31 61 122 |
|||
Gun Explosive | 2.0(50.0%![]() 2.0(50.0% ![]() 2.0(50.0% ![]() 2.0(50.0% ![]() |
1.3s 1.22s 1.13s 1.05s |
1.54(38%![]() 1.64(40% ![]() 1.77(44% ![]() 1.9(47% ![]() |
3%(x2.0) 3%(x2.0) 3%(x2.0) 3%(x2.0) |
450 450 450 450 |
0 0 0 0 |
0.0 0.0 0.0 0.0 |
50%/65%/80%/100% chance for projectiles to explode on hit dealing 75%/80%/85%/90% damage | 15 31 61 122 |